docs: update resources API docs

This commit is contained in:
2026-03-20 02:35:35 +08:00
parent fd792b7df1
commit ea756c0177
314 changed files with 9439 additions and 1360 deletions

View File

@@ -0,0 +1,25 @@
# Shader::GetPath
```cpp
const Containers::String& GetPath() const override
```
获取着色器资源路径。
**返回:** `const Containers::String&` - 着色器路径的引用
**线程安全:** ✅ 线程安全
**复杂度:** O(1)
**示例:**
```cpp
ResourceHandle<Shader> shader = ResourceManager::Get().Load<Shader>("shaders/vertex.glsl");
Containers::String path = shader->GetPath();
```
## 相关文档
- [Shader 总览](shader.md) - 返回类总览
- [IResource](../iresource/iresource.md) - 资源基类