docs: update resources API docs
This commit is contained in:
25
docs/api/resources/shader/getmemorysize.md
Normal file
25
docs/api/resources/shader/getmemorysize.md
Normal file
@@ -0,0 +1,25 @@
|
||||
# Shader::GetMemorySize
|
||||
|
||||
```cpp
|
||||
size_t GetMemorySize() const override
|
||||
```
|
||||
|
||||
获取着色器资源的内存大小。
|
||||
|
||||
**返回:** `size_t` - 内存大小(字节)
|
||||
|
||||
**线程安全:** ✅ 线程安全
|
||||
|
||||
**复杂度:** O(1)
|
||||
|
||||
**示例:**
|
||||
|
||||
```cpp
|
||||
ResourceHandle<Shader> shader = ResourceManager::Get().Load<Shader>("shaders/vertex.glsl");
|
||||
size_t memSize = shader->GetMemorySize();
|
||||
```
|
||||
|
||||
## 相关文档
|
||||
|
||||
- [Shader 总览](shader.md) - 返回类总览
|
||||
- [IResource](../iresource/iresource.md) - 资源基类
|
||||
Reference in New Issue
Block a user