docs: update resources API docs

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2026-03-20 02:35:35 +08:00
parent fd792b7df1
commit ea756c0177
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# Shader::GetAttributes
```cpp
const Containers::Array<ShaderAttribute>& GetAttributes() const
```
获取着色器的顶点属性列表。
**返回:** `const Containers::Array<ShaderAttribute>&` - 属性列表的引用
**线程安全:** ❌ 非线程安全
**复杂度:** O(1)
**示例:**
```cpp
ResourceHandle<Shader> shader = ResourceManager::Get().Load<Shader>("shaders/vertex.glsl");
const Containers::Array<ShaderAttribute>& attrs = shader->GetAttributes();
for (const auto& attr : attrs) {
// 处理每个 attribute
}
```
## 相关文档
- [Shader 总览](shader.md) - 返回类总览