docs: update resources API docs
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docs/api/resources/mesh/get-vertex-stride.md
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docs/api/resources/mesh/get-vertex-stride.md
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# Mesh::GetVertexStride
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```cpp
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Core::uint32 GetVertexStride() const;
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```
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获取单个顶点的字节大小(步长)。
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**参数:** 无
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**返回:** `Core::uint32` - 顶点步长(字节)
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**异常:** 无
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**线程安全:** ✅
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**复杂度:** O(1)
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**示例:**
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```cpp
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#include "XCEngine/Resources/Mesh.h"
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using namespace XCEngine::Resources;
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struct Vertex {
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float position[3];
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float normal[3];
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float uv[2];
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};
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Mesh mesh;
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mesh.SetVertexData(..., sizeof(Vertex), ...);
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uint32_t stride = mesh.GetVertexStride();
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// stride == sizeof(Vertex)
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```
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## 相关文档
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- [类总览](mesh.md) - 返回类总览
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