docs: update resources API docs

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# Material::SetFloat
```cpp
void SetFloat(const Containers::String& name, float value);
```
设置浮点属性值。如果属性不存在则创建,存在则更新。
**参数:**
- `name` - 属性名称
- `value` - 浮点数值
**线程安全:**
**复杂度:** O(1)
**示例:**
```cpp
mat->SetFloat("roughness", 0.5f);
mat->SetFloat("metallic", 0.8f);
```
## 相关文档
- [Material](material.md) - 返回类总览