docs: update resources API docs
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docs/api/resources/material/set-float.md
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# Material::SetFloat
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```cpp
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void SetFloat(const Containers::String& name, float value);
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```
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设置浮点属性值。如果属性不存在则创建,存在则更新。
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**参数:**
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- `name` - 属性名称
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- `value` - 浮点数值
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**线程安全:** ❌
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**复杂度:** O(1)
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**示例:**
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```cpp
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mat->SetFloat("roughness", 0.5f);
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mat->SetFloat("metallic", 0.8f);
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```
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## 相关文档
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- [Material](material.md) - 返回类总览
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