docs: update resources API docs
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# Material::GetName
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```cpp
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const Containers::String& GetName() const override;
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```
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获取材质的名称。
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**返回:** 材质名称字符串的引用
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**线程安全:** ✅
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**复杂度:** O(1)
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**示例:**
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```cpp
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ResourceHandle<Material> mat = ResourceManager::Get().Load<Material>("materials/pbr.mat");
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const String& name = mat->GetName();
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```
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## 相关文档
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- [Material](material.md) - 返回类总览
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