docs: 重构 API 文档结构并修正源码准确性
- 重组文档目录结构: 每个模块的概述页移动到模块子目录 - 重命名 index.md 为 main.md - 修正所有模块文档中的错误: - math: FromEuler→FromEulerAngles, TransformDirection 包含缩放, Box 是 OBB, Color::ToRGBA 格式 - containers: 新增 operator==/!= 文档, 补充 std::hash DJB 算法细节 - core: 修复 types 链接错误 - debug: LogLevelToString 返回大写, timestamp 是秒, Profiler 空实现标注, Windows API vs ANSI - memory: 修复头文件路径, malloc vs operator new, 新增方法文档 - resources: 修复 Shader/Texture 链接错误 - threading: TaskSystem::Wait 空实现标注, ReadWriteLock 重入描述, LambdaTask 链接 - 验证: fix_links.py 确认 0 个断裂引用
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docs/api/threading/task-group/wait.md
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docs/api/threading/task-group/wait.md
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# TaskGroup::Wait
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```cpp
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void Wait()
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```
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阻塞当前线程,等待任务组中所有任务完成。
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**参数:** 无
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**返回:** 无
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**复杂度:** O(n),n 为任务数量
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**注意:** 如果任务组已被取消,此方法将立即返回。
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**示例:**
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```cpp
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TaskGroup* group = TaskSystem::Get().CreateTaskGroup();
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for (int i = 0; i < 10; ++i) {
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group->AddTask([i]() {
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printf("Task %d running\n", i);
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});
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}
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printf("Waiting for all tasks...\n");
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group->Wait();
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printf("All tasks completed!\n");
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TaskSystem::Get().DestroyTaskGroup(group);
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```
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## 相关文档
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- [TaskGroup 总览](task-group.md) - 返回类总览
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- [WaitFor](waitfor.md) - 超时等待
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