Rename Impl classes to follow Unity naming convention

- SelectionManagerImpl -> SelectionManager
- EditorContextImpl -> EditorContext
- Removed unused SceneManagerImpl and ISceneManager

The Impl suffix was inconsistent with Unity naming conventions.
This commit is contained in:
2026-03-25 16:20:21 +08:00
parent 16e2065c6c
commit dc63808a65
9 changed files with 18 additions and 118 deletions

View File

@@ -1,6 +1,6 @@
#include "Application.h"
#include "Layers/EditorLayer.h"
#include "Core/EditorContextImpl.h"
#include "Core/EditorContext.h"
#include "Core/EditorConsoleSink.h"
#include <XCEngine/Debug/Logger.h>
#include <XCEngine/Debug/FileLogSink.h>
@@ -118,7 +118,7 @@ bool Application::Initialize(HWND hwnd) {
m_srvHeap->GetCPUDescriptorHandleForHeapStart(),
m_srvHeap->GetGPUDescriptorHandleForHeapStart());
m_editorContext = std::make_shared<EditorContextImpl>();
m_editorContext = std::make_shared<EditorContext>();
m_editorContext->SetProjectPath(exeDir);
m_editorLayer = new EditorLayer();