Introduce CameraRenderRequest scheduling and fix Vulkan build
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115
engine/src/RHI/Vulkan/VulkanFramebuffer.cpp
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115
engine/src/RHI/Vulkan/VulkanFramebuffer.cpp
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#include "XCEngine/RHI/Vulkan/VulkanFramebuffer.h"
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#include "XCEngine/RHI/Vulkan/VulkanRenderPass.h"
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#include "XCEngine/RHI/Vulkan/VulkanResourceView.h"
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#include "XCEngine/RHI/Vulkan/VulkanTexture.h"
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#include <vector>
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namespace XCEngine {
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namespace RHI {
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VulkanFramebuffer::~VulkanFramebuffer() {
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Shutdown();
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}
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bool VulkanFramebuffer::Initialize(VkDevice device, RHIRenderPass* renderPass, uint32_t width, uint32_t height,
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uint32_t colorAttachmentCount, RHIResourceView** colorAttachments,
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RHIResourceView* depthStencilAttachment) {
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if (device == VK_NULL_HANDLE || renderPass == nullptr || width == 0 || height == 0) {
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return false;
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}
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if (colorAttachmentCount > 0 && colorAttachments == nullptr) {
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return false;
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}
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auto* vulkanRenderPass = static_cast<VulkanRenderPass*>(renderPass);
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if (vulkanRenderPass == nullptr || vulkanRenderPass->GetRenderPass() == VK_NULL_HANDLE) {
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return false;
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}
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Shutdown();
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m_device = device;
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m_renderPass = vulkanRenderPass;
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m_width = width;
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m_height = height;
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m_colorAttachmentViews.reserve(colorAttachmentCount);
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std::vector<VkImageView> attachments;
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attachments.reserve(colorAttachmentCount + (depthStencilAttachment != nullptr ? 1u : 0u));
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for (uint32_t i = 0; i < colorAttachmentCount; ++i) {
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auto* view = static_cast<VulkanResourceView*>(colorAttachments[i]);
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if (view == nullptr || view->GetImageView() == VK_NULL_HANDLE) {
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Shutdown();
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return false;
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}
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m_colorAttachmentViews.push_back(view);
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attachments.push_back(view->GetImageView());
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}
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m_depthStencilView = static_cast<VulkanResourceView*>(depthStencilAttachment);
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if (m_depthStencilView != nullptr) {
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if (m_depthStencilView->GetImageView() == VK_NULL_HANDLE) {
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Shutdown();
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return false;
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}
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attachments.push_back(m_depthStencilView->GetImageView());
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}
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VkFramebufferCreateInfo createInfo = {};
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createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
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createInfo.renderPass = vulkanRenderPass->GetRenderPass();
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createInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
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createInfo.pAttachments = attachments.empty() ? nullptr : attachments.data();
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createInfo.width = width;
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createInfo.height = height;
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createInfo.layers = 1;
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if (vkCreateFramebuffer(device, &createInfo, nullptr, &m_framebuffer) != VK_SUCCESS) {
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Shutdown();
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return false;
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}
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return true;
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}
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bool VulkanFramebuffer::Initialize(RHIRenderPass* renderPass, uint32_t width, uint32_t height,
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uint32_t colorAttachmentCount, RHIResourceView** colorAttachments,
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RHIResourceView* depthStencilAttachment) {
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return Initialize(m_device, renderPass, width, height, colorAttachmentCount, colorAttachments, depthStencilAttachment);
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}
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void VulkanFramebuffer::Shutdown() {
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if (m_framebuffer != VK_NULL_HANDLE && m_device != VK_NULL_HANDLE) {
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vkDestroyFramebuffer(m_device, m_framebuffer, nullptr);
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}
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m_framebuffer = VK_NULL_HANDLE;
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m_device = VK_NULL_HANDLE;
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m_renderPass = nullptr;
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m_width = 0;
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m_height = 0;
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m_colorAttachmentViews.clear();
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m_depthStencilView = nullptr;
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}
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VulkanResourceView* VulkanFramebuffer::GetColorAttachmentView(uint32_t index) const {
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if (index >= m_colorAttachmentViews.size()) {
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return nullptr;
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}
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return m_colorAttachmentViews[index];
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}
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VulkanTexture* VulkanFramebuffer::GetColorAttachmentTexture(uint32_t index) const {
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VulkanResourceView* view = GetColorAttachmentView(index);
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return view != nullptr ? view->GetTexture() : nullptr;
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}
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VulkanTexture* VulkanFramebuffer::GetDepthStencilTexture() const {
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return m_depthStencilView != nullptr ? m_depthStencilView->GetTexture() : nullptr;
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}
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} // namespace RHI
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} // namespace XCEngine
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