feat: 实现 D3D12Sampler 采样器类

- 添加 D3D12Sampler.h/cpp
- 支持采样器描述符
- 测试通过
This commit is contained in:
2026-03-15 18:48:04 +08:00
parent 017bbf281d
commit db8e8633c8
3 changed files with 54 additions and 0 deletions

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@@ -0,0 +1,28 @@
#pragma once
#include <d3d12.h>
#include <wrl/client.h>
#include "D3D12Enum.h"
using Microsoft::WRL::ComPtr;
namespace XCEngine {
namespace RHI {
class D3D12Sampler {
public:
D3D12Sampler();
~D3D12Sampler();
bool Initialize(ID3D12Device* device, const D3D12_SAMPLER_DESC& desc);
void Shutdown();
D3D12_SAMPLER_DESC GetDesc() const { return m_desc; }
private:
D3D12_SAMPLER_DESC m_desc;
};
} // namespace RHI
} // namespace XCEngine