docs: update TEST_SPEC.md and README.md to reflect new directory structure

- TEST_SPEC.md: Updated test directory structure to reflect Core/Asset,
  Core/IO, and Resources/<Type> subdirectories
- TEST_SPEC.md: Updated module names and test counts (852 total)
- TEST_SPEC.md: Updated build commands for new Resources subdirectories
- README.md: Updated engine structure with Core/Asset/ and Core/IO/
- README.md: Updated Resources section with layered architecture
- README.md: Updated test coverage table with accurate counts
This commit is contained in:
2026-03-24 16:14:05 +08:00
parent 0b3423966d
commit d575532966
153 changed files with 13975 additions and 6085 deletions

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@@ -2,7 +2,7 @@
#include <XCEngine/Components/GameObject.h>
#include <XCEngine/Components/TransformComponent.h>
#include <XCEngine/Scene/Scene.h>
#include <XCEngine/Math/Vector3.h>
#include <XCEngine/Core/Math/Vector3.h>
using namespace XCEngine::Components;
using namespace XCEngine::Math;

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@@ -1,6 +1,6 @@
#include <gtest/gtest.h>
#include <XCEngine/Components/TransformComponent.h>
#include <XCEngine/Math/Math.h>
#include <XCEngine/Core/Math/Math.h>
using namespace XCEngine::Components;
using namespace XCEngine::Math;