resources: rename shader detail internals to internal
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@@ -1,11 +1,11 @@
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#include <XCEngine/Resources/Shader/ShaderLoader.h>
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#include "Detail/ShaderArtifactLoader.h"
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#include "Detail/ShaderAuthoringLoader.h"
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#include "Internal/ShaderArtifactLoader.h"
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#include "Internal/ShaderAuthoringLoader.h"
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#include "ShaderAuthoringParser.h"
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#include "Detail/ShaderFileUtils.h"
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#include "Detail/ShaderManifestLoader.h"
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#include "Detail/ShaderRuntimeBuildUtils.h"
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#include "Internal/ShaderFileUtils.h"
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#include "Internal/ShaderManifestLoader.h"
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#include "Internal/ShaderRuntimeBuildUtils.h"
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#include <XCEngine/Core/Asset/ResourceTypes.h>
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#include <XCEngine/Resources/BuiltinResources.h>
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