feat: 实现D3D12Device类,整合D3D12Enum.h转换函数

- 简化D3D12Device,仅封装ID3D12Device和IDXGIFactory
- 将D3D12Common.h中的转换函数合并到D3D12Enum.h
- 添加ResourceStates枚举到Enums.h
- 更新测试项目使用新的D3D12Device类
- 更新CMake配置
This commit is contained in:
2026-03-15 03:02:15 +08:00
parent b2c7627a1b
commit cba4f9c838
8 changed files with 429 additions and 63 deletions

View File

@@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.15)
project(XCEngine)
project(XCEngineLib)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
@@ -83,6 +83,9 @@ add_library(XCEngine STATIC
# RHI
include/XCEngine/RHI/Enums.h
include/XCEngine/RHI/D3D12/D3D12Enum.h
include/XCEngine/RHI/D3D12/D3D12Device.h
src/RHI/D3D12Device.cpp
)
target_include_directories(XCEngine PUBLIC