feat: 实现D3D12Device类,整合D3D12Enum.h转换函数
- 简化D3D12Device,仅封装ID3D12Device和IDXGIFactory - 将D3D12Common.h中的转换函数合并到D3D12Enum.h - 添加ResourceStates枚举到Enums.h - 更新测试项目使用新的D3D12Device类 - 更新CMake配置
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@@ -5,6 +5,4 @@ set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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add_subdirectory(engine)
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add_subdirectory(mvs/XCEngineDemo)
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add_subdirectory(mvs/HelloEarth)
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add_subdirectory(test)
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add_subdirectory(tests/D3D12)
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