fix: RHI单元测试修复与命名规范统一

RHI抽象层测试修复:
- OpenGL Shader: 空描述符正确返回nullptr
- OpenGL Texture: 修复TextureType映射(case 2/3)
- OpenGL Buffer: 设置stride和state支持
- OpenGL Texture: 添加Format和State支持
- OpenGL SwapChain: 修复IsFullscreen硬编码false问题

命名规范统一( snake_case + _test后缀):
- D3D12_Minimal -> d3d12_minimal_test
- D3D12_Triangle -> d3d12_triangle_test
- D3D12_Quad -> d3d12_quad_test
- D3D12_Sphere -> d3d12_sphere_test
- OpenGL_Minimal -> opengl_minimal_test
- OpenGL_Triangle -> opengl_triangle_test
- OpenGL_Quad -> opengl_quad_test
- OpenGL_Sphere -> opengl_sphere_test
- CTest名称去掉_Integration后缀

测试结果: 138个测试中从21个失败减少到16个失败
This commit is contained in:
2026-03-23 20:32:33 +08:00
parent df7764e972
commit bc6b47ffcf
15 changed files with 302 additions and 164 deletions

View File

@@ -2,26 +2,26 @@ cmake_minimum_required(VERSION 3.15)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
project(D3D12_Minimal)
project(d3d12_minimal_test)
set(ENGINE_ROOT_DIR ${CMAKE_SOURCE_DIR}/engine)
add_executable(D3D12_Minimal
add_executable(d3d12_minimal_test
WIN32
main.cpp
)
target_include_directories(D3D12_Minimal PRIVATE
target_include_directories(d3d12_minimal_test PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
${ENGINE_ROOT_DIR}/include
)
target_compile_definitions(D3D12_Minimal PRIVATE
target_compile_definitions(d3d12_minimal_test PRIVATE
UNICODE
_UNICODE
)
target_link_libraries(D3D12_Minimal PRIVATE
target_link_libraries(d3d12_minimal_test PRIVATE
d3d12
dxgi
d3dcompiler
@@ -29,26 +29,26 @@ target_link_libraries(D3D12_Minimal PRIVATE
XCEngine
)
add_custom_command(TARGET D3D12_Minimal POST_BUILD
add_custom_command(TARGET d3d12_minimal_test POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_SOURCE_DIR}/tests/rhi/d3d12/integration/compare_ppm.py
$<TARGET_FILE_DIR:D3D12_Minimal>/
$<TARGET_FILE_DIR:d3d12_minimal_test>/
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_SOURCE_DIR}/tests/rhi/d3d12/integration/run_integration_test.py
$<TARGET_FILE_DIR:D3D12_Minimal>/
$<TARGET_FILE_DIR:d3d12_minimal_test>/
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_CURRENT_SOURCE_DIR}/GT.ppm
$<TARGET_FILE_DIR:D3D12_Minimal>/
$<TARGET_FILE_DIR:d3d12_minimal_test>/
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${ENGINE_ROOT_DIR}/third_party/renderdoc/renderdoc.dll
$<TARGET_FILE_DIR:D3D12_Minimal>/
$<TARGET_FILE_DIR:d3d12_minimal_test>/
)
add_test(NAME D3D12_Minimal_Integration
COMMAND ${Python3_EXECUTABLE} $<TARGET_FILE_DIR:D3D12_Minimal>/run_integration_test.py
$<TARGET_FILE:D3D12_Minimal>
add_test(NAME d3d12_minimal_test
COMMAND ${Python3_EXECUTABLE} $<TARGET_FILE_DIR:d3d12_minimal_test>/run_integration_test.py
$<TARGET_FILE:d3d12_minimal_test>
minimal.ppm
${CMAKE_CURRENT_SOURCE_DIR}/GT.ppm
0
WORKING_DIRECTORY $<TARGET_FILE_DIR:D3D12_Minimal>
WORKING_DIRECTORY $<TARGET_FILE_DIR:d3d12_minimal_test>
)

View File

@@ -2,29 +2,29 @@ cmake_minimum_required(VERSION 3.15)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
project(D3D12_Quad)
project(d3d12_quad_test)
set(ENGINE_ROOT_DIR ${CMAKE_SOURCE_DIR}/engine)
add_executable(D3D12_Quad
add_executable(d3d12_quad_test
WIN32
main.cpp
)
set_target_properties(D3D12_Quad PROPERTIES LINK_FLAGS "/INCREMENTAL:NO")
set_target_properties(d3d12_quad_test PROPERTIES LINK_FLAGS "/INCREMENTAL:NO")
target_include_directories(D3D12_Quad PRIVATE
target_include_directories(d3d12_quad_test PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
${ENGINE_ROOT_DIR}/include
${ENGINE_ROOT_DIR}
)
target_compile_definitions(D3D12_Quad PRIVATE
target_compile_definitions(d3d12_quad_test PRIVATE
UNICODE
_UNICODE
)
target_link_libraries(D3D12_Quad PRIVATE
target_link_libraries(d3d12_quad_test PRIVATE
d3d12
dxgi
d3dcompiler
@@ -32,29 +32,29 @@ target_link_libraries(D3D12_Quad PRIVATE
XCEngine
)
add_custom_command(TARGET D3D12_Quad POST_BUILD
add_custom_command(TARGET d3d12_quad_test POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_SOURCE_DIR}/Res
$<TARGET_FILE_DIR:D3D12_Quad>/Res
$<TARGET_FILE_DIR:d3d12_quad_test>/Res
)
add_custom_command(TARGET D3D12_Quad POST_BUILD
add_custom_command(TARGET d3d12_quad_test POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_SOURCE_DIR}/tests/rhi/d3d12/integration/compare_ppm.py
$<TARGET_FILE_DIR:D3D12_Quad>/
$<TARGET_FILE_DIR:d3d12_quad_test>/
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_SOURCE_DIR}/tests/rhi/d3d12/integration/run_integration_test.py
$<TARGET_FILE_DIR:D3D12_Quad>/
$<TARGET_FILE_DIR:d3d12_quad_test>/
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_CURRENT_SOURCE_DIR}/GT.ppm
$<TARGET_FILE_DIR:D3D12_Quad>/
$<TARGET_FILE_DIR:d3d12_quad_test>/
)
add_test(NAME D3D12_Quad_Integration
COMMAND ${Python3_EXECUTABLE} $<TARGET_FILE_DIR:D3D12_Quad>/run_integration_test.py
$<TARGET_FILE:D3D12_Quad>
add_test(NAME d3d12_quad_test
COMMAND ${Python3_EXECUTABLE} $<TARGET_FILE_DIR:d3d12_quad_test>/run_integration_test.py
$<TARGET_FILE:d3d12_quad_test>
quad.ppm
${CMAKE_CURRENT_SOURCE_DIR}/GT.ppm
0
WORKING_DIRECTORY $<TARGET_FILE_DIR:D3D12_Quad>
WORKING_DIRECTORY $<TARGET_FILE_DIR:d3d12_quad_test>
)

View File

@@ -2,27 +2,27 @@ cmake_minimum_required(VERSION 3.15)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
project(D3D12_Sphere)
project(d3d12_sphere_test)
set(ENGINE_ROOT_DIR ${CMAKE_SOURCE_DIR}/engine)
add_executable(D3D12_Sphere
add_executable(d3d12_sphere_test
WIN32
main.cpp
)
target_include_directories(D3D12_Sphere PRIVATE
target_include_directories(d3d12_sphere_test PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
${ENGINE_ROOT_DIR}/include
${ENGINE_ROOT_DIR}
)
target_compile_definitions(D3D12_Sphere PRIVATE
target_compile_definitions(d3d12_sphere_test PRIVATE
UNICODE
_UNICODE
)
target_link_libraries(D3D12_Sphere PRIVATE
target_link_libraries(d3d12_sphere_test PRIVATE
d3d12
dxgi
d3dcompiler
@@ -30,29 +30,29 @@ target_link_libraries(D3D12_Sphere PRIVATE
XCEngine
)
add_custom_command(TARGET D3D12_Sphere POST_BUILD
add_custom_command(TARGET d3d12_sphere_test POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_SOURCE_DIR}/Res
$<TARGET_FILE_DIR:D3D12_Sphere>/Res
$<TARGET_FILE_DIR:d3d12_sphere_test>/Res
)
add_custom_command(TARGET D3D12_Sphere POST_BUILD
add_custom_command(TARGET d3d12_sphere_test POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_SOURCE_DIR}/tests/rhi/d3d12/integration/compare_ppm.py
$<TARGET_FILE_DIR:D3D12_Sphere>/
$<TARGET_FILE_DIR:d3d12_sphere_test>/
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_SOURCE_DIR}/tests/rhi/d3d12/integration/run_integration_test.py
$<TARGET_FILE_DIR:D3D12_Sphere>/
$<TARGET_FILE_DIR:d3d12_sphere_test>/
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_CURRENT_SOURCE_DIR}/GT.ppm
$<TARGET_FILE_DIR:D3D12_Sphere>/
$<TARGET_FILE_DIR:d3d12_sphere_test>/
)
add_test(NAME D3D12_Sphere_Integration
COMMAND ${Python3_EXECUTABLE} $<TARGET_FILE_DIR:D3D12_Sphere>/run_integration_test.py
$<TARGET_FILE:D3D12_Sphere>
add_test(NAME d3d12_sphere_test
COMMAND ${Python3_EXECUTABLE} $<TARGET_FILE_DIR:d3d12_sphere_test>/run_integration_test.py
$<TARGET_FILE:d3d12_sphere_test>
sphere.ppm
${CMAKE_CURRENT_SOURCE_DIR}/GT.ppm
0
WORKING_DIRECTORY $<TARGET_FILE_DIR:D3D12_Sphere>
WORKING_DIRECTORY $<TARGET_FILE_DIR:d3d12_sphere_test>
)

View File

@@ -2,26 +2,26 @@ cmake_minimum_required(VERSION 3.15)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR})
project(D3D12_Triangle)
project(d3d12_triangle_test)
set(ENGINE_ROOT_DIR ${CMAKE_SOURCE_DIR}/engine)
add_executable(D3D12_Triangle
add_executable(d3d12_triangle_test
WIN32
main.cpp
)
target_include_directories(D3D12_Triangle PRIVATE
target_include_directories(d3d12_triangle_test PRIVATE
${CMAKE_CURRENT_SOURCE_DIR}
${ENGINE_ROOT_DIR}/include
)
target_compile_definitions(D3D12_Triangle PRIVATE
target_compile_definitions(d3d12_triangle_test PRIVATE
UNICODE
_UNICODE
)
target_link_libraries(D3D12_Triangle PRIVATE
target_link_libraries(d3d12_triangle_test PRIVATE
d3d12
dxgi
d3dcompiler
@@ -29,29 +29,29 @@ target_link_libraries(D3D12_Triangle PRIVATE
XCEngine
)
add_custom_command(TARGET D3D12_Triangle POST_BUILD
add_custom_command(TARGET d3d12_triangle_test POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
${CMAKE_CURRENT_SOURCE_DIR}/Res
$<TARGET_FILE_DIR:D3D12_Triangle>/Res
$<TARGET_FILE_DIR:d3d12_triangle_test>/Res
)
add_custom_command(TARGET D3D12_Triangle POST_BUILD
add_custom_command(TARGET d3d12_triangle_test POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_SOURCE_DIR}/tests/rhi/d3d12/integration/compare_ppm.py
$<TARGET_FILE_DIR:D3D12_Triangle>/
$<TARGET_FILE_DIR:d3d12_triangle_test>/
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_SOURCE_DIR}/tests/rhi/d3d12/integration/run_integration_test.py
$<TARGET_FILE_DIR:D3D12_Triangle>/
$<TARGET_FILE_DIR:d3d12_triangle_test>/
COMMAND ${CMAKE_COMMAND} -E copy_if_different
${CMAKE_CURRENT_SOURCE_DIR}/GT.ppm
$<TARGET_FILE_DIR:D3D12_Triangle>/
$<TARGET_FILE_DIR:d3d12_triangle_test>/
)
add_test(NAME D3D12_Triangle_Integration
COMMAND ${Python3_EXECUTABLE} $<TARGET_FILE_DIR:D3D12_Triangle>/run_integration_test.py
$<TARGET_FILE:D3D12_Triangle>
add_test(NAME d3d12_triangle_test
COMMAND ${Python3_EXECUTABLE} $<TARGET_FILE_DIR:d3d12_triangle_test>/run_integration_test.py
$<TARGET_FILE:d3d12_triangle_test>
triangle.ppm
${CMAKE_CURRENT_SOURCE_DIR}/GT.ppm
0
WORKING_DIRECTORY $<TARGET_FILE_DIR:D3D12_Triangle>
WORKING_DIRECTORY $<TARGET_FILE_DIR:d3d12_triangle_test>
)