refactor(docs): Fix broken links across multiple modules
Fixed broken references: - texture-import-settings: Fix 16 files referencing wrong overview filename - math/rectint: Fix 9 method links (rectint-* → get*, contains, intersects) - rhi/opengl/device: Fix 8 cross-references (opengl-* → */**) - resources/mesh: Fix meshsection and vertexattribute links - rhi/d3d12/sampler: Fix RHISampler reference path - math/vector3: Fix projectonplane → project-on-plane - rhi/opengl/command-list: Remove broken ClearFlag enum ref - rhi/opengl/device: Create 2 new method docs (MakeContextCurrent, GetNativeContext) - rhi/device: Fix device-info types reference All 0 broken references remaining.
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@@ -18,8 +18,8 @@ Vector3 GetPoint(float t) const
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**示例:**
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```cpp
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#include <XCEngine/Math/Ray.h>
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#include <XCEngine/Math/Vector3.h>
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#include <XCEngine/Core/Math/Ray.h>
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#include <XCEngine/Core/Math/Vector3.h>
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using namespace XCEngine::Math;
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