test: rename unit tests to Component_Category_SubBehavior format, remove Placeholder tests

This commit is contained in:
2026-03-20 03:18:30 +08:00
parent 9c5bd3c33f
commit 9ad699cd6f
12 changed files with 44 additions and 84 deletions

View File

@@ -1,20 +1,16 @@
#include "fixtures/D3D12TestFixture.h"
TEST_F(D3D12TestFixture, Shader_Placeholder) {
ASSERT_NE(GetDevice(), nullptr);
}
TEST_F(D3D12TestFixture, Shader_GetVertexShaderProfile) {
TEST_F(D3D12TestFixture, Shader_Get_VertexShaderProfile) {
const char* profile = "vs_6_0";
EXPECT_STREQ(profile, "vs_6_0");
}
TEST_F(D3D12TestFixture, Shader_GetPixelShaderProfile) {
TEST_F(D3D12TestFixture, Shader_Get_PixelShaderProfile) {
const char* profile = "ps_6_0";
EXPECT_STREQ(profile, "ps_6_0");
}
TEST_F(D3D12TestFixture, Shader_GetComputeShaderProfile) {
TEST_F(D3D12TestFixture, Shader_Get_ComputeShaderProfile) {
const char* profile = "cs_6_0";
EXPECT_STREQ(profile, "cs_6_0");
}