test: rename unit tests to Component_Category_SubBehavior format, remove Placeholder tests
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@@ -1,10 +1,6 @@
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#include "fixtures/D3D12TestFixture.h"
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TEST_F(D3D12TestFixture, CommandQueue_Placeholder) {
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ASSERT_NE(GetCommandQueue(), nullptr);
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}
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TEST_F(D3D12TestFixture, CommandQueue_GetTimestampFrequency) {
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TEST_F(D3D12TestFixture, CommandQueue_Get_TimestampFrequency) {
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D3D12_COMMAND_QUEUE_DESC desc = {};
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desc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT;
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@@ -18,7 +14,7 @@ TEST_F(D3D12TestFixture, CommandQueue_GetTimestampFrequency) {
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EXPECT_GT(frequency, 0);
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}
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TEST_F(D3D12TestFixture, CommandQueue_ExecuteCommandLists_Empty) {
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TEST_F(D3D12TestFixture, CommandQueue_Execute_EmptyCommandLists) {
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GetCommandList()->Reset(GetCommandAllocator(), nullptr);
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ID3D12CommandList* commandLists[] = { GetCommandList() };
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GetCommandQueue()->ExecuteCommandLists(1, commandLists);
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