rendering: remove builtin integration pass hints
This commit is contained in:
@@ -223,7 +223,6 @@ Material* CreateForwardLitMaterial(
|
||||
params.guid = ResourceGUID::Generate(params.path);
|
||||
material->Initialize(params);
|
||||
material->SetShader(ResourceManager::Get().Load<Shader>(GetBuiltinForwardLitShaderPath()));
|
||||
material->SetShaderPass("ForwardLit");
|
||||
material->SetFloat4("_BaseColor", baseColor);
|
||||
|
||||
if (texture != nullptr) {
|
||||
|
||||
@@ -230,7 +230,6 @@ Material* CreateForwardLitMaterial(
|
||||
params.guid = ResourceGUID::Generate(params.path);
|
||||
material->Initialize(params);
|
||||
material->SetShader(ResourceManager::Get().Load<Shader>(GetBuiltinForwardLitShaderPath()));
|
||||
material->SetShaderPass("ForwardLit");
|
||||
material->SetFloat4("_BaseColor", baseColor);
|
||||
return material;
|
||||
}
|
||||
|
||||
@@ -189,7 +189,6 @@ Material* CreateForwardLitMaterial(
|
||||
params.guid = ResourceGUID::Generate(params.path);
|
||||
material->Initialize(params);
|
||||
material->SetShader(ResourceManager::Get().Load<Shader>(GetBuiltinForwardLitShaderPath()));
|
||||
material->SetShaderPass("ForwardLit");
|
||||
material->SetFloat4("_BaseColor", baseColor);
|
||||
return material;
|
||||
}
|
||||
|
||||
@@ -223,7 +223,6 @@ Material* CreateUnlitMaterial(Texture* texture) {
|
||||
params.guid = ResourceGUID::Generate(params.path);
|
||||
material->Initialize(params);
|
||||
material->SetShader(ResourceManager::Get().Load<Shader>(GetBuiltinUnlitShaderPath()));
|
||||
material->SetShaderPass("Unlit");
|
||||
material->SetTexture("_MainTex", ResourceHandle<Texture>(texture));
|
||||
return material;
|
||||
}
|
||||
|
||||
@@ -191,7 +191,6 @@ Material* CreateForwardLitMaterial(
|
||||
params.guid = ResourceGUID::Generate(params.path);
|
||||
material->Initialize(params);
|
||||
material->SetShader(ResourceManager::Get().Load<Shader>(GetBuiltinForwardLitShaderPath()));
|
||||
material->SetShaderPass("ForwardLit");
|
||||
material->SetFloat4("_BaseColor", baseColor);
|
||||
return material;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user