Add Vulkan quad integration path
This commit is contained in:
@@ -9,6 +9,8 @@ set(PACKAGE_DIR ${CMAKE_SOURCE_DIR}/tests/opengl/package)
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get_filename_component(PROJECT_ROOT_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../../../.. ABSOLUTE)
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find_package(Vulkan QUIET)
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add_executable(rhi_integration_quad
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main.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/../fixtures/RHIIntegrationFixture.cpp
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@@ -33,6 +35,60 @@ target_link_libraries(rhi_integration_quad PRIVATE
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GTest::gtest
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)
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if(Vulkan_FOUND)
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set(XCENGINE_GLSLANG_VALIDATOR_HINT "$ENV{VULKAN_SDK}")
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find_program(
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XCENGINE_GLSLANG_VALIDATOR
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NAMES glslangValidator glslangValidator.exe
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HINTS
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"${XCENGINE_GLSLANG_VALIDATOR_HINT}/Bin"
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"${Vulkan_ROOT}/Bin")
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if(NOT XCENGINE_GLSLANG_VALIDATOR)
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file(GLOB XCENGINE_VULKAN_BIN_DIRS "D:/VulkanSDK/*/Bin")
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if(XCENGINE_VULKAN_BIN_DIRS)
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list(SORT XCENGINE_VULKAN_BIN_DIRS COMPARE NATURAL ORDER DESCENDING)
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foreach(XCENGINE_VULKAN_BIN_DIR IN LISTS XCENGINE_VULKAN_BIN_DIRS)
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find_program(
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XCENGINE_GLSLANG_VALIDATOR
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NAMES glslangValidator glslangValidator.exe
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PATHS "${XCENGINE_VULKAN_BIN_DIR}"
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NO_DEFAULT_PATH)
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if(XCENGINE_GLSLANG_VALIDATOR)
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break()
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endif()
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endforeach()
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endif()
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endif()
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if(NOT XCENGINE_GLSLANG_VALIDATOR)
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message(FATAL_ERROR "glslangValidator not found for Vulkan quad shaders")
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endif()
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set(QUAD_VULKAN_VERTEX_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/Res/Shader/quad_vulkan.vert)
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set(QUAD_VULKAN_FRAGMENT_SOURCE ${CMAKE_CURRENT_SOURCE_DIR}/Res/Shader/quad_vulkan.frag)
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add_custom_command(TARGET rhi_integration_quad PRE_BUILD
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COMMAND ${XCENGINE_GLSLANG_VALIDATOR}
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-V
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-S
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vert
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-o
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$<TARGET_FILE_DIR:rhi_integration_quad>/quad_vulkan.vert.spv
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${QUAD_VULKAN_VERTEX_SOURCE}
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COMMAND ${XCENGINE_GLSLANG_VALIDATOR}
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-V
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-S
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frag
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-o
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$<TARGET_FILE_DIR:rhi_integration_quad>/quad_vulkan.frag.spv
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${QUAD_VULKAN_FRAGMENT_SOURCE}
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VERBATIM)
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target_link_libraries(rhi_integration_quad PRIVATE Vulkan::Vulkan)
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target_compile_definitions(rhi_integration_quad PRIVATE XCENGINE_SUPPORT_VULKAN)
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endif()
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target_compile_definitions(rhi_integration_quad PRIVATE
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UNICODE
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_UNICODE
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11
tests/RHI/integration/quad/Res/Shader/quad_vulkan.frag
Normal file
11
tests/RHI/integration/quad/Res/Shader/quad_vulkan.frag
Normal file
@@ -0,0 +1,11 @@
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#version 450
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layout(set = 0, binding = 0) uniform texture2D uTexture;
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layout(set = 1, binding = 0) uniform sampler uSampler;
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layout(location = 0) in vec2 vTexCoord;
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layout(location = 0) out vec4 fragColor;
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void main() {
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fragColor = texture(sampler2D(uTexture, uSampler), vTexCoord);
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}
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11
tests/RHI/integration/quad/Res/Shader/quad_vulkan.vert
Normal file
11
tests/RHI/integration/quad/Res/Shader/quad_vulkan.vert
Normal file
@@ -0,0 +1,11 @@
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#version 450
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layout(location = 0) in vec4 aPosition;
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layout(location = 1) in vec2 aTexCoord;
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layout(location = 0) out vec2 vTexCoord;
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void main() {
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gl_Position = aPosition;
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vTexCoord = aTexCoord;
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}
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@@ -1,5 +1,6 @@
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#include <windows.h>
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#include <filesystem>
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#include <fstream>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@@ -53,6 +54,27 @@ std::filesystem::path ResolveRuntimePath(const char* relativePath) {
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return GetExecutableDirectory() / relativePath;
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}
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std::vector<uint8_t> LoadBinaryFileRelative(const char* filename) {
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const std::filesystem::path path = ResolveRuntimePath(filename);
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std::ifstream file(path, std::ios::binary | std::ios::ate);
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if (!file.is_open()) {
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return {};
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}
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const std::streamsize size = file.tellg();
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if (size <= 0) {
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return {};
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}
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std::vector<uint8_t> bytes(static_cast<size_t>(size));
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file.seekg(0, std::ios::beg);
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if (!file.read(reinterpret_cast<char*>(bytes.data()), size)) {
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return {};
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}
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return bytes;
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}
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const char kQuadHlsl[] = R"(
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Texture2D gTexture : register(t0);
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SamplerState gSampler : register(s0);
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@@ -104,7 +126,16 @@ void main() {
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)";
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const char* GetScreenshotFilename(RHIType type) {
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return type == RHIType::D3D12 ? "quad_d3d12.ppm" : "quad_opengl.ppm";
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switch (type) {
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case RHIType::D3D12:
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return "quad_d3d12.ppm";
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case RHIType::OpenGL:
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return "quad_opengl.ppm";
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case RHIType::Vulkan:
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return "quad_vulkan.ppm";
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default:
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return "quad_unknown.ppm";
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}
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}
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RHITexture* LoadQuadTexture(RHIDevice* device) {
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@@ -190,7 +221,7 @@ GraphicsPipelineDesc CreateQuadPipelineDesc(RHIType type, RHIPipelineLayout* pip
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desc.fragmentShader.sourceLanguage = ShaderLanguage::HLSL;
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desc.fragmentShader.entryPoint = L"MainPS";
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desc.fragmentShader.profile = L"ps_5_0";
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} else {
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} else if (type == RHIType::OpenGL) {
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desc.vertexShader.source.assign(kQuadVertexShader, kQuadVertexShader + strlen(kQuadVertexShader));
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desc.vertexShader.sourceLanguage = ShaderLanguage::GLSL;
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desc.vertexShader.profile = L"vs_4_30";
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@@ -198,6 +229,14 @@ GraphicsPipelineDesc CreateQuadPipelineDesc(RHIType type, RHIPipelineLayout* pip
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desc.fragmentShader.source.assign(kQuadFragmentShader, kQuadFragmentShader + strlen(kQuadFragmentShader));
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desc.fragmentShader.sourceLanguage = ShaderLanguage::GLSL;
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desc.fragmentShader.profile = L"fs_4_30";
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} else if (type == RHIType::Vulkan) {
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desc.vertexShader.source = LoadBinaryFileRelative("quad_vulkan.vert.spv");
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desc.vertexShader.sourceLanguage = ShaderLanguage::SPIRV;
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desc.vertexShader.entryPoint = L"main";
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desc.fragmentShader.source = LoadBinaryFileRelative("quad_vulkan.frag.spv");
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desc.fragmentShader.sourceLanguage = ShaderLanguage::SPIRV;
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desc.fragmentShader.entryPoint = L"main";
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}
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return desc;
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@@ -342,9 +381,34 @@ void QuadTest::InitializeQuadResources() {
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ASSERT_NE(mSamplerSet, nullptr);
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mSamplerSet->UpdateSampler(0, mSampler);
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DescriptorSetLayoutBinding pipelineTextureBinding = {};
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pipelineTextureBinding.binding = 0;
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pipelineTextureBinding.type = static_cast<uint32_t>(DescriptorType::SRV);
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pipelineTextureBinding.count = 1;
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pipelineTextureBinding.visibility = static_cast<uint32_t>(ShaderVisibility::Pixel);
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DescriptorSetLayoutDesc textureSetLayout = {};
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textureSetLayout.bindings = &pipelineTextureBinding;
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textureSetLayout.bindingCount = 1;
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DescriptorSetLayoutBinding pipelineSamplerBinding = {};
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pipelineSamplerBinding.binding = 0;
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pipelineSamplerBinding.type = static_cast<uint32_t>(DescriptorType::Sampler);
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pipelineSamplerBinding.count = 1;
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pipelineSamplerBinding.visibility = static_cast<uint32_t>(ShaderVisibility::Pixel);
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DescriptorSetLayoutDesc samplerSetLayout = {};
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samplerSetLayout.bindings = &pipelineSamplerBinding;
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samplerSetLayout.bindingCount = 1;
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DescriptorSetLayoutDesc setLayouts[] = {
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textureSetLayout,
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samplerSetLayout,
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};
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RHIPipelineLayoutDesc pipelineLayoutDesc = {};
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pipelineLayoutDesc.textureCount = 1;
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pipelineLayoutDesc.samplerCount = 1;
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pipelineLayoutDesc.setLayouts = setLayouts;
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pipelineLayoutDesc.setLayoutCount = 2;
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mPipelineLayout = GetDevice()->CreatePipelineLayout(pipelineLayoutDesc);
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ASSERT_NE(mPipelineLayout, nullptr);
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@@ -510,6 +574,9 @@ TEST_P(QuadTest, RenderQuad) {
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INSTANTIATE_TEST_SUITE_P(D3D12, QuadTest, ::testing::Values(RHIType::D3D12));
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INSTANTIATE_TEST_SUITE_P(OpenGL, QuadTest, ::testing::Values(RHIType::OpenGL));
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#if defined(XCENGINE_SUPPORT_VULKAN)
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INSTANTIATE_TEST_SUITE_P(Vulkan, QuadTest, ::testing::Values(RHIType::Vulkan));
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#endif
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GTEST_API_ int main(int argc, char** argv) {
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Logger::Get().Initialize();
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