Add request-level clear control for camera rendering

This commit is contained in:
2026-03-27 17:46:47 +08:00
parent cf8e669f75
commit 704d2067ce
6 changed files with 45 additions and 4 deletions

View File

@@ -47,6 +47,7 @@ std::vector<CameraRenderRequest> SceneRenderer::BuildRenderRequests(
request.context = context;
request.surface = surface;
request.cameraDepth = camera->GetDepth();
request.clearFlags = RenderClearFlags::All;
requests.push_back(request);
return requests;
}