Formalize chained fullscreen post-process execution

This commit is contained in:
2026-04-06 13:58:17 +08:00
parent 2b70a2e309
commit 6a1ed4be68
10 changed files with 635 additions and 32 deletions

File diff suppressed because one or more lines are too long

View File

@@ -167,7 +167,9 @@ void PostProcessSceneTest::SetUp() {
mTexture = CreateCheckerTexture();
mMaterial = CreateQuadMaterial(mTexture);
mPostProcessPasses.AddPass(std::make_unique<Passes::BuiltinColorScalePostProcessPass>(
Vector4(0.55f, 0.72f, 1.0f, 1.0f)));
Vector4(1.0f, 0.75f, 0.75f, 1.0f)));
mPostProcessPasses.AddPass(std::make_unique<Passes::BuiltinColorScalePostProcessPass>(
Vector4(0.55f, 0.95f, 1.0f, 1.0f)));
BuildScene();