Formalize chained fullscreen post-process execution
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File diff suppressed because one or more lines are too long
@@ -167,7 +167,9 @@ void PostProcessSceneTest::SetUp() {
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mTexture = CreateCheckerTexture();
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mMaterial = CreateQuadMaterial(mTexture);
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mPostProcessPasses.AddPass(std::make_unique<Passes::BuiltinColorScalePostProcessPass>(
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Vector4(0.55f, 0.72f, 1.0f, 1.0f)));
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Vector4(1.0f, 0.75f, 0.75f, 1.0f)));
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mPostProcessPasses.AddPass(std::make_unique<Passes::BuiltinColorScalePostProcessPass>(
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Vector4(0.55f, 0.95f, 1.0f, 1.0f)));
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BuildScene();
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