fix: RHI抽象层单元测试修复
- 实现 D3D12Device::CreateCommandQueue/CreateCommandList/CreateSwapChain - 修复 Buffer::Map 对 DEFAULT heap 的问题 (Vertex/Index 使用 UPLOAD heap) - 修复 Fence::IsSignaled() 初始值问题 - 修复 Sampler::GetNativeHandle() 返回值 - 修复 RHICapabilities 和 RHIDeviceInfo 初始化 - 修复 Shader 测试 (空 ShaderCompileDesc 预期) - 修复 RHITestFixture 创建窗口句柄 - 重命名 opengl_engine_tests -> rhi_opengl_tests - 添加 tests/RHI/unit/ 到构建系统 测试结果: 22 passed -> 59 passed
This commit is contained in:
44
tests/RHI/unit/test_factory.cpp
Normal file
44
tests/RHI/unit/test_factory.cpp
Normal file
@@ -0,0 +1,44 @@
|
||||
#pragma once
|
||||
|
||||
#include <gtest/gtest.h>
|
||||
|
||||
#include "XCEngine/RHI/RHIFactory.h"
|
||||
#include "XCEngine/RHI/D3D12/D3D12Device.h"
|
||||
|
||||
using namespace XCEngine::RHI;
|
||||
|
||||
TEST(RHIFactory, CreateD3D12Device_ReturnsValidPointer) {
|
||||
RHIDevice* device = RHIFactory::CreateRHIDevice(RHIType::D3D12);
|
||||
|
||||
ASSERT_NE(device, nullptr);
|
||||
|
||||
delete device;
|
||||
}
|
||||
|
||||
TEST(RHIFactory, CreateD3D12DeviceByName_ReturnsValidPointer) {
|
||||
RHIDevice* device = RHIFactory::CreateRHIDevice("D3D12");
|
||||
|
||||
ASSERT_NE(device, nullptr);
|
||||
|
||||
delete device;
|
||||
}
|
||||
|
||||
TEST(RHIFactory, CreateInvalidDevice_ReturnsNullptr) {
|
||||
RHIDevice* device = RHIFactory::CreateRHIDevice("InvalidAPI");
|
||||
|
||||
ASSERT_EQ(device, nullptr);
|
||||
}
|
||||
|
||||
TEST(RHIFactory, CreateInvalidType_ReturnsNullptr) {
|
||||
RHIDevice* device = RHIFactory::CreateRHIDevice(RHIType::Vulkan);
|
||||
|
||||
ASSERT_EQ(device, nullptr);
|
||||
}
|
||||
|
||||
TEST(D3D12DeviceCreation, DirectCreation_Success) {
|
||||
D3D12Device* device = new D3D12Device();
|
||||
|
||||
ASSERT_NE(device, nullptr);
|
||||
|
||||
delete device;
|
||||
}
|
||||
Reference in New Issue
Block a user