Fix broken links in Math API docs
Fix 30+ broken cross-references in docs/api/math/: - viewport: viewport-getaspectratio/getrect -> getaspectratio/getrect - matrix4: ../color/operator-mul -> operator_mul, operator-index -> operator_index - matrix4/get-*: gettranslation/getscale/getrotation -> get-translation/-scale/-rotation - vector3 operator links: operator_*_assign -> operator-*-assign - vector3 operator links: operator_sub/add -> operator-sub/add - vector3 operator-eq/neq: swap mutual references to use hyphen naming - vector4: ../plane/constructor-default -> constructor_default - Linter fixes: aabb and rectint relative paths corrected
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@@ -37,6 +37,6 @@ Quaternion rotation = transform.GetRotation();
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- [Matrix4](matrix4.md) - 返回类总览
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- [Quaternion](../quaternion/quaternion.md) - 四元数类
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- [GetTranslation](gettranslation.md) - 获取平移分量
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- [GetScale](getscale.md) - 获取缩放分量
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- [GetTranslation](get-translation.md) - 获取平移分量
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- [GetScale](get-scale.md) - 获取缩放分量
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- [Decompose](decompose.md) - 分解矩阵
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