diff --git a/docs/api/math/aabb/aabb.md b/docs/api/math/aabb/aabb.md index acaf5b91..77cf58db 100644 --- a/docs/api/math/aabb/aabb.md +++ b/docs/api/math/aabb/aabb.md @@ -43,5 +43,5 @@ OBB 是可以任意方向旋转的包围盒。 ## 相关文档 -- [Bounds](bounds/bounds.md) - 轴对齐包围盒 +- [Bounds](../bounds/bounds.md) - 轴对齐包围盒 - [Math 模块总览](../math.md) \ No newline at end of file diff --git a/docs/api/math/matrix4/decompose.md b/docs/api/math/matrix4/decompose.md index 4bf2e234..9bd262cf 100644 --- a/docs/api/math/matrix4/decompose.md +++ b/docs/api/math/matrix4/decompose.md @@ -45,6 +45,6 @@ transform.Decompose(translation, rotation, scale); - [Matrix4](matrix4.md) - 返回类总览 - [TRS](trs.md) - 组合变换矩阵 -- [GetTranslation](gettranslation.md) - 获取平移分量 -- [GetRotation](getrotation.md) - 获取旋转分量 -- [GetScale](getscale.md) - 获取缩放分量 \ No newline at end of file +- [GetTranslation](get-translation.md) - 获取平移分量 +- [GetRotation](get-rotation.md) - 获取旋转分量 +- [GetScale](get-scale.md) - 获取缩放分量 \ No newline at end of file diff --git a/docs/api/math/matrix4/get-rotation.md b/docs/api/math/matrix4/get-rotation.md index 99767958..6b9ec5f7 100644 --- a/docs/api/math/matrix4/get-rotation.md +++ b/docs/api/math/matrix4/get-rotation.md @@ -37,6 +37,6 @@ Quaternion rotation = transform.GetRotation(); - [Matrix4](matrix4.md) - 返回类总览 - [Quaternion](../quaternion/quaternion.md) - 四元数类 -- [GetTranslation](gettranslation.md) - 获取平移分量 -- [GetScale](getscale.md) - 获取缩放分量 +- [GetTranslation](get-translation.md) - 获取平移分量 +- [GetScale](get-scale.md) - 获取缩放分量 - [Decompose](decompose.md) - 分解矩阵 \ No newline at end of file diff --git a/docs/api/math/matrix4/get-scale.md b/docs/api/math/matrix4/get-scale.md index 2c22afbe..5f5c08f6 100644 --- a/docs/api/math/matrix4/get-scale.md +++ b/docs/api/math/matrix4/get-scale.md @@ -35,6 +35,6 @@ Vector3 scale = transform.GetScale(); ## 相关文档 - [Matrix4](matrix4.md) - 返回类总览 -- [GetTranslation](gettranslation.md) - 获取平移分量 -- [GetRotation](getrotation.md) - 获取旋转分量 +- [GetTranslation](get-translation.md) - 获取平移分量 +- [GetRotation](get-rotation.md) - 获取旋转分量 - [Decompose](decompose.md) - 分解矩阵 \ No newline at end of file diff --git a/docs/api/math/matrix4/get-translation.md b/docs/api/math/matrix4/get-translation.md index 99f784eb..8f24a3eb 100644 --- a/docs/api/math/matrix4/get-translation.md +++ b/docs/api/math/matrix4/get-translation.md @@ -35,6 +35,6 @@ Vector3 translation = transform.GetTranslation(); ## 相关文档 - [Matrix4](matrix4.md) - 返回类总览 -- [GetRotation](getrotation.md) - 获取旋转分量 -- [GetScale](getscale.md) - 获取缩放分量 +- [GetRotation](get-rotation.md) - 获取旋转分量 +- [GetScale](get-scale.md) - 获取缩放分量 - [Decompose](decompose.md) - 分解矩阵 \ No newline at end of file diff --git a/docs/api/math/matrix4/matrix4.md b/docs/api/math/matrix4/matrix4.md index d09f2754..ebb6c96a 100644 --- a/docs/api/math/matrix4/matrix4.md +++ b/docs/api/math/matrix4/matrix4.md @@ -34,7 +34,7 @@ | [`RotationX`](rotationx.md) | 创建绕 X 轴旋转矩阵 | | [`RotationY`](rotationy.md) | 创建绕 Y 轴旋转矩阵 | | [`RotationZ`](rotationz.md) | 创建绕 Z 轴旋转矩阵 | -| [`operator*`](operator-mul.md) | 矩阵乘法 | +| [`operator*`](operator_mul.md) | 矩阵乘法 | | [`MultiplyPoint`](multiplypoint.md) | 变换点(w=1) | | [`MultiplyVector`](multiplyvector.md) | 变换向量(w=0) | | [`Transpose`](transpose.md) | 转置矩阵 | @@ -44,7 +44,7 @@ | [`GetRotation`](get-rotation.md) | 获取旋转分量 | | [`GetScale`](get-scale.md) | 获取缩放分量 | | [`Decompose`](decompose.md) | 分解矩阵为变换分量 | -| [`operator[]`](operator-index.md) | 访问矩阵行数据 | +| [`operator[]`](operator_index.md) | 访问矩阵行数据 | ## 使用示例 diff --git a/docs/api/math/rectint/rectint.md b/docs/api/math/rectint/rectint.md index dda9548d..8c6ecad7 100644 --- a/docs/api/math/rectint/rectint.md +++ b/docs/api/math/rectint/rectint.md @@ -49,5 +49,5 @@ struct RectInt { ## 相关文档 - [Math 模块总览](../math.md) - 返回 Rect 模块总览 -- [Rect](rect-overview.md) - 浮点矩形版本 -- [Viewport](viewport.md) - 渲染视口 +- [Rect](../rect/rect-overview.md) - 浮点矩形版本 +- [Viewport](../viewport/viewport.md) - 渲染视口 diff --git a/docs/api/math/vector3/operator-add-assign.md b/docs/api/math/vector3/operator-add-assign.md index 1cc707fa..ab084caa 100644 --- a/docs/api/math/vector3/operator-add-assign.md +++ b/docs/api/math/vector3/operator-add-assign.md @@ -25,5 +25,5 @@ v += Vector3(4.0f, 5.0f, 6.0f); // v = (5.0f, 7.0f, 9.0f) ## 相关文档 - [Vector3 类总览](vector3.md) - 返回类总览 -- [`operator+`](operator_add.md) - 加法运算 -- [`operator-=`](operator_sub_assign.md) - 减法赋值 +- [`operator+`](operator-add.md) - 加法运算 +- [`operator-=`](operator-sub-assign.md) - 减法赋值 diff --git a/docs/api/math/vector3/operator-add.md b/docs/api/math/vector3/operator-add.md index 6dbae2e5..00a147d3 100644 --- a/docs/api/math/vector3/operator-add.md +++ b/docs/api/math/vector3/operator-add.md @@ -26,5 +26,5 @@ Vector3 c = a + b; // (5.0f, 7.0f, 9.0f) ## 相关文档 - [Vector3 类总览](vector3.md) - 返回类总览 -- [`operator-`](operator_sub.md) - 减法运算 -- [`operator+=`](operator_add_assign.md) - 加法赋值 +- [`operator-`](operator-sub.md) - 减法运算 +- [`operator+=`](operator-add-assign.md) - 加法赋值 diff --git a/docs/api/math/vector3/operator-div-assign.md b/docs/api/math/vector3/operator-div-assign.md index 673547d9..24f044a8 100644 --- a/docs/api/math/vector3/operator-div-assign.md +++ b/docs/api/math/vector3/operator-div-assign.md @@ -27,5 +27,5 @@ v /= 2.0f; // v = (3.0f, 4.0f, 5.0f) ## 相关文档 - [Vector3 类总览](vector3.md) - 返回类总览 -- [`operator/`](operator_div.md) - 除法运算 -- [`operator*=`](operator_mul_assign.md) - 乘法赋值 +- [`operator/`](operator-div.md) - 除法运算 +- [`operator*=`](operator-mul-assign.md) - 乘法赋值 diff --git a/docs/api/math/vector3/operator-div.md b/docs/api/math/vector3/operator-div.md index 3843ace3..ea91dffa 100644 --- a/docs/api/math/vector3/operator-div.md +++ b/docs/api/math/vector3/operator-div.md @@ -36,5 +36,5 @@ Vector3 componentwise = a / b; // (3.0f, 4.0f, 5.0f) ## 相关文档 - [Vector3 类总览](vector3.md) - 返回类总览 -- [`operator*`](operator_mul.md) - 乘法运算 -- [`operator/=`](operator_div_assign.md) - 除法赋值 +- [`operator*`](operator-mul.md) - 乘法运算 +- [`operator/=`](operator-div-assign.md) - 除法赋值 diff --git a/docs/api/math/vector3/operator-eq.md b/docs/api/math/vector3/operator-eq.md index 2fe28dab..1a07049a 100644 --- a/docs/api/math/vector3/operator-eq.md +++ b/docs/api/math/vector3/operator-eq.md @@ -29,4 +29,4 @@ bool equal2 = (a == c); // true(因为差异在 EPSILON 内) ## 相关文档 - [Vector3 类总览](vector3.md) - 返回类总览 -- [`operator!=`](operator_neq.md) - 不等比较 +- [`operator==`](operator-eq.md) - 相等比较 diff --git a/docs/api/math/vector3/operator-mul-assign.md b/docs/api/math/vector3/operator-mul-assign.md index c5fc625a..eabdf050 100644 --- a/docs/api/math/vector3/operator-mul-assign.md +++ b/docs/api/math/vector3/operator-mul-assign.md @@ -25,5 +25,5 @@ v *= 2.0f; // v = (2.0f, 4.0f, 6.0f) ## 相关文档 - [Vector3 类总览](vector3.md) - 返回类总览 -- [`operator*`](operator_mul.md) - 乘法运算 -- [`operator/=`](operator_div_assign.md) - 除法赋值 +- [`operator*`](operator-mul.md) - 乘法运算 +- [`operator/=`](operator-div-assign.md) - 除法赋值 diff --git a/docs/api/math/vector3/operator-mul.md b/docs/api/math/vector3/operator-mul.md index 1889609c..51b4c670 100644 --- a/docs/api/math/vector3/operator-mul.md +++ b/docs/api/math/vector3/operator-mul.md @@ -34,6 +34,6 @@ Vector3 componentwise = a * b; // (2.0f, 6.0f, 12.0f) ## 相关文档 - [Vector3 类总览](vector3.md) - 返回类总览 -- [`operator/`](operator_div.md) - 除法运算 -- [`operator*=`](operator_mul_assign.md) - 乘法赋值 +- [`operator/`](operator-div.md) - 除法运算 +- [`operator*=`](operator-mul-assign.md) - 乘法赋值 - [Quaternion * Vector3](quaternion-multiply.md) - 四元数旋转向量 diff --git a/docs/api/math/vector3/operator-neq.md b/docs/api/math/vector3/operator-neq.md index 04731685..37c8e534 100644 --- a/docs/api/math/vector3/operator-neq.md +++ b/docs/api/math/vector3/operator-neq.md @@ -27,4 +27,4 @@ bool notEqual = (a != b); // true ## 相关文档 - [Vector3 类总览](vector3.md) - 返回类总览 -- [`operator==`](operator_eq.md) - 相等比较 +- [`operator!=`](operator-neq.md) - 不等比较 diff --git a/docs/api/math/vector3/operator-sub-assign.md b/docs/api/math/vector3/operator-sub-assign.md index 21513b6f..6beec52d 100644 --- a/docs/api/math/vector3/operator-sub-assign.md +++ b/docs/api/math/vector3/operator-sub-assign.md @@ -25,5 +25,5 @@ v -= Vector3(1.0f, 2.0f, 3.0f); // v = (4.0f, 5.0f, 6.0f) ## 相关文档 - [Vector3 类总览](vector3.md) - 返回类总览 -- [`operator-`](operator_sub.md) - 减法运算 -- [`operator+=`](operator_add_assign.md) - 加法赋值 +- [`operator-`](operator-sub.md) - 减法运算 +- [`operator+=`](operator-add-assign.md) - 加法赋值 diff --git a/docs/api/math/vector3/operator-sub.md b/docs/api/math/vector3/operator-sub.md index f5614ea3..05a2d408 100644 --- a/docs/api/math/vector3/operator-sub.md +++ b/docs/api/math/vector3/operator-sub.md @@ -26,5 +26,5 @@ Vector3 c = a - b; // (4.0f, 5.0f, 6.0f) ## 相关文档 - [Vector3 类总览](vector3.md) - 返回类总览 -- [`operator+`](operator_add.md) - 加法运算 -- [`operator-=`](operator_sub_assign.md) - 减法赋值 +- [`operator+`](operator-add.md) - 加法运算 +- [`operator-=`](operator-sub-assign.md) - 减法赋值 diff --git a/docs/api/math/vector4/vector4.md b/docs/api/math/vector4/vector4.md index 7d8552e2..0fb5026e 100644 --- a/docs/api/math/vector4/vector4.md +++ b/docs/api/math/vector4/vector4.md @@ -29,7 +29,7 @@ Vector4 是四维向量结构体,常用于: | 方法 | 描述 | |------|------| -| [`Vector4()`](constructor-default.md) | 默认构造函数,创建零向量 | +| [`Vector4()`](constructor_default.md) | 默认构造函数,创建零向量 | | [`Vector4(x, y, z, w)`](constructor.md) | 从四个分量构造向量 | | [`Vector4(Vector3, w)`](constructor-vector3.md) | 从 Vector3 构造(w 默认 0) | | [`Zero`](zero.md) | 返回零向量 (0, 0, 0, 0) | diff --git a/docs/api/math/viewport/viewport.md b/docs/api/math/viewport/viewport.md index 523654ce..0119bce6 100644 --- a/docs/api/math/viewport/viewport.md +++ b/docs/api/math/viewport/viewport.md @@ -35,11 +35,11 @@ struct Viewport { | 方法 | 返回值 | 描述 | |------|--------|------| -| [GetAspectRatio()](viewport-getaspectratio.md) | `float` | 宽高比 (width / height) | -| [GetRect()](viewport-getrect.md) | `Rect` | 转换为 Rect | +| [GetAspectRatio()](getaspectratio.md) | `float` | 宽高比 (width / height) | +| [GetRect()](getrect.md) | `Rect` | 转换为 Rect | ## 相关文档 - [Math 模块总览](../math.md) - 返回 Math 模块总览 -- [Rect](rect-overview.md) - 浮点矩形 -- [RectInt](rectint.md) - 整数矩形 +- [Rect](../rect/rect-overview.md) - 浮点矩形 +- [RectInt](../rectint/rectint.md) - 整数矩形