Update API documentation and remove obsolete plan files
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@@ -21,8 +21,8 @@
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| 方法 | 描述 |
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|------|------|
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| [`D3D12CommandList`](../../../threading/lambdatask/constructor.md) | 构造函数 |
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| [`~D3D12CommandList`](../../../threading/readwritelock/destructor.md) | 析构函数 |
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| [`D3D12CommandList`](constructor.md) | 构造函数 |
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| [`~D3D12CommandList`](destructor.md) | 析构函数 |
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| [`Initialize`](initialize.md) | 初始化命令列表 |
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| [`Shutdown`](shutdown.md) | 关闭命令列表 |
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| [`Reset`](reset.md) | 重置命令列表 |
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@@ -51,6 +51,8 @@
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| [`SetGraphicsRootDescriptorTable`](set-graphics-root-descriptor-table.md) | 设置图形根描述符表 |
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| [`SetGraphicsRootShaderResourceView`](set-graphics-root-shader-resource-view.md) | 设置图形根着色器资源视图 |
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| [`SetStencilRef`](set-stencil-ref.md) | 设置模板引用值 |
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| [`SetDepthStencilState`](set-depth-stencil-state.md) | 设置深度模板状态 |
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| [`SetBlendState`](set-blend-state.md) | 设置混合状态 |
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| [`SetBlendFactor`](set-blend-factor.md) | 设置混合因子 |
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| [`SetDepthBias`](set-depth-bias.md) | 设置深度偏移 |
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| [`Draw`](draw.md) | 绘制 |
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@@ -60,6 +62,7 @@
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| [`Clear`](clear.md) | 清除 |
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| [`ClearRenderTarget`](clear-render-target.md) | 清除渲染目标 |
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| [`ClearDepthStencil`](clear-depth-stencil.md) | 清除深度模板 |
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| [`ClearUnorderedAccessView`](clear-unordered-access-view.md) | 清除无序访问视图 |
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| [`CopyResource`](copy-resource.md) | 复制资源 |
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| [`CopyBuffer`](copy-buffer.md) | 复制缓冲区 |
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| [`CopyTexture`](copy-texture.md) | 复制纹理 |
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