refactor(editor): Phase 1 architecture refactoring

- Decouple Panel from Core::Layer (P0 issue resolved)
- Add EventBus with type-safe event system
- Add ISelectionManager interface with SelectionManagerImpl
- Add IEditorContext for dependency injection
- Update EditorLayer to use new architecture
- Update Application to create and inject EditorContext

New files:
- editor/src/Core/EventBus.h
- editor/src/Core/EditorEvents.h
- editor/src/Core/ISelectionManager.h
- editor/src/Core/SelectionManagerImpl.h
- editor/src/Core/IEditorContext.h
- editor/src/Core/EditorContextImpl.h

This enables future improvements: Undo/Redo, serialization, component extensibility.
This commit is contained in:
2026-03-25 15:35:00 +08:00
parent 3478fb414a
commit 56ec2e9b85
13 changed files with 941 additions and 20 deletions

View File

@@ -0,0 +1,24 @@
#pragma once
#include <memory>
#include <string>
namespace XCEngine {
namespace Editor {
class EventBus;
class ISelectionManager;
class IEditorContext {
public:
virtual ~IEditorContext() = default;
virtual EventBus& GetEventBus() = 0;
virtual ISelectionManager& GetSelectionManager() = 0;
virtual void SetProjectPath(const std::string& path) = 0;
virtual const std::string& GetProjectPath() const = 0;
};
}
}