feat(physics): wire physx sdk into build
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165
engine/third_party/physx/source/pvd/src/PxProfileDataBuffer.h
vendored
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165
engine/third_party/physx/source/pvd/src/PxProfileDataBuffer.h
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef PX_PROFILE_DATA_BUFFER_H
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#define PX_PROFILE_DATA_BUFFER_H
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#include "PxProfileAllocatorWrapper.h"
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#include "PxProfileMemoryBuffer.h"
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#include "PxProfileEventBufferClient.h"
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namespace physx { namespace profile {
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template<typename TMutex
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, typename TScopedLock>
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class DataBuffer //base class for buffers that cache data and then dump the data to clients.
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{
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public:
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typedef TMutex TMutexType;
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typedef TScopedLock TScopedLockType;
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typedef PxProfileWrapperNamedAllocator TU8AllocatorType;
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typedef MemoryBuffer<TU8AllocatorType > TMemoryBufferType;
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typedef PxProfileArray<PxProfileEventBufferClient*> TBufferClientArray;
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protected:
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PxProfileAllocatorWrapper mWrapper;
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TMemoryBufferType mDataArray;
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TBufferClientArray mBufferClients;
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uint32_t mBufferFullAmount;
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EventContextInformation mEventContextInformation;
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TMutexType* mBufferMutex;
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volatile bool mHasClients;
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EventSerializer<TMemoryBufferType > mSerializer;
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public:
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DataBuffer( PxAllocatorCallback* inFoundation
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, uint32_t inBufferFullAmount
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, TMutexType* inBufferMutex
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, const char* inAllocationName )
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: mWrapper( inFoundation )
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, mDataArray( TU8AllocatorType( mWrapper, inAllocationName ) )
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, mBufferClients( mWrapper )
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, mBufferFullAmount( inBufferFullAmount )
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, mBufferMutex( inBufferMutex )
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, mHasClients( false )
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, mSerializer( &mDataArray )
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{
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//The data array is never resized really. We ensure
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//it is bigger than it will ever need to be.
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mDataArray.reserve( inBufferFullAmount + 68 );
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}
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virtual ~DataBuffer()
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{
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while(mBufferClients.size() )
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{
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removeClient( *mBufferClients[0] );
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}
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}
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PxProfileAllocatorWrapper& getWrapper() { return mWrapper; }
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TMutexType* getBufferMutex() { return mBufferMutex; }
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void setBufferMutex(TMutexType* mutex) { mBufferMutex = mutex; }
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void addClient( PxProfileEventBufferClient& inClient )
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{
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TScopedLockType lock( mBufferMutex );
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mBufferClients.pushBack( &inClient );
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mHasClients = true;
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}
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void removeClient( PxProfileEventBufferClient& inClient )
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{
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TScopedLockType lock( mBufferMutex );
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for ( uint32_t idx =0; idx < mBufferClients.size(); ++idx )
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{
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if (mBufferClients[idx] == &inClient )
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{
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inClient.handleClientRemoved();
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mBufferClients.replaceWithLast( idx );
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break;
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}
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}
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mHasClients = mBufferClients.size() != 0;
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}
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bool hasClients() const
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{
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return mHasClients;
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}
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virtual void flushEvents()
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{
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TScopedLockType lock(mBufferMutex);
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const uint8_t* theData = mDataArray.begin();
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uint32_t theDataSize = mDataArray.size();
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sendDataToClients(theData, theDataSize);
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mDataArray.clear();
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clearCachedData();
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}
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//Used for chaining together event buffers.
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virtual void handleBufferFlush( const uint8_t* inData, uint32_t inDataSize )
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{
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TScopedLockType lock( mBufferMutex );
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if ( inData && inDataSize )
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{
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clearCachedData();
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if ( mDataArray.size() + inDataSize >= mBufferFullAmount )
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flushEvents();
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if ( inDataSize >= mBufferFullAmount )
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sendDataToClients( inData, inDataSize );
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else
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mDataArray.write( inData, inDataSize );
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}
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}
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protected:
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virtual void clearCachedData()
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{
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}
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private:
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void sendDataToClients( const uint8_t* inData, uint32_t inDataSize )
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{
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uint32_t clientCount = mBufferClients.size();
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for( uint32_t idx =0; idx < clientCount; ++idx )
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mBufferClients[idx]->handleBufferFlush( inData, inDataSize );
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}
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};
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}}
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#endif
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