feat(physics): wire physx sdk into build
This commit is contained in:
172
engine/third_party/physx/source/foundation/windows/FdWindowsAtomic.cpp
vendored
Normal file
172
engine/third_party/physx/source/foundation/windows/FdWindowsAtomic.cpp
vendored
Normal file
@@ -0,0 +1,172 @@
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
||||
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
|
||||
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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||||
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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||||
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#include "foundation/windows/PxWindowsInclude.h"
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#include "foundation/PxAtomic.h"
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namespace physx
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{
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PxI32 PxAtomicExchange(volatile PxI32* val, PxI32 val2)
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{
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return (PxI32)InterlockedExchange((volatile LONG*)val, (LONG)val2);
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}
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PxI64 PxAtomicExchange(volatile PxI64* val, PxI64 val2)
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{
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return (PxI64)InterlockedExchange64((volatile LONG64*)val, (LONG64)val2);
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}
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PxI32 PxAtomicCompareExchange(volatile PxI32* dest, PxI32 exch, PxI32 comp)
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{
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return (PxI32)InterlockedCompareExchange((volatile LONG*)dest, exch, comp);
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}
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PxI64 PxAtomicCompareExchange(volatile PxI64* dest, PxI64 exch, PxI64 comp)
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{
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return (PxI64)InterlockedCompareExchange64((volatile LONG64*)dest, exch, comp);
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}
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void* PxAtomicCompareExchangePointer(volatile void** dest, void* exch, void* comp)
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{
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return InterlockedCompareExchangePointer((volatile PVOID*)dest, exch, comp);
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}
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PxI32 PxAtomicIncrement(volatile PxI32* val)
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{
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return (PxI32)InterlockedIncrement((volatile LONG*)val);
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}
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PxI64 PxAtomicIncrement(volatile PxI64* val)
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{
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return (PxI64)InterlockedIncrement64((volatile LONG64*)val);
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}
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PxI32 PxAtomicDecrement(volatile PxI32* val)
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{
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return (PxI32)InterlockedDecrement((volatile LONG*)val);
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}
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PxI64 PxAtomicDecrement(volatile PxI64* val)
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{
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return (PxI64)InterlockedDecrement64((volatile LONG64*)val);
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}
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PxI32 PxAtomicAdd(volatile PxI32* val, PxI32 delta)
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{
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if(1)
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{
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return (PxI32)InterlockedAdd((volatile LONG*)val, delta);
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}
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else
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{
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LONG newValue, oldValue;
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do
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{
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oldValue = *val;
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newValue = oldValue + delta;
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} while(InterlockedCompareExchange((volatile LONG*)val, newValue, oldValue) != oldValue);
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return newValue;
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}
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}
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PxI64 PxAtomicAdd(volatile PxI64* val, PxI64 delta)
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{
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if(1)
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{
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return (PxI64)InterlockedAdd64((volatile LONG64*)val, delta);
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}
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else
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{
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LONG64 newValue, oldValue;
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do
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{
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oldValue = *val;
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newValue = oldValue + delta;
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} while(InterlockedCompareExchange64((volatile LONG64*)val, newValue, oldValue) != oldValue);
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return newValue;
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}
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}
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PxI32 PxAtomicMax(volatile PxI32* val, PxI32 val2)
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{
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// Could do this more efficiently in asm...
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LONG newValue, oldValue;
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do
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{
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oldValue = *val;
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newValue = val2 > oldValue ? val2 : oldValue;
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} while(InterlockedCompareExchange((volatile LONG*)val, newValue, oldValue) != oldValue);
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return newValue;
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}
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PxI64 PxAtomicMax(volatile PxI64* val, PxI64 val2)
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{
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// Could do this more efficiently in asm...
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LONG64 newValue, oldValue;
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do
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{
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oldValue = *val;
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newValue = val2 > oldValue ? val2 : oldValue;
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} while(InterlockedCompareExchange64((volatile LONG64*)val, newValue, oldValue) != oldValue);
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return newValue;
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}
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PxI32 PxAtomicOr(volatile PxI32* val, PxI32 mask)
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{
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return (PxI32)InterlockedOr((volatile LONG*)val, mask);
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}
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PxI64 PxAtomicOr(volatile PxI64* val, PxI64 mask)
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{
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return (PxI64)InterlockedOr64((volatile LONG64*)val, mask);
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}
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PxI32 PxAtomicAnd(volatile PxI32* val, PxI32 mask)
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{
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return (PxI32)InterlockedAnd((volatile LONG*)val, mask);
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}
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PxI64 PxAtomicAnd(volatile PxI64* val, PxI64 mask)
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{
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return (PxI64)InterlockedAnd64((volatile LONG64*)val, mask);
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}
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} // namespace physx
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88
engine/third_party/physx/source/foundation/windows/FdWindowsFPU.cpp
vendored
Normal file
88
engine/third_party/physx/source/foundation/windows/FdWindowsFPU.cpp
vendored
Normal file
@@ -0,0 +1,88 @@
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
||||
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
|
||||
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||||
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||||
|
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#include "foundation/PxFPU.h"
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#include "float.h"
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#include "foundation/PxIntrinsics.h"
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#if PX_X64 || PX_ARM || PX_A64
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#define _MCW_ALL _MCW_DN | _MCW_EM | _MCW_RC
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#else
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#define _MCW_ALL _MCW_DN | _MCW_EM | _MCW_IC | _MCW_RC | _MCW_PC
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#endif
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physx::PxFPUGuard::PxFPUGuard()
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{
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// default plus FTZ and DAZ
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#if PX_X64 || PX_ARM || PX_A64
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// query current control word state
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_controlfp_s(mControlWords, 0, 0);
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// set both x87 and sse units to default + DAZ
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unsigned int cw;
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_controlfp_s(&cw, _CW_DEFAULT | _DN_FLUSH, _MCW_ALL);
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#else
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// query current control word state
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__control87_2(0, 0, mControlWords, mControlWords + 1);
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// set both x87 and sse units to default + DAZ
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unsigned int x87, sse;
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__control87_2(_CW_DEFAULT | _DN_FLUSH, _MCW_ALL, &x87, &sse);
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#endif
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}
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physx::PxFPUGuard::~PxFPUGuard()
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{
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_clearfp();
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#if PX_X64 || PX_ARM || PX_A64
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// reset FP state
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unsigned int cw;
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_controlfp_s(&cw, *mControlWords, _MCW_ALL);
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#else
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// reset FP state
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unsigned int x87, sse;
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__control87_2(mControlWords[0], _MCW_ALL, &x87, 0);
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__control87_2(mControlWords[1], _MCW_ALL, 0, &sse);
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#endif
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}
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void physx::PxEnableFPExceptions()
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{
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// clear any pending exceptions
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_clearfp();
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// enable all fp exceptions except inexact and underflow (common, benign)
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_controlfp_s(NULL, uint32_t(~_MCW_EM) | _EM_INEXACT | _EM_UNDERFLOW, _MCW_EM);
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}
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void physx::PxDisableFPExceptions()
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{
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_controlfp_s(NULL, _MCW_EM, _MCW_EM);
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}
|
||||
154
engine/third_party/physx/source/foundation/windows/FdWindowsMutex.cpp
vendored
Normal file
154
engine/third_party/physx/source/foundation/windows/FdWindowsMutex.cpp
vendored
Normal file
@@ -0,0 +1,154 @@
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
||||
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
|
||||
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||||
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||||
|
||||
#include "foundation/windows/PxWindowsInclude.h"
|
||||
#include "foundation/PxUserAllocated.h"
|
||||
#include "foundation/PxMutex.h"
|
||||
#include "foundation/PxErrorCallback.h"
|
||||
#include "foundation/PxThread.h"
|
||||
|
||||
namespace physx
|
||||
{
|
||||
namespace
|
||||
{
|
||||
struct MutexWinImpl
|
||||
{
|
||||
CRITICAL_SECTION mLock;
|
||||
PxThread::Id mOwner;
|
||||
};
|
||||
}
|
||||
|
||||
static PX_FORCE_INLINE MutexWinImpl* getMutex(PxMutexImpl* impl)
|
||||
{
|
||||
return reinterpret_cast<MutexWinImpl*>(impl);
|
||||
}
|
||||
|
||||
PxMutexImpl::PxMutexImpl()
|
||||
{
|
||||
InitializeCriticalSection(&getMutex(this)->mLock);
|
||||
getMutex(this)->mOwner = 0;
|
||||
}
|
||||
|
||||
PxMutexImpl::~PxMutexImpl()
|
||||
{
|
||||
DeleteCriticalSection(&getMutex(this)->mLock);
|
||||
}
|
||||
|
||||
void PxMutexImpl::lock()
|
||||
{
|
||||
EnterCriticalSection(&getMutex(this)->mLock);
|
||||
|
||||
#if PX_DEBUG
|
||||
getMutex(this)->mOwner = PxThread::getId();
|
||||
#endif
|
||||
}
|
||||
|
||||
bool PxMutexImpl::trylock()
|
||||
{
|
||||
bool success = TryEnterCriticalSection(&getMutex(this)->mLock) != 0;
|
||||
#if PX_DEBUG
|
||||
if(success)
|
||||
getMutex(this)->mOwner = PxThread::getId();
|
||||
#endif
|
||||
return success;
|
||||
}
|
||||
|
||||
void PxMutexImpl::unlock()
|
||||
{
|
||||
#if PX_DEBUG
|
||||
// ensure we are already holding the lock
|
||||
if(getMutex(this)->mOwner != PxThread::getId())
|
||||
{
|
||||
PxGetFoundation().error(PxErrorCode::eINVALID_OPERATION, PX_FL, "Mutex must be unlocked only by thread that has already acquired lock");
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
LeaveCriticalSection(&getMutex(this)->mLock);
|
||||
}
|
||||
|
||||
uint32_t PxMutexImpl::getSize()
|
||||
{
|
||||
return sizeof(MutexWinImpl);
|
||||
}
|
||||
|
||||
class ReadWriteLockImpl
|
||||
{
|
||||
PX_NOCOPY(ReadWriteLockImpl)
|
||||
public:
|
||||
ReadWriteLockImpl()
|
||||
{
|
||||
}
|
||||
PxMutex mutex;
|
||||
volatile LONG readerCount; // handle recursive writer locking
|
||||
};
|
||||
|
||||
PxReadWriteLock::PxReadWriteLock()
|
||||
{
|
||||
mImpl = reinterpret_cast<ReadWriteLockImpl*>(PX_ALLOC(sizeof(ReadWriteLockImpl), "ReadWriteLockImpl"));
|
||||
PX_PLACEMENT_NEW(mImpl, ReadWriteLockImpl);
|
||||
|
||||
mImpl->readerCount = 0;
|
||||
}
|
||||
|
||||
PxReadWriteLock::~PxReadWriteLock()
|
||||
{
|
||||
mImpl->~ReadWriteLockImpl();
|
||||
PX_FREE(mImpl);
|
||||
}
|
||||
|
||||
void PxReadWriteLock::lockReader(bool takeLock)
|
||||
{
|
||||
if(takeLock)
|
||||
mImpl->mutex.lock();
|
||||
|
||||
InterlockedIncrement(&mImpl->readerCount);
|
||||
|
||||
if(takeLock)
|
||||
mImpl->mutex.unlock();
|
||||
}
|
||||
|
||||
void PxReadWriteLock::lockWriter()
|
||||
{
|
||||
mImpl->mutex.lock();
|
||||
|
||||
// spin lock until no readers
|
||||
while(mImpl->readerCount);
|
||||
}
|
||||
|
||||
void PxReadWriteLock::unlockReader()
|
||||
{
|
||||
InterlockedDecrement(&mImpl->readerCount);
|
||||
}
|
||||
|
||||
void PxReadWriteLock::unlockWriter()
|
||||
{
|
||||
mImpl->mutex.unlock();
|
||||
}
|
||||
|
||||
} // namespace physx
|
||||
42
engine/third_party/physx/source/foundation/windows/FdWindowsPrintString.cpp
vendored
Normal file
42
engine/third_party/physx/source/foundation/windows/FdWindowsPrintString.cpp
vendored
Normal file
@@ -0,0 +1,42 @@
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
||||
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
|
||||
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||||
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||||
|
||||
#include "foundation/PxString.h"
|
||||
#include <stdio.h>
|
||||
#include "foundation/windows/PxWindowsInclude.h"
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdarg.h>
|
||||
|
||||
void physx::PxPrintString(const char* str)
|
||||
{
|
||||
puts(str); // do not use printf here, since str can contain multiple % signs that will not be printed
|
||||
OutputDebugStringA(str);
|
||||
OutputDebugStringA("\n");
|
||||
}
|
||||
68
engine/third_party/physx/source/foundation/windows/FdWindowsSList.cpp
vendored
Normal file
68
engine/third_party/physx/source/foundation/windows/FdWindowsSList.cpp
vendored
Normal file
@@ -0,0 +1,68 @@
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
||||
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
|
||||
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||||
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||||
|
||||
#include "foundation/windows/PxWindowsInclude.h"
|
||||
#include "foundation/PxAllocator.h"
|
||||
#include "foundation/PxSList.h"
|
||||
|
||||
using namespace physx;
|
||||
|
||||
template <typename T>
|
||||
static PX_FORCE_INLINE SLIST_HEADER* getDetail(T* impl)
|
||||
{
|
||||
return reinterpret_cast<SLIST_HEADER*>(impl);
|
||||
}
|
||||
|
||||
PxSListImpl::PxSListImpl()
|
||||
{
|
||||
InitializeSListHead(getDetail(this));
|
||||
}
|
||||
|
||||
PxSListImpl::~PxSListImpl()
|
||||
{
|
||||
}
|
||||
|
||||
void PxSListImpl::push(PxSListEntry* entry)
|
||||
{
|
||||
InterlockedPushEntrySList(getDetail(this), reinterpret_cast<SLIST_ENTRY*>(entry));
|
||||
}
|
||||
|
||||
PxSListEntry* PxSListImpl::pop()
|
||||
{
|
||||
return reinterpret_cast<PxSListEntry*>(InterlockedPopEntrySList(getDetail(this)));
|
||||
}
|
||||
|
||||
PxSListEntry* PxSListImpl::flush()
|
||||
{
|
||||
return reinterpret_cast<PxSListEntry*>(InterlockedFlushSList(getDetail(this)));
|
||||
}
|
||||
|
||||
uint32_t PxSListImpl::getSize()
|
||||
{
|
||||
return sizeof(SLIST_HEADER);
|
||||
}
|
||||
438
engine/third_party/physx/source/foundation/windows/FdWindowsSocket.cpp
vendored
Normal file
438
engine/third_party/physx/source/foundation/windows/FdWindowsSocket.cpp
vendored
Normal file
@@ -0,0 +1,438 @@
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
||||
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
|
||||
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||||
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||||
|
||||
#include "foundation/PxMathIntrinsics.h"
|
||||
#include "foundation/windows/PxWindowsInclude.h"
|
||||
#include "foundation/PxSocket.h"
|
||||
#include "foundation/PxThread.h"
|
||||
#include "foundation/PxArray.h"
|
||||
|
||||
#include <Winsock2.h>
|
||||
#pragma comment(lib, "Ws2_32")
|
||||
|
||||
namespace physx
|
||||
{
|
||||
const uint32_t PxSocket::DEFAULT_BUFFER_SIZE = 32768;
|
||||
|
||||
class SocketImpl
|
||||
{
|
||||
public:
|
||||
SocketImpl(bool isBlocking);
|
||||
virtual ~SocketImpl();
|
||||
|
||||
bool connect(const char* host, uint16_t port, uint32_t timeout);
|
||||
bool listen(uint16_t port);
|
||||
bool accept(bool block);
|
||||
void disconnect();
|
||||
|
||||
void setBlocking(bool blocking);
|
||||
|
||||
virtual uint32_t write(const uint8_t* data, uint32_t length);
|
||||
virtual bool flush();
|
||||
uint32_t read(uint8_t* data, uint32_t length);
|
||||
|
||||
PX_FORCE_INLINE bool isBlocking() const
|
||||
{
|
||||
return mIsBlocking;
|
||||
}
|
||||
PX_FORCE_INLINE bool isConnected() const
|
||||
{
|
||||
return mIsConnected;
|
||||
}
|
||||
PX_FORCE_INLINE const char* getHost() const
|
||||
{
|
||||
return mHost;
|
||||
}
|
||||
PX_FORCE_INLINE uint16_t getPort() const
|
||||
{
|
||||
return mPort;
|
||||
}
|
||||
|
||||
protected:
|
||||
bool nonBlockingTimeout() const;
|
||||
void setBlockingInternal(SOCKET socket, bool blocking);
|
||||
|
||||
mutable SOCKET mSocket;
|
||||
SOCKET mListenSocket;
|
||||
const char* mHost;
|
||||
uint16_t mPort;
|
||||
mutable bool mIsConnected;
|
||||
bool mIsBlocking;
|
||||
bool mListenMode;
|
||||
bool mSocketLayerIntialized;
|
||||
};
|
||||
|
||||
SocketImpl::SocketImpl(bool isBlocking)
|
||||
: mSocket(INVALID_SOCKET)
|
||||
, mListenSocket(INVALID_SOCKET)
|
||||
, mPort(0)
|
||||
, mHost(NULL)
|
||||
, mIsConnected(false)
|
||||
, mIsBlocking(isBlocking)
|
||||
, mListenMode(false)
|
||||
, mSocketLayerIntialized(false)
|
||||
{
|
||||
WORD vreq;
|
||||
WSADATA wsaData;
|
||||
vreq = MAKEWORD(2, 2);
|
||||
mSocketLayerIntialized = (WSAStartup(vreq, &wsaData) == 0);
|
||||
}
|
||||
|
||||
SocketImpl::~SocketImpl()
|
||||
{
|
||||
if(mSocketLayerIntialized)
|
||||
WSACleanup();
|
||||
}
|
||||
|
||||
void SocketImpl::setBlockingInternal(SOCKET socket, bool blocking)
|
||||
{
|
||||
uint32_t mode = uint32_t(blocking ? 0 : 1);
|
||||
ioctlsocket(socket, FIONBIO, (u_long*)&mode);
|
||||
}
|
||||
|
||||
bool SocketImpl::connect(const char* host, uint16_t port, uint32_t timeout)
|
||||
{
|
||||
if(!mSocketLayerIntialized)
|
||||
return false;
|
||||
|
||||
sockaddr_in socketAddress;
|
||||
hostent* hp;
|
||||
|
||||
intrinsics::memSet(&socketAddress, 0, sizeof(sockaddr_in));
|
||||
socketAddress.sin_family = AF_INET;
|
||||
socketAddress.sin_port = htons(port);
|
||||
|
||||
// get host
|
||||
hp = gethostbyname(host);
|
||||
if(!hp)
|
||||
{
|
||||
in_addr a;
|
||||
a.s_addr = inet_addr(host);
|
||||
hp = gethostbyaddr((const char*)&a, sizeof(in_addr), AF_INET);
|
||||
if(!hp)
|
||||
return false;
|
||||
}
|
||||
intrinsics::memCopy(&socketAddress.sin_addr, hp->h_addr_list[0], (uint32_t)hp->h_length);
|
||||
|
||||
// connect
|
||||
mSocket = socket(PF_INET, SOCK_STREAM, 0);
|
||||
if(mSocket == INVALID_SOCKET)
|
||||
return false;
|
||||
|
||||
setBlockingInternal(mSocket, false);
|
||||
|
||||
::connect(mSocket, (sockaddr*)&socketAddress, sizeof(socketAddress));
|
||||
|
||||
// Setup poll function call to monitor the connect call.
|
||||
// By querying for POLLOUT we're checking if the socket is
|
||||
// ready for writing.
|
||||
WSAPOLLFD pfd;
|
||||
pfd.fd = mSocket;
|
||||
pfd.events = POLLOUT;
|
||||
const int pollResult = WSAPoll(&pfd, 1, timeout /*milliseconds*/);
|
||||
|
||||
const bool pollTimeout = (pollResult == 0);
|
||||
const bool pollError = (pollResult == SOCKET_ERROR); // an error inside poll happened. Can check error with `WSAGetLastError`.
|
||||
if(pollTimeout || pollError)
|
||||
{
|
||||
disconnect();
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
PX_ASSERT(pollResult == 1);
|
||||
// check that event was precisely POLLOUT and not anything else (e.g., errors, hang-up)
|
||||
bool test = (pfd.revents & POLLOUT) && !(pfd.revents & (~POLLOUT));
|
||||
if(!test)
|
||||
{
|
||||
disconnect();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
setBlockingInternal(mSocket, mIsBlocking);
|
||||
|
||||
mIsConnected = true;
|
||||
mPort = port;
|
||||
mHost = host;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SocketImpl::listen(uint16_t port)
|
||||
{
|
||||
if(!mSocketLayerIntialized)
|
||||
return false;
|
||||
|
||||
mListenSocket = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
|
||||
if(mListenSocket == INVALID_SOCKET)
|
||||
return false;
|
||||
|
||||
mListenMode = true;
|
||||
|
||||
sockaddr_in addr = { 0 };
|
||||
addr.sin_family = AF_INET;
|
||||
addr.sin_port = htons(port);
|
||||
addr.sin_addr.s_addr = htonl(INADDR_ANY);
|
||||
return bind(mListenSocket, (sockaddr*)&addr, sizeof(addr)) == 0 && ::listen(mListenSocket, SOMAXCONN) == 0;
|
||||
}
|
||||
|
||||
bool SocketImpl::accept(bool block)
|
||||
{
|
||||
if(mIsConnected || !mListenMode)
|
||||
return false;
|
||||
|
||||
// set the listen socket to be non-blocking.
|
||||
setBlockingInternal(mListenSocket, block);
|
||||
SOCKET clientSocket = ::accept(mListenSocket, 0, 0);
|
||||
if(clientSocket == INVALID_SOCKET)
|
||||
return false;
|
||||
|
||||
mSocket = clientSocket;
|
||||
mIsConnected = true;
|
||||
setBlockingInternal(mSocket, mIsBlocking); // force the mode to whatever the user set
|
||||
|
||||
return mIsConnected;
|
||||
}
|
||||
|
||||
void SocketImpl::disconnect()
|
||||
{
|
||||
if(mListenSocket != INVALID_SOCKET)
|
||||
{
|
||||
closesocket(mListenSocket);
|
||||
mListenSocket = INVALID_SOCKET;
|
||||
}
|
||||
if(mSocket != INVALID_SOCKET)
|
||||
{
|
||||
WSASendDisconnect(mSocket, NULL);
|
||||
closesocket(mSocket);
|
||||
mSocket = INVALID_SOCKET;
|
||||
}
|
||||
mIsConnected = false;
|
||||
mListenMode = false;
|
||||
mPort = 0;
|
||||
mHost = NULL;
|
||||
}
|
||||
|
||||
bool SocketImpl::nonBlockingTimeout() const
|
||||
{
|
||||
return !mIsBlocking && WSAGetLastError() == WSAEWOULDBLOCK;
|
||||
}
|
||||
|
||||
// should be cross-platform from here down
|
||||
|
||||
void SocketImpl::setBlocking(bool blocking)
|
||||
{
|
||||
if(blocking != mIsBlocking)
|
||||
{
|
||||
mIsBlocking = blocking;
|
||||
if(isConnected())
|
||||
setBlockingInternal(mSocket, blocking);
|
||||
}
|
||||
}
|
||||
|
||||
bool SocketImpl::flush()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
uint32_t SocketImpl::write(const uint8_t* data, uint32_t length)
|
||||
{
|
||||
if(length == 0)
|
||||
return 0;
|
||||
|
||||
int sent = send(mSocket, (const char*)data, (int32_t)length, 0);
|
||||
|
||||
if(sent <= 0 && !nonBlockingTimeout())
|
||||
disconnect();
|
||||
|
||||
return uint32_t(sent > 0 ? sent : 0);
|
||||
}
|
||||
|
||||
uint32_t SocketImpl::read(uint8_t* data, uint32_t length)
|
||||
{
|
||||
if(length == 0)
|
||||
return 0;
|
||||
|
||||
int32_t received = recv(mSocket, (char*)data, (int32_t)length, 0);
|
||||
|
||||
if(received <= 0 && !nonBlockingTimeout())
|
||||
disconnect();
|
||||
|
||||
return uint32_t(received > 0 ? received : 0);
|
||||
}
|
||||
|
||||
class BufferedSocketImpl : public SocketImpl
|
||||
{
|
||||
public:
|
||||
BufferedSocketImpl(bool isBlocking) : SocketImpl(isBlocking), mBufferPos(0)
|
||||
{
|
||||
}
|
||||
virtual ~BufferedSocketImpl()
|
||||
{
|
||||
}
|
||||
bool flush();
|
||||
uint32_t write(const uint8_t* data, uint32_t length);
|
||||
|
||||
private:
|
||||
uint32_t mBufferPos;
|
||||
uint8_t mBuffer[PxSocket::DEFAULT_BUFFER_SIZE];
|
||||
};
|
||||
|
||||
bool BufferedSocketImpl::flush()
|
||||
{
|
||||
uint32_t totalBytesWritten = 0;
|
||||
|
||||
while(totalBytesWritten < mBufferPos && mIsConnected)
|
||||
totalBytesWritten += (int32_t)SocketImpl::write(mBuffer + totalBytesWritten, mBufferPos - totalBytesWritten);
|
||||
|
||||
bool ret = (totalBytesWritten == mBufferPos);
|
||||
mBufferPos = 0;
|
||||
return ret;
|
||||
}
|
||||
|
||||
uint32_t BufferedSocketImpl::write(const uint8_t* data, uint32_t length)
|
||||
{
|
||||
uint32_t bytesWritten = 0;
|
||||
while(mBufferPos + length >= PxSocket::DEFAULT_BUFFER_SIZE)
|
||||
{
|
||||
uint32_t currentChunk = PxSocket::DEFAULT_BUFFER_SIZE - mBufferPos;
|
||||
intrinsics::memCopy(mBuffer + mBufferPos, data + bytesWritten, currentChunk);
|
||||
bytesWritten += (uint32_t)currentChunk; // for the user, this is consumed even if we fail to shove it down a
|
||||
// non-blocking socket
|
||||
|
||||
uint32_t sent = SocketImpl::write(mBuffer, PxSocket::DEFAULT_BUFFER_SIZE);
|
||||
mBufferPos = PxSocket::DEFAULT_BUFFER_SIZE - sent;
|
||||
|
||||
if(sent < PxSocket::DEFAULT_BUFFER_SIZE) // non-blocking or error
|
||||
{
|
||||
if(sent) // we can reasonably hope this is rare
|
||||
intrinsics::memMove(mBuffer, mBuffer + sent, mBufferPos);
|
||||
|
||||
return bytesWritten;
|
||||
}
|
||||
length -= currentChunk;
|
||||
}
|
||||
|
||||
if(length > 0)
|
||||
{
|
||||
intrinsics::memCopy(mBuffer + mBufferPos, data + bytesWritten, length);
|
||||
bytesWritten += length;
|
||||
mBufferPos += length;
|
||||
}
|
||||
|
||||
return bytesWritten;
|
||||
}
|
||||
|
||||
PxSocket::PxSocket(bool inIsBuffering, bool isBlocking)
|
||||
{
|
||||
if(inIsBuffering)
|
||||
{
|
||||
void* mem = PX_ALLOC(sizeof(BufferedSocketImpl), "BufferedSocketImpl");
|
||||
mImpl = PX_PLACEMENT_NEW(mem, BufferedSocketImpl)(isBlocking);
|
||||
}
|
||||
else
|
||||
{
|
||||
void* mem = PX_ALLOC(sizeof(SocketImpl), "SocketImpl");
|
||||
mImpl = PX_PLACEMENT_NEW(mem, SocketImpl)(isBlocking);
|
||||
}
|
||||
}
|
||||
|
||||
PxSocket::~PxSocket()
|
||||
{
|
||||
mImpl->flush();
|
||||
mImpl->disconnect();
|
||||
mImpl->~SocketImpl();
|
||||
PX_FREE(mImpl);
|
||||
}
|
||||
|
||||
bool PxSocket::connect(const char* host, uint16_t port, uint32_t timeout)
|
||||
{
|
||||
return mImpl->connect(host, port, timeout);
|
||||
}
|
||||
|
||||
bool PxSocket::listen(uint16_t port)
|
||||
{
|
||||
return mImpl->listen(port);
|
||||
}
|
||||
|
||||
bool PxSocket::accept(bool block)
|
||||
{
|
||||
return mImpl->accept(block);
|
||||
}
|
||||
|
||||
void PxSocket::disconnect()
|
||||
{
|
||||
mImpl->disconnect();
|
||||
}
|
||||
|
||||
bool PxSocket::isConnected() const
|
||||
{
|
||||
return mImpl->isConnected();
|
||||
}
|
||||
|
||||
const char* PxSocket::getHost() const
|
||||
{
|
||||
return mImpl->getHost();
|
||||
}
|
||||
|
||||
uint16_t PxSocket::getPort() const
|
||||
{
|
||||
return mImpl->getPort();
|
||||
}
|
||||
|
||||
bool PxSocket::flush()
|
||||
{
|
||||
if(!mImpl->isConnected())
|
||||
return false;
|
||||
return mImpl->flush();
|
||||
}
|
||||
|
||||
uint32_t PxSocket::write(const uint8_t* data, uint32_t length)
|
||||
{
|
||||
if(!mImpl->isConnected())
|
||||
return 0;
|
||||
return mImpl->write(data, length);
|
||||
}
|
||||
|
||||
uint32_t PxSocket::read(uint8_t* data, uint32_t length)
|
||||
{
|
||||
if(!mImpl->isConnected())
|
||||
return 0;
|
||||
return mImpl->read(data, length);
|
||||
}
|
||||
|
||||
void PxSocket::setBlocking(bool blocking)
|
||||
{
|
||||
mImpl->setBlocking(blocking);
|
||||
}
|
||||
|
||||
bool PxSocket::isBlocking() const
|
||||
{
|
||||
return mImpl->isBlocking();
|
||||
}
|
||||
} // namespace physx
|
||||
72
engine/third_party/physx/source/foundation/windows/FdWindowsSync.cpp
vendored
Normal file
72
engine/third_party/physx/source/foundation/windows/FdWindowsSync.cpp
vendored
Normal file
@@ -0,0 +1,72 @@
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
||||
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
|
||||
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||||
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||||
|
||||
#include "foundation/windows/PxWindowsInclude.h"
|
||||
#include "foundation/PxUserAllocated.h"
|
||||
#include "foundation/PxSync.h"
|
||||
|
||||
using namespace physx;
|
||||
|
||||
static PX_FORCE_INLINE HANDLE& getSync(PxSyncImpl* impl)
|
||||
{
|
||||
return *reinterpret_cast<HANDLE*>(impl);
|
||||
}
|
||||
|
||||
uint32_t PxSyncImpl::getSize()
|
||||
{
|
||||
return sizeof(HANDLE);
|
||||
}
|
||||
|
||||
PxSyncImpl::PxSyncImpl()
|
||||
{
|
||||
getSync(this) = CreateEvent(0, true, false, 0);
|
||||
}
|
||||
|
||||
PxSyncImpl::~PxSyncImpl()
|
||||
{
|
||||
CloseHandle(getSync(this));
|
||||
}
|
||||
|
||||
void PxSyncImpl::reset()
|
||||
{
|
||||
ResetEvent(getSync(this));
|
||||
}
|
||||
|
||||
void PxSyncImpl::set()
|
||||
{
|
||||
SetEvent(getSync(this));
|
||||
}
|
||||
|
||||
bool PxSyncImpl::wait(uint32_t milliseconds)
|
||||
{
|
||||
if(milliseconds == -1)
|
||||
milliseconds = INFINITE;
|
||||
|
||||
return WaitForSingleObject(getSync(this), milliseconds) == WAIT_OBJECT_0;
|
||||
}
|
||||
|
||||
421
engine/third_party/physx/source/foundation/windows/FdWindowsThread.cpp
vendored
Normal file
421
engine/third_party/physx/source/foundation/windows/FdWindowsThread.cpp
vendored
Normal file
@@ -0,0 +1,421 @@
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
||||
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
|
||||
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||||
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||||
|
||||
#include "foundation/windows/PxWindowsInclude.h"
|
||||
#include "foundation/PxErrorCallback.h"
|
||||
#include "foundation/PxAssert.h"
|
||||
#include "foundation/PxThread.h"
|
||||
#include "foundation/PxAlloca.h"
|
||||
|
||||
// an exception for setting the thread name in Microsoft debuggers
|
||||
#define NS_MS_VC_EXCEPTION 0x406D1388
|
||||
|
||||
namespace physx
|
||||
{
|
||||
namespace
|
||||
{
|
||||
|
||||
#if PX_VC
|
||||
#pragma warning(disable : 4061) // enumerator 'identifier' in switch of enum 'enumeration' is not handled
|
||||
#pragma warning(disable : 4191) //'operator/operation' : unsafe conversion from 'type of expression' to 'type required'
|
||||
#endif
|
||||
|
||||
// struct for naming a thread in the debugger
|
||||
#pragma pack(push, 8)
|
||||
|
||||
typedef struct tagTHREADNAME_INFO
|
||||
{
|
||||
DWORD dwType; // Must be 0x1000.
|
||||
LPCSTR szName; // Pointer to name (in user addr space).
|
||||
DWORD dwThreadID; // Thread ID (-1=caller thread).
|
||||
DWORD dwFlags; // Reserved for future use, must be zero.
|
||||
} THREADNAME_INFO;
|
||||
|
||||
#pragma pack(pop)
|
||||
|
||||
class ThreadImpl
|
||||
{
|
||||
public:
|
||||
enum State
|
||||
{
|
||||
NotStarted,
|
||||
Started,
|
||||
Stopped
|
||||
};
|
||||
|
||||
HANDLE thread;
|
||||
LONG quitNow; // Should be 32bit aligned on SMP systems.
|
||||
State state;
|
||||
DWORD threadID;
|
||||
|
||||
PxThreadImpl::ExecuteFn fn;
|
||||
void* arg;
|
||||
|
||||
uint32_t affinityMask;
|
||||
const char* name;
|
||||
};
|
||||
|
||||
static PX_FORCE_INLINE ThreadImpl* getThread(PxThreadImpl* impl)
|
||||
{
|
||||
return reinterpret_cast<ThreadImpl*>(impl);
|
||||
}
|
||||
|
||||
static DWORD WINAPI PxThreadStart(LPVOID arg)
|
||||
{
|
||||
ThreadImpl* impl = getThread((PxThreadImpl*)arg);
|
||||
|
||||
// run either the passed in function or execute from the derived class (Runnable).
|
||||
if(impl->fn)
|
||||
(*impl->fn)(impl->arg);
|
||||
else if(impl->arg)
|
||||
((PxRunnable*)impl->arg)->execute();
|
||||
return 0;
|
||||
}
|
||||
|
||||
// cache physical thread count
|
||||
static uint32_t gPhysicalCoreCount = 0;
|
||||
}
|
||||
|
||||
uint32_t PxThreadImpl::getSize()
|
||||
{
|
||||
return sizeof(ThreadImpl);
|
||||
}
|
||||
|
||||
PxThreadImpl::Id PxThreadImpl::getId()
|
||||
{
|
||||
return static_cast<Id>(GetCurrentThreadId());
|
||||
}
|
||||
|
||||
// fwd GetLogicalProcessorInformation()
|
||||
typedef BOOL(WINAPI* LPFN_GLPI)(PSYSTEM_LOGICAL_PROCESSOR_INFORMATION, PDWORD);
|
||||
|
||||
uint32_t PxThreadImpl::getNbPhysicalCores()
|
||||
{
|
||||
if(!gPhysicalCoreCount)
|
||||
{
|
||||
// modified example code from: http://msdn.microsoft.com/en-us/library/ms683194
|
||||
LPFN_GLPI glpi;
|
||||
PSYSTEM_LOGICAL_PROCESSOR_INFORMATION buffer = NULL;
|
||||
PSYSTEM_LOGICAL_PROCESSOR_INFORMATION ptr = NULL;
|
||||
DWORD returnLength = 0;
|
||||
DWORD processorCoreCount = 0;
|
||||
DWORD byteOffset = 0;
|
||||
|
||||
glpi = (LPFN_GLPI)GetProcAddress(GetModuleHandle(TEXT("kernel32")), "GetLogicalProcessorInformation");
|
||||
|
||||
if(NULL == glpi)
|
||||
{
|
||||
// GetLogicalProcessorInformation not supported on OS < XP Service Pack 3
|
||||
return 0;
|
||||
}
|
||||
|
||||
DWORD rc = (DWORD)glpi(NULL, &returnLength);
|
||||
PX_ASSERT(rc == FALSE);
|
||||
PX_UNUSED(rc);
|
||||
|
||||
// first query reports required buffer space
|
||||
if(GetLastError() == ERROR_INSUFFICIENT_BUFFER)
|
||||
{
|
||||
buffer = (PSYSTEM_LOGICAL_PROCESSOR_INFORMATION)PxAlloca(returnLength);
|
||||
}
|
||||
else
|
||||
{
|
||||
PxGetFoundation().error(PxErrorCode::eINTERNAL_ERROR, PX_FL, "Error querying buffer size for number of physical processors");
|
||||
return 0;
|
||||
}
|
||||
|
||||
// retrieve data
|
||||
rc = (DWORD)glpi(buffer, &returnLength);
|
||||
if(rc != TRUE)
|
||||
{
|
||||
PxGetFoundation().error(PxErrorCode::eINTERNAL_ERROR, PX_FL, "Error querying number of physical processors");
|
||||
return 0;
|
||||
}
|
||||
|
||||
ptr = buffer;
|
||||
|
||||
while(byteOffset + sizeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION) <= returnLength)
|
||||
{
|
||||
switch(ptr->Relationship)
|
||||
{
|
||||
case RelationProcessorCore:
|
||||
processorCoreCount++;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
byteOffset += sizeof(SYSTEM_LOGICAL_PROCESSOR_INFORMATION);
|
||||
ptr++;
|
||||
}
|
||||
|
||||
gPhysicalCoreCount = processorCoreCount;
|
||||
}
|
||||
|
||||
return gPhysicalCoreCount;
|
||||
}
|
||||
|
||||
PxThreadImpl::PxThreadImpl()
|
||||
{
|
||||
getThread(this)->thread = NULL;
|
||||
getThread(this)->state = ThreadImpl::NotStarted;
|
||||
getThread(this)->quitNow = 0;
|
||||
getThread(this)->fn = NULL;
|
||||
getThread(this)->arg = NULL;
|
||||
getThread(this)->affinityMask = 0;
|
||||
getThread(this)->name = NULL;
|
||||
}
|
||||
|
||||
PxThreadImpl::PxThreadImpl(ExecuteFn fn, void* arg, const char* name)
|
||||
{
|
||||
getThread(this)->thread = NULL;
|
||||
getThread(this)->state = ThreadImpl::NotStarted;
|
||||
getThread(this)->quitNow = 0;
|
||||
getThread(this)->fn = fn;
|
||||
getThread(this)->arg = arg;
|
||||
getThread(this)->affinityMask = 0;
|
||||
getThread(this)->name = name;
|
||||
|
||||
start(0, NULL);
|
||||
}
|
||||
|
||||
PxThreadImpl::~PxThreadImpl()
|
||||
{
|
||||
if(getThread(this)->state == ThreadImpl::Started)
|
||||
kill();
|
||||
CloseHandle(getThread(this)->thread);
|
||||
}
|
||||
|
||||
void PxThreadImpl::start(uint32_t stackSize, PxRunnable* runnable)
|
||||
{
|
||||
if(getThread(this)->state != ThreadImpl::NotStarted)
|
||||
return;
|
||||
getThread(this)->state = ThreadImpl::Started;
|
||||
|
||||
if(runnable && !getThread(this)->arg && !getThread(this)->fn)
|
||||
getThread(this)->arg = runnable;
|
||||
|
||||
getThread(this)->thread =
|
||||
CreateThread(NULL, stackSize, PxThreadStart, (LPVOID) this, CREATE_SUSPENDED, &getThread(this)->threadID);
|
||||
if(!getThread(this)->thread)
|
||||
{
|
||||
PxGetFoundation().error(PxErrorCode::eINTERNAL_ERROR, PX_FL, "FdWindowsThread::start: Failed to create thread.");
|
||||
getThread(this)->state = ThreadImpl::NotStarted;
|
||||
return;
|
||||
}
|
||||
|
||||
// set affinity, set name and resume
|
||||
if(getThread(this)->affinityMask)
|
||||
setAffinityMask(getThread(this)->affinityMask);
|
||||
|
||||
if (getThread(this)->name)
|
||||
setName(getThread(this)->name);
|
||||
|
||||
DWORD rc = ResumeThread(getThread(this)->thread);
|
||||
if(rc == DWORD(-1))
|
||||
{
|
||||
PxGetFoundation().error(PxErrorCode::eINTERNAL_ERROR, PX_FL, "FdWindowsThread::start: Failed to resume thread.");
|
||||
getThread(this)->state = ThreadImpl::NotStarted;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void PxThreadImpl::signalQuit()
|
||||
{
|
||||
InterlockedIncrement(&(getThread(this)->quitNow));
|
||||
}
|
||||
|
||||
bool PxThreadImpl::waitForQuit()
|
||||
{
|
||||
if(getThread(this)->state == ThreadImpl::NotStarted)
|
||||
return false;
|
||||
|
||||
WaitForSingleObject(getThread(this)->thread, INFINITE);
|
||||
getThread(this)->state = ThreadImpl::Stopped;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool PxThreadImpl::quitIsSignalled()
|
||||
{
|
||||
return InterlockedCompareExchange(&(getThread(this)->quitNow), 0, 0) != 0;
|
||||
}
|
||||
|
||||
void PxThreadImpl::quit()
|
||||
{
|
||||
getThread(this)->state = ThreadImpl::Stopped;
|
||||
ExitThread(0);
|
||||
}
|
||||
|
||||
void PxThreadImpl::kill()
|
||||
{
|
||||
if(getThread(this)->state == ThreadImpl::Started)
|
||||
TerminateThread(getThread(this)->thread, 0);
|
||||
getThread(this)->state = ThreadImpl::Stopped;
|
||||
}
|
||||
|
||||
void PxThreadImpl::sleep(uint32_t ms)
|
||||
{
|
||||
Sleep(ms);
|
||||
}
|
||||
|
||||
void PxThreadImpl::yield()
|
||||
{
|
||||
SwitchToThread();
|
||||
}
|
||||
|
||||
void PxThreadImpl::yieldProcessor()
|
||||
{
|
||||
YieldProcessor();
|
||||
}
|
||||
|
||||
uint32_t PxThreadImpl::setAffinityMask(uint32_t mask)
|
||||
{
|
||||
if(mask)
|
||||
{
|
||||
// store affinity
|
||||
getThread(this)->affinityMask = mask;
|
||||
|
||||
// if thread already started apply immediately
|
||||
if(getThread(this)->state == ThreadImpl::Started)
|
||||
{
|
||||
uint32_t err = uint32_t(SetThreadAffinityMask(getThread(this)->thread, mask));
|
||||
return err;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void PxThreadImpl::setName(const char* name)
|
||||
{
|
||||
getThread(this)->name = name;
|
||||
|
||||
if (getThread(this)->state == ThreadImpl::Started)
|
||||
{
|
||||
THREADNAME_INFO info;
|
||||
info.dwType = 0x1000;
|
||||
info.szName = name;
|
||||
info.dwThreadID = getThread(this)->threadID;
|
||||
info.dwFlags = 0;
|
||||
|
||||
// C++ Exceptions are disabled for this project, but SEH is not (and cannot be)
|
||||
// http://stackoverflow.com/questions/943087/what-exactly-will-happen-if-i-disable-c-exceptions-in-a-project
|
||||
__try
|
||||
{
|
||||
RaiseException(NS_MS_VC_EXCEPTION, 0, sizeof(info) / sizeof(ULONG_PTR), (ULONG_PTR*)&info);
|
||||
}
|
||||
__except (EXCEPTION_EXECUTE_HANDLER)
|
||||
{
|
||||
// this runs if not attached to a debugger (thus not really naming the thread)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PxThreadImpl::setPriority(PxThreadPriority::Enum prio)
|
||||
{
|
||||
BOOL rc = false;
|
||||
switch(prio)
|
||||
{
|
||||
case PxThreadPriority::eHIGH:
|
||||
rc = SetThreadPriority(getThread(this)->thread, THREAD_PRIORITY_HIGHEST);
|
||||
break;
|
||||
case PxThreadPriority::eABOVE_NORMAL:
|
||||
rc = SetThreadPriority(getThread(this)->thread, THREAD_PRIORITY_ABOVE_NORMAL);
|
||||
break;
|
||||
case PxThreadPriority::eNORMAL:
|
||||
rc = SetThreadPriority(getThread(this)->thread, THREAD_PRIORITY_NORMAL);
|
||||
break;
|
||||
case PxThreadPriority::eBELOW_NORMAL:
|
||||
rc = SetThreadPriority(getThread(this)->thread, THREAD_PRIORITY_BELOW_NORMAL);
|
||||
break;
|
||||
case PxThreadPriority::eLOW:
|
||||
rc = SetThreadPriority(getThread(this)->thread, THREAD_PRIORITY_LOWEST);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if(!rc)
|
||||
{
|
||||
PxGetFoundation().error(PxErrorCode::eINTERNAL_ERROR, PX_FL, "FdWindowsThread::setPriority: Failed to set thread priority.");
|
||||
}
|
||||
}
|
||||
|
||||
PxThreadPriority::Enum PxThreadImpl::getPriority(Id threadId)
|
||||
{
|
||||
PxThreadPriority::Enum retval = PxThreadPriority::eLOW;
|
||||
int priority = GetThreadPriority((HANDLE)threadId);
|
||||
PX_COMPILE_TIME_ASSERT(THREAD_PRIORITY_HIGHEST > THREAD_PRIORITY_ABOVE_NORMAL);
|
||||
if(priority >= THREAD_PRIORITY_HIGHEST)
|
||||
retval = PxThreadPriority::eHIGH;
|
||||
else if(priority >= THREAD_PRIORITY_ABOVE_NORMAL)
|
||||
retval = PxThreadPriority::eABOVE_NORMAL;
|
||||
else if(priority >= THREAD_PRIORITY_NORMAL)
|
||||
retval = PxThreadPriority::eNORMAL;
|
||||
else if(priority >= THREAD_PRIORITY_BELOW_NORMAL)
|
||||
retval = PxThreadPriority::eBELOW_NORMAL;
|
||||
return retval;
|
||||
}
|
||||
|
||||
PxU32 PxTlsAlloc()
|
||||
{
|
||||
DWORD rv = ::TlsAlloc();
|
||||
PX_ASSERT(rv != TLS_OUT_OF_INDEXES);
|
||||
return (PxU32)rv;
|
||||
}
|
||||
|
||||
void PxTlsFree(PxU32 index)
|
||||
{
|
||||
::TlsFree(index);
|
||||
}
|
||||
|
||||
void* PxTlsGet(PxU32 index)
|
||||
{
|
||||
return ::TlsGetValue(index);
|
||||
}
|
||||
|
||||
size_t PxTlsGetValue(PxU32 index)
|
||||
{
|
||||
return size_t(::TlsGetValue(index));
|
||||
}
|
||||
|
||||
PxU32 PxTlsSet(PxU32 index, void* value)
|
||||
{
|
||||
return PxU32(::TlsSetValue(index, value));
|
||||
}
|
||||
|
||||
PxU32 PxTlsSetValue(PxU32 index, size_t value)
|
||||
{
|
||||
return PxU32(::TlsSetValue(index, reinterpret_cast<void*>(value)));
|
||||
}
|
||||
|
||||
PxU32 PxThreadImpl::getDefaultStackSize()
|
||||
{
|
||||
return 1048576;
|
||||
};
|
||||
|
||||
} // namespace physx
|
||||
92
engine/third_party/physx/source/foundation/windows/FdWindowsTime.cpp
vendored
Normal file
92
engine/third_party/physx/source/foundation/windows/FdWindowsTime.cpp
vendored
Normal file
@@ -0,0 +1,92 @@
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions
|
||||
// are met:
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above copyright
|
||||
// notice, this list of conditions and the following disclaimer in the
|
||||
// documentation and/or other materials provided with the distribution.
|
||||
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
||||
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||||
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
|
||||
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||||
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||||
|
||||
#include "foundation/PxTime.h"
|
||||
#include "foundation/windows/PxWindowsInclude.h"
|
||||
|
||||
using namespace physx;
|
||||
|
||||
static int64_t getTimeTicks()
|
||||
{
|
||||
LARGE_INTEGER a;
|
||||
QueryPerformanceCounter(&a);
|
||||
return a.QuadPart;
|
||||
}
|
||||
|
||||
static double getTickDuration()
|
||||
{
|
||||
LARGE_INTEGER a;
|
||||
QueryPerformanceFrequency(&a);
|
||||
return 1.0f / double(a.QuadPart);
|
||||
}
|
||||
|
||||
static double sTickDuration = getTickDuration();
|
||||
|
||||
static const PxCounterFrequencyToTensOfNanos gCounterFreq = PxTime::getCounterFrequency();
|
||||
|
||||
const PxCounterFrequencyToTensOfNanos& PxTime::getBootCounterFrequency()
|
||||
{
|
||||
return gCounterFreq;
|
||||
}
|
||||
|
||||
PxCounterFrequencyToTensOfNanos PxTime::getCounterFrequency()
|
||||
{
|
||||
LARGE_INTEGER freq;
|
||||
QueryPerformanceFrequency(&freq);
|
||||
return PxCounterFrequencyToTensOfNanos(PxTime::sNumTensOfNanoSecondsInASecond, (uint64_t)freq.QuadPart);
|
||||
}
|
||||
|
||||
uint64_t PxTime::getCurrentCounterValue()
|
||||
{
|
||||
LARGE_INTEGER ticks;
|
||||
QueryPerformanceCounter(&ticks);
|
||||
return (uint64_t)ticks.QuadPart;
|
||||
}
|
||||
|
||||
PxTime::PxTime() : mTickCount(0)
|
||||
{
|
||||
getElapsedSeconds();
|
||||
}
|
||||
|
||||
PxTime::Second PxTime::getElapsedSeconds()
|
||||
{
|
||||
int64_t lastTickCount = mTickCount;
|
||||
mTickCount = getTimeTicks();
|
||||
return (mTickCount - lastTickCount) * sTickDuration;
|
||||
}
|
||||
|
||||
PxTime::Second PxTime::peekElapsedSeconds()
|
||||
{
|
||||
return (getTimeTicks() - mTickCount) * sTickDuration;
|
||||
}
|
||||
|
||||
PxTime::Second PxTime::getLastTime() const
|
||||
{
|
||||
return mTickCount * sTickDuration;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user