feat(physics): wire physx sdk into build

This commit is contained in:
2026-04-15 12:22:15 +08:00
parent 5bf258df6d
commit 31f40e2cbb
2044 changed files with 752623 additions and 1 deletions

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## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions
## are met:
## * Redistributions of source code must retain the above copyright
## notice, this list of conditions and the following disclaimer.
## * Redistributions in binary form must reproduce the above copyright
## notice, this list of conditions and the following disclaimer in the
## documentation and/or other materials provided with the distribution.
## * Neither the name of NVIDIA CORPORATION nor the names of its
## contributors may be used to endorse or promote products derived
## from this software without specific prior written permission.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
##
## Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
cmake_minimum_required(VERSION 3.16)
project(PhysX C CXX)
CMAKE_POLICY(SET CMP0057 NEW) # Enable IN_LIST
# Check if this is a public release build
IF(NOT DEFINED PUBLIC_RELEASE)
SET(PUBLIC_RELEASE 0) # Default to private release
ENDIF()
IF(PUBLIC_RELEASE)
MESSAGE("Building for PUBLIC RELEASE")
ENDIF()
OPTION(PX_SCALAR_MATH "Disable SIMD math" OFF)
OPTION(PX_GENERATE_STATIC_LIBRARIES "Generate static libraries" OFF)
OPTION(PX_EXPORT_LOWLEVEL_PDB "Export low level pdb's" OFF)
IF(NOT DEFINED PHYSX_ROOT_DIR)
STRING(REPLACE "\\" "/" BRD_TEMP $ENV{PHYSX_ROOT_DIR})
# This env variable is set by GenerateProjects.bat, and is no longer available when CMake rebuilds, so this stores it in the cache
SET(PHYSX_ROOT_DIR ${BRD_TEMP} CACHE INTERNAL "Root of the PhysX source tree")
ENDIF()
MESSAGE("PHYSX ROOT ${PHYSX_ROOT_DIR}")
IF(NOT EXISTS ${PHYSX_ROOT_DIR})
MESSAGE(FATAL_ERROR "PHYSX_ROOT_DIR environment variable wasn't set or was invalid.")
ENDIF()
MESSAGE("PhysX Build Platform: " ${TARGET_BUILD_PLATFORM})
MESSAGE("Using CXX Compiler: " ${CMAKE_CXX_COMPILER})
INCLUDE(NvidiaBuildOptions)
IF(CMAKE_CONFIGURATION_TYPES)
SET(CMAKE_CONFIGURATION_TYPES debug checked profile release)
SET(CMAKE_CONFIGURATION_TYPES "${CMAKE_CONFIGURATION_TYPES}" CACHE STRING
"Reset config to what we need"
FORCE)
SET(CMAKE_SHARED_LINKER_FLAGS_CHECKED "")
SET(CMAKE_SHARED_LINKER_FLAGS_PROFILE "")
# Build PDBs for all configurations
SET(CMAKE_SHARED_LINKER_FLAGS "/DEBUG")
ENDIF()
# Prevent failure due to command line limitations
IF(USE_RESPONSE_FILES)
SET(CMAKE_C_USE_RESPONSE_FILE_FOR_OBJECTS 1)
SET(CMAKE_C_USE_RESPONSE_FILE_FOR_INCLUDES 1)
SET(CMAKE_C_USE_RESPONSE_FILE_FOR_LIBRARIES 1)
SET(CMAKE_CXX_USE_RESPONSE_FILE_FOR_OBJECTS 1)
SET(CMAKE_CXX_USE_RESPONSE_FILE_FOR_INCLUDES 1)
SET(CMAKE_CXX_USE_RESPONSE_FILE_FOR_LIBRARIES 1)
ENDIF()
IF($ENV{PHYSX_AUTOBUILD})
IF($ENV{PHYSX_AUTOBUILD} STREQUAL "1")
SET(PHYSX_AUTOBUILD "PHYSX_AUTOBUILD")
ENDIF()
ENDIF()
SET(PROJECT_CMAKE_FILES_DIR source/compiler/cmake)
SET(PLATFORM_CMAKELISTS ${PHYSX_ROOT_DIR}/${PROJECT_CMAKE_FILES_DIR}/${TARGET_BUILD_PLATFORM}/CMakeLists.txt)
IF(NOT EXISTS ${PLATFORM_CMAKELISTS})
MESSAGE(FATAL_ERROR "Unable to find platform CMakeLists.txt for ${TARGET_BUILD_PLATFORM} at ${PLATFORM_CMAKELISTS}")
ENDIF()
SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
SET(SOURCE_DISTRO_FILE_LIST "")
SET(HEADER_GUARD_NAME "CONFIG")
SET(HEADER_CONTENT "")
FILE(READ ${PHYSX_ROOT_DIR}/buildtools/templates/boilerplate_bsd.txt BOILERPLATE_CONTENT)
# Include the platform specific CMakeLists
INCLUDE(${PHYSX_ROOT_DIR}/${PROJECT_CMAKE_FILES_DIR}/${TARGET_BUILD_PLATFORM}/CMakeLists.txt)
# generate PxConfig.h header that will contain PhysX configuration defines like PX_PHYSX_STATIC_LIB
CONFIGURE_FILE(${PHYSX_ROOT_DIR}/buildtools/templates/PxIncludeTemplate.h ${PHYSX_ROOT_DIR}/include/PxConfig.h)
IF(PX_GENERATE_SOURCE_DISTRO)
FOREACH(FILE_NAME ${SOURCE_DISTRO_FILE_LIST})
FILE(APPEND "${CMAKE_CURRENT_BINARY_DIR}/source_distro_list.txt" "${FILE_NAME}\n")
ENDFOREACH()
ENDIF()

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## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions
## are met:
## * Redistributions of source code must retain the above copyright
## notice, this list of conditions and the following disclaimer.
## * Redistributions in binary form must reproduce the above copyright
## notice, this list of conditions and the following disclaimer in the
## documentation and/or other materials provided with the distribution.
## * Neither the name of NVIDIA CORPORATION nor the names of its
## contributors may be used to endorse or promote products derived
## from this software without specific prior written permission.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
##
## Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
STRING(TOLOWER "${CMAKE_BUILD_TYPE}" CMAKE_BUILD_TYPE_LOWERCASE)
#TODO: Fix warnings
SET(CLANG_WARNINGS "-ferror-limit=0 -Wall -Wextra -Werror -Weverything\
-Wno-unused-but-set-variable \
-Wno-switch-default \
-Wno-cast-qual \
-Wno-invalid-offsetof \
-Wno-unsafe-buffer-usage \
-Wno-alloca \
-Wno-atomic-implicit-seq-cst \
-Wno-c++98-compat-pedantic \
-Wno-c++98-compat \
-Wno-cast-align \
-Wno-conversion \
-Wno-covered-switch-default \
-Wno-deprecated \
-Wno-documentation-deprecated-sync \
-Wno-documentation-unknown-command \
-Wno-exit-time-destructors \
-Wno-extra-semi-stmt \
-Wno-float-equal \
-Wno-format-nonliteral \
-Wno-global-constructors \
-Wno-implicit-fallthrough \
-Wno-inconsistent-missing-destructor-override \
-Wno-inconsistent-missing-override \
-Wno-missing-noreturn \
-Wno-missing-prototypes \
-Wno-missing-variable-declarations \
-Wno-newline-eof \
-Wno-non-virtual-dtor \
-Wno-old-style-cast \
-Wno-padded \
-Wno-reserved-id-macro \
-Wno-suggest-destructor-override \
-Wno-suggest-override \
-Wno-switch-enum \
-Wno-undef \
-Wno-undefined-reinterpret-cast \
-Wno-unknown-warning-option \
-Wno-unreachable-code \
-Wno-unused-function \
-Wno-unused-macros \
-Wno-unused-member-function \
-Wno-unused-private-field \
-Wno-used-but-marked-unused \
-Wno-weak-template-vtables \
-Wno-weak-vtables \
-Wno-zero-as-null-pointer-constant \
-Wno-reserved-identifier \
-Wno-undefined-func-template \
")
SET(GCC_WARNINGS "-Wall -Werror \
-Wno-address \
-Wno-aligned-new \
-Wno-array-bounds \
-Wno-class-memaccess \
-Wno-conversion-null \
-Wno-format \
-Wno-format-overflow \
-Wno-invalid-offsetof \
-Wno-misleading-indentation \
-Wno-mismatched-new-delete \
-Wno-nonnull \
-Wno-nonnull-compare \
-Wno-pragmas \
-Wno-restrict \
-Wno-stringop-overflow \
-Wno-stringop-overread \
-Wno-subobject-linkage \
-Wno-template-id-cdtor \
-Wno-uninitialized \
-Wno-unused-but-set-variable \
-Wno-unused-function \
-Wno-unused-result \
-Wno-unknown-pragmas \
-Wno-use-after-free \
")
IF(CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")
# gw: these optimizations are disabled for now. fp-contract causes floating point inaccuracy and deviation in behavior,
# tree-vrp and delete-null-pointer-checks cause known bugs on some versions of gcc
IF ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
SET(AARCH64_FLAGS "-ffp-contract=off -fno-delete-null-pointer-checks -faligned-new")
ELSEIF ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
SET(AARCH64_FLAGS "-ffp-contract=off -Wno-unsupported-floating-point-opt")
ENDIF()
ELSE()
SET(AARCH64_FLAGS "")
ENDIF()
SET(COMMON_CXX_FLAGS "-std=c++14 -D_GLIBCXX_USE_CXX11_ABI=1 -fno-rtti -fno-exceptions -ffunction-sections -fdata-sections -fvisibility=hidden ${AARCH64_FLAGS}")
IF ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
IF ("${CMAKE_CXX_COMPILER_VERSION}" VERSION_LESS "10.0.0")
SET(PHYSX_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${COMMON_CXX_FLAGS} -fstrict-aliasing -Wstrict-aliasing=2 -Wno-shadow ${CLANG_WARNINGS}" CACHE INTERNAL "PhysX CXX")
ELSE()
SET(PHYSX_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${COMMON_CXX_FLAGS} -fstrict-aliasing -Wstrict-aliasing=2 -ffp-exception-behavior=maytrap ${CLANG_WARNINGS}" CACHE INTERNAL "PhysX CXX")
ENDIF()
ELSEIF ("${CMAKE_CXX_COMPILER_ID}" STREQUAL "GNU")
SET(PHYSX_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${COMMON_CXX_FLAGS} -fno-strict-aliasing ${GCC_WARNINGS}" CACHE INTERNAL "PhysX CXX")
ENDIF()
IF (PX_USE_MOLD_LINKER)
SET (PHYSX_CXX_FLAGS "${PHYSX_CXX_FLAGS} -Wno-unused-command-line-argument -fuse-ld=mold " CACHE INTERNAL "PhysX CXX")
ENDIF()
# Build debug info for all configurations
SET(PHYSX_CXX_FLAGS_DEBUG "-O0 -g3 -gdwarf-2" CACHE INTERNAL "PhysX Debug CXX Flags")
SET(PHYSX_CXX_FLAGS_CHECKED "-O3 -g3 -gdwarf-2" CACHE INTERNAL "PhysX Checked CXX Flags")
SET(PHYSX_CXX_FLAGS_PROFILE "-O3" CACHE INTERNAL "PhysX Profile CXX Flags")
SET(PHYSX_CXX_FLAGS_RELEASE "-O3" CACHE INTERNAL "PhysX Release CXX Flags")
# These flags are local to the directory the CMakeLists.txt is in, so don't get carried over to OTHER CMakeLists.txt (thus the CACHE variables above)
SET(CMAKE_CXX_FLAGS ${PHYSX_CXX_FLAGS})
SET(CMAKE_CXX_FLAGS_DEBUG ${PHYSX_CXX_FLAGS_DEBUG})
SET(CMAKE_CXX_FLAGS_CHECKED ${PHYSX_CXX_FLAGS_CHECKED})
SET(CMAKE_CXX_FLAGS_PROFILE ${PHYSX_CXX_FLAGS_PROFILE})
SET(CMAKE_CXX_FLAGS_RELEASE ${PHYSX_CXX_FLAGS_RELEASE})
IF(PUBLIC_RELEASE)
SET(PUBLIC_RELEASE_FLAG "PX_PUBLIC_RELEASE=1")
ELSE()
SET(PUBLIC_RELEASE_FLAG "PX_PUBLIC_RELEASE=0")
ENDIF()
# Controls PX_NVTX for all projects
SET(NVTX_FLAG "PX_NVTX=0")
IF(${CMAKE_CROSSCOMPILING} AND CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")
SET(PX_SUPPORT_OMNI_PVD_FLAG "PX_SUPPORT_OMNI_PVD=0")
ELSE()
SET(PX_SUPPORT_OMNI_PVD_FLAG "PX_SUPPORT_OMNI_PVD=1")
ENDIF()
# Set DISABLE_CUDA_PHYSX when GPU projects are not enabled
IF(NOT PX_GENERATE_GPU_PROJECTS_ONLY AND NOT PX_GENERATE_GPU_PROJECTS)
# CMake automatically adds the appropriate prefix (-D for GCC/Clang) when the definition
# is added to the target via target_compile_definitions or add_definitions
SET(DISABLE_CUDA_DEF "DISABLE_CUDA_PHYSX")
ENDIF()
SET(PHYSX_LINUX_COMPILE_DEFS "${PHYSX_AUTOBUILD};${PUBLIC_RELEASE_FLAG};${DISABLE_CUDA_DEF}" CACHE INTERNAL "Base PhysX preprocessor definitions")
SET(PHYSX_LINUX_DEBUG_COMPILE_DEFS "PX_DEBUG=1;PX_CHECKED=1;${NVTX_FLAG};PX_SUPPORT_PVD=1;${PX_SUPPORT_OMNI_PVD_FLAG}" CACHE INTERNAL "Debug PhysX preprocessor definitions")
SET(PHYSX_LINUX_CHECKED_COMPILE_DEFS "NDEBUG;PX_CHECKED=1;${NVTX_FLAG};PX_SUPPORT_PVD=1;${PX_SUPPORT_OMNI_PVD_FLAG}" CACHE INTERNAL "Checked PhysX preprocessor definitions")
SET(PHYSX_LINUX_PROFILE_COMPILE_DEFS "NDEBUG;PX_PROFILE=1;${NVTX_FLAG};PX_SUPPORT_PVD=1;${PX_SUPPORT_OMNI_PVD_FLAG}" CACHE INTERNAL "Profile PhysX preprocessor definitions")
SET(PHYSX_LINUX_RELEASE_COMPILE_DEFS "NDEBUG;PX_SUPPORT_PVD=0;PX_SUPPORT_OMNI_PVD=0" CACHE INTERNAL "Release PhysX preprocessor definitions")
# IF(PUBLIC_RELEASE)
# IF(NOT PHYSX_PHYSXGPU_PATH)
# SET(PHYSX_PHYSXGPU_PATH "$ENV{PM_PhysXGpu_PATH}/bin" CACHE INTERNAL "PhysXGpu copy path")
# ENDIF()
# IF(NOT GPU_LIB_COPIED)
# IF(CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")
# SET(GPU_LIB_COPIED 1 CACHE INTERNAL "PhysX GPU so files copied")
# FILE(COPY ${PHYSX_PHYSXGPU_PATH}/linux.aarch64/checked/libPhysXGpu_64.so DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_DEBUG})
# FILE(COPY ${PHYSX_PHYSXGPU_PATH}/linux.aarch64/checked/libPhysXGpu_64.so DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_CHECKED})
# FILE(COPY ${PHYSX_PHYSXGPU_PATH}/linux.aarch64/profile/libPhysXGpu_64.so DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_PROFILE})
# FILE(COPY ${PHYSX_PHYSXGPU_PATH}/linux.aarch64/release/libPhysXGpu_64.so DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_RELEASE})
# INSTALL(PROGRAMS ${PHYSX_PHYSXGPU_PATH}/linux.aarch64/$<$<CONFIG:debug>:checked>$<$<CONFIG:release>:release>$<$<CONFIG:checked>:checked>$<$<CONFIG:profile>:profile>/libPhysXGpu_64.so
# DESTINATION $<$<CONFIG:debug>:${PX_ROOT_LIB_DIR}/debug>$<$<CONFIG:release>:${PX_ROOT_LIB_DIR}/release>$<$<CONFIG:checked>:${PX_ROOT_LIB_DIR}/checked>$<$<CONFIG:profile>:${PX_ROOT_LIB_DIR}/profile> OPTIONAL)
# ELSEIF(UNIX)
# SET(GPU_LIB_COPIED 1 CACHE INTERNAL "PhysX GPU so files copied")
# FILE(COPY ${PHYSX_PHYSXGPU_PATH}/linux.x86_64/checked/libPhysXGpu_64.so DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_DEBUG})
# FILE(COPY ${PHYSX_PHYSXGPU_PATH}/linux.x86_64/checked/libPhysXGpu_64.so DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_CHECKED})
# FILE(COPY ${PHYSX_PHYSXGPU_PATH}/linux.x86_64/profile/libPhysXGpu_64.so DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_PROFILE})
# FILE(COPY ${PHYSX_PHYSXGPU_PATH}/linux.x86_64/release/libPhysXGpu_64.so DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_RELEASE})
# INSTALL(PROGRAMS ${PHYSX_PHYSXGPU_PATH}/linux.x86_64/$<$<CONFIG:debug>:checked>$<$<CONFIG:release>:release>$<$<CONFIG:checked>:checked>$<$<CONFIG:profile>:profile>/libPhysXGpu_64.so
# DESTINATION $<$<CONFIG:debug>:${PX_ROOT_LIB_DIR}/debug>$<$<CONFIG:release>:${PX_ROOT_LIB_DIR}/release>$<$<CONFIG:checked>:${PX_ROOT_LIB_DIR}/checked>$<$<CONFIG:profile>:${PX_ROOT_LIB_DIR}/profile> OPTIONAL)
# ENDIF()
# ENDIF()
# ENDIF()
# Include all of the projects
IF(PX_GENERATE_GPU_PROJECTS_ONLY)
INCLUDE(PhysXCommon.cmake)
INCLUDE(PhysXFoundation.cmake)
INCLUDE(LowLevelAABB.cmake)
SET_PROPERTY(TARGET PhysXCommon PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXFoundation PROPERTY FOLDER "PhysX SDK")
ELSE()
INCLUDE(PhysXFoundation.cmake)
INCLUDE(LowLevel.cmake)
INCLUDE(LowLevelAABB.cmake)
INCLUDE(LowLevelDynamics.cmake)
INCLUDE(PhysX.cmake)
INCLUDE(PhysXCharacterKinematic.cmake)
INCLUDE(PhysXCommon.cmake)
INCLUDE(PhysXCooking.cmake)
INCLUDE(PhysXExtensions.cmake)
INCLUDE(PhysXVehicle.cmake)
INCLUDE(SceneQuery.cmake)
INCLUDE(SimulationController.cmake)
INCLUDE(PhysXPvdSDK.cmake)
INCLUDE(PhysXTask.cmake)
# Set folder PhysX SDK to all common SDK source projects
SET_PROPERTY(TARGET PhysX PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXCharacterKinematic PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXCommon PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXCooking PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXExtensions PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXVehicle2 PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET LowLevel PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET LowLevelAABB PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET LowLevelDynamics PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET SceneQuery PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET SimulationController PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXPvdSDK PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXTask PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXFoundation PROPERTY FOLDER "PhysX SDK")
SET(PHYSXDISTRO_LIBS PhysXFoundation PhysX PhysXCharacterKinematic PhysXPvdSDK PhysXCommon PhysXCooking PhysXExtensions PhysXVehicle2)
INSTALL(
TARGETS ${PHYSXDISTRO_LIBS}
EXPORT PhysXSDK
DESTINATION $<$<CONFIG:debug>:${PX_ROOT_LIB_DIR}/debug>$<$<CONFIG:release>:${PX_ROOT_LIB_DIR}/release>$<$<CONFIG:checked>:${PX_ROOT_LIB_DIR}/checked>$<$<CONFIG:profile>:${PX_ROOT_LIB_DIR}/profile>
)
ENDIF()

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@@ -0,0 +1,239 @@
## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions
## are met:
## * Redistributions of source code must retain the above copyright
## notice, this list of conditions and the following disclaimer.
## * Redistributions in binary form must reproduce the above copyright
## notice, this list of conditions and the following disclaimer in the
## documentation and/or other materials provided with the distribution.
## * Neither the name of NVIDIA CORPORATION nor the names of its
## contributors may be used to endorse or promote products derived
## from this software without specific prior written permission.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
##
## Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
OPTION(PX_COPY_EXTERNAL_DLL "Copy external dlls into SDK bin directory" OFF)
OPTION(PX_FLOAT_POINT_PRECISE_MATH "Float point precise math" OFF)
OPTION(PX_USE_NVTX "Enabled NVTX profiling" OFF)
# We define the CXX flags for this CMakeLists and all others that are included afterwards. This is a GLOBAL setting.
# If/when the solutions go standalone (say, visual tests) - those CMakeLists will need to be fixed.
SET(PHYSX_WARNING_DISABLES "/wd4514 /wd4820 /wd4127 /wd4710 /wd4711 /wd4577 /wd4996")
# Cache the CXX flags so the other CMakeLists.txt can use them if needed
IF(PX_FLOAT_POINT_PRECISE_MATH)
SET(PHYSX_FP_MODE "/fp:precise")
ELSE()
SET(PHYSX_FP_MODE "/fp:fast")
ENDIF()
# Common Flags
# PT: changed /Ox to /O2 because "the /Ox compiler option enables only a subset of the speed optimization options enabled by /O2."
# See https://docs.microsoft.com/en-us/cpp/build/reference/ox-full-optimization?view=vs-2019
SET(PHYSX_COMMON_FLAGS "/std:c++14 /d2Zi+ /MP /WX /W4 /GF /GS- /Gd ${PHYSX_FP_MODE} /Oy ${PHYSX_WARNING_DISABLES}")
SET(PHYSX_COMMON_FLAGS_DEBUG "/Od ${WINCRT_DEBUG} /RTCu /Zi")
SET(PHYSX_COMMON_FLAGS_CHECKED "/O2 ${WINCRT_NDEBUG} /Zi")
SET(PHYSX_COMMON_FLAGS_PROFILE "/O2 ${WINCRT_NDEBUG} /Zi")
SET(PHYSX_COMMON_FLAGS_RELEASE "/O2 ${WINCRT_NDEBUG} /Zi")
# C++ Specific Flags
IF(CMAKE_CL_64)
SET(PHYSX_CXX_FLAGS "${PHYSX_COMMON_FLAGS} /GR-" CACHE INTERNAL "PhysX CXX")
ELSE()
SET(PHYSX_CXX_FLAGS "/arch:SSE2 ${PHYSX_COMMON_FLAGS} /GR-" CACHE INTERNAL "PhysX CXX")
ENDIF()
# C Flags
IF(CMAKE_CL_64)
SET(PHYSX_C_FLAGS "${PHYSX_COMMON_FLAGS}" CACHE INTERNAL "PhysX C")
ELSE()
SET(PHYSX_C_FLAGS "/arch:SSE2 ${PHYSX_COMMON_FLAGS}" CACHE INTERNAL "PhysX C")
ENDIF()
SET(PHYSX_CXX_FLAGS_DEBUG "${PHYSX_COMMON_FLAGS_DEBUG}" CACHE INTERNAL "PhysX Debug CXX Flags")
SET(PHYSX_CXX_FLAGS_CHECKED "${PHYSX_COMMON_FLAGS_CHECKED}" CACHE INTERNAL "PhysX Checked CXX Flags")
SET(PHYSX_CXX_FLAGS_PROFILE "${PHYSX_COMMON_FLAGS_PROFILE}" CACHE INTERNAL "PhysX Profile CXX Flags")
SET(PHYSX_CXX_FLAGS_RELEASE "${PHYSX_COMMON_FLAGS_RELEASE}" CACHE INTERNAL "PhysX Release CXX Flags")
SET(PHYSX_C_FLAGS_DEBUG "${PHYSX_COMMON_FLAGS_DEBUG}" CACHE INTERNAL "PhysX Debug C Flags")
SET(PHYSX_C_FLAGS_CHECKED "${PHYSX_COMMON_FLAGS_CHECKED}" CACHE INTERNAL "PhysX Checked C Flags")
SET(PHYSX_C_FLAGS_PROFILE "${PHYSX_COMMON_FLAGS_PROFILE}" CACHE INTERNAL "PhysX Profile C Flags")
SET(PHYSX_C_FLAGS_RELEASE "${PHYSX_COMMON_FLAGS_RELEASE}" CACHE INTERNAL "PhysX Release C Flags")
IF(PUBLIC_RELEASE)
SET(PUBLIC_RELEASE_FLAG "PX_PUBLIC_RELEASE=1")
ELSE()
SET(PUBLIC_RELEASE_FLAG "PX_PUBLIC_RELEASE=0")
ENDIF()
# cache lib type defs
IF(PX_GENERATE_STATIC_LIBRARIES)
SET(PHYSX_LIBTYPE_DEFS "PX_PHYSX_STATIC_LIB;" CACHE INTERNAL "PhysX lib type defs")
ENDIF()
# These flags are local to the directory the CMakeLists.txt is in, so don't get carried over to OTHER CMakeLists.txt (thus the CACHE variables above)
SET(CMAKE_CXX_FLAGS ${PHYSX_CXX_FLAGS})
SET(CMAKE_CXX_FLAGS_DEBUG ${PHYSX_CXX_FLAGS_DEBUG})
SET(CMAKE_CXX_FLAGS_CHECKED ${PHYSX_CXX_FLAGS_CHECKED})
SET(CMAKE_CXX_FLAGS_PROFILE ${PHYSX_CXX_FLAGS_PROFILE})
SET(CMAKE_CXX_FLAGS_RELEASE ${PHYSX_CXX_FLAGS_RELEASE})
# Build PDBs for all configurations
SET(CMAKE_SHARED_LINKER_FLAGS "/DEBUG /INCREMENTAL:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG "/DEBUG /INCREMENTAL:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_CHECKED "/DEBUG /INCREMENTAL:NO /OPT:REF")
SET(CMAKE_SHARED_LINKER_FLAGS_PROFILE "/DEBUG /INCREMENTAL:NO /OPT:REF")
SET(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/DEBUG /INCREMENTAL:NO /OPT:REF")
IF(CMAKE_CL_64)
SET(WIN64_FLAG "WIN64")
ENDIF(CMAKE_CL_64)
IF(PX_SCALAR_MATH)
SET(SCALAR_MATH_FLAG "PX_SIMD_DISABLED")
ENDIF()
# Controls PX_NVTX for all projects
IF(PX_USE_NVTX)
SET(NVTX_FLAG "PX_NVTX=1")
ELSE()
SET(NVTX_FLAG "PX_NVTX=0")
ENDIF()
IF(NOT PX_GENERATE_GPU_PROJECTS_ONLY AND NOT PX_GENERATE_GPU_PROJECTS)
# CMake automatically adds the appropriate prefix (/D for MSVC) when the definition
# is added to the target via target_compile_definitions or add_definitions
SET(DISABLE_CUDA_DEF "DISABLE_CUDA_PHYSX")
ENDIF()
# Now set PHYSX_WINDOWS_COMPILE_DEFS including the additional definition if applicable.
SET(PHYSX_WINDOWS_COMPILE_DEFS "WIN32;${WIN64_FLAG};${SCALAR_MATH_FLAG};_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_WINSOCK_DEPRECATED_NO_WARNINGS;${PHYSX_AUTOBUILD};${PUBLIC_RELEASE_FLAG};${DISABLE_CUDA_DEF}"
CACHE INTERNAL "Base PhysX preprocessor definitions")
IF(CMAKE_CL_64)
SET(PX_SUPPORT_OMNI_PVD_FLAG "PX_SUPPORT_OMNI_PVD=1")
ELSE()
SET(PX_SUPPORT_OMNI_PVD_FLAG "PX_SUPPORT_OMNI_PVD=0")
ENDIF()
SET(PHYSX_WINDOWS_DEBUG_COMPILE_DEFS "PX_DEBUG=1;PX_CHECKED=1;${NVTX_FLAG};PX_SUPPORT_PVD=1;${PX_SUPPORT_OMNI_PVD_FLAG}" CACHE INTERNAL "Debug PhysX preprocessor definitions")
SET(PHYSX_WINDOWS_CHECKED_COMPILE_DEFS "PX_CHECKED=1;${NVTX_FLAG};PX_SUPPORT_PVD=1;${PX_SUPPORT_OMNI_PVD_FLAG}" CACHE INTERNAL "Checked PhysX preprocessor definitions")
SET(PHYSX_WINDOWS_PROFILE_COMPILE_DEFS "PX_PROFILE=1;${NVTX_FLAG};PX_SUPPORT_PVD=1;${PX_SUPPORT_OMNI_PVD_FLAG}" CACHE INTERNAL "Profile PhysX preprocessor definitions")
SET(PHYSX_WINDOWS_RELEASE_COMPILE_DEFS "PX_SUPPORT_PVD=0;PX_SUPPORT_OMNI_PVD=0" CACHE INTERNAL "Release PhysX preprocessor definitions")
# copy the external dlls
IF(PX_COPY_EXTERNAL_DLL OR PUBLIC_RELEASE)
IF(NOT PHYSX_SLN_PHYSXDEVICE_PATH)
SET(PHYSX_SLN_PHYSXDEVICE_PATH "$ENV{PM_PhysXDevice_PATH}/bin/x86/" CACHE INTERNAL "PhysX device copy path")
ENDIF()
IF(NOT PHYSX_SLN_FREEGLUT_PATH)
SET(PHYSX_SLN_FREEGLUT_PATH "$ENV{PM_freeglut_PATH}/bin/" CACHE INTERNAL "PhysX freeglut copy path")
ENDIF()
IF(CMAKE_CL_64)
IF(NOT PUBLIC_RELEASE)
FILE(COPY ${PHYSX_SLN_PHYSXDEVICE_PATH}/PhysXDevice64.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_DEBUG})
FILE(COPY ${PHYSX_SLN_PHYSXDEVICE_PATH}/PhysXDevice64.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_PROFILE})
FILE(COPY ${PHYSX_SLN_PHYSXDEVICE_PATH}/PhysXDevice64.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_RELEASE})
FILE(COPY ${PHYSX_SLN_PHYSXDEVICE_PATH}/PhysXDevice64.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_CHECKED})
ENDIF()
FILE(COPY ${PHYSX_SLN_FREEGLUT_PATH}/win64/freeglutd.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_DEBUG})
FILE(COPY ${PHYSX_SLN_FREEGLUT_PATH}/win64/freeglut.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_PROFILE})
FILE(COPY ${PHYSX_SLN_FREEGLUT_PATH}/win64/freeglut.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_RELEASE})
FILE(COPY ${PHYSX_SLN_FREEGLUT_PATH}/win64/freeglut.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_CHECKED})
# ELSE()
# FILE(COPY ${PHYSX_SLN_PHYSXDEVICE_PATH}/PhysXDevice.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_DEBUG})
# FILE(COPY ${PHYSX_SLN_PHYSXDEVICE_PATH}/PhysXDevice.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_PROFILE})
# FILE(COPY ${PHYSX_SLN_PHYSXDEVICE_PATH}/PhysXDevice.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_RELEASE})
# FILE(COPY ${PHYSX_SLN_PHYSXDEVICE_PATH}/PhysXDevice.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_CHECKED})
ENDIF()
ENDIF()
# for public release we copy the dlls for GPU other platforms so we dont keep duplicates around the repository
# IF(PUBLIC_RELEASE)
# IF(NOT PHYSX_SLN_PHYSXGPU_PATH)
# SET(PHYSX_SLN_PHYSXGPU_PATH "$ENV{PM_PhysXGpu_PATH}/bin/" CACHE INTERNAL "PhysXGpu copy path")
# ENDIF()
# IF(NOT GPU_DLL_COPIED)
# SET(GPU_DLL_COPIED 1 CACHE INTERNAL "PhysX GPU dlls copied")
# IF(CMAKE_CL_64)
# FILE(COPY ${PHYSX_SLN_PHYSXGPU_PATH}/win.x86_64.vc142.mt/checked/PhysXGpu_64.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_CHECKED})
# FILE(COPY ${PHYSX_SLN_PHYSXGPU_PATH}/win.x86_64.vc142.mt/profile/PhysXGpu_64.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_PROFILE})
# FILE(COPY ${PHYSX_SLN_PHYSXGPU_PATH}/win.x86_64.vc142.mt/release/PhysXGpu_64.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_RELEASE})
# FILE(COPY ${PHYSX_SLN_PHYSXGPU_PATH}/win.x86_64.vc142.mt/checked/PhysXGpu_64.dll DESTINATION ${PX_EXE_OUTPUT_DIRECTORY_DEBUG})
# ENDIF()
# ENDIF()
# ENDIF()
# Include all of the projects
IF(PX_GENERATE_GPU_PROJECTS_ONLY)
INCLUDE(PhysXFoundation.cmake)
INCLUDE(PhysXCommon.cmake)
INCLUDE(LowLevelAABB.cmake)
SET_PROPERTY(TARGET PhysXFoundation PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXCommon PROPERTY FOLDER "PhysX SDK")
ELSE()
INCLUDE(PhysXFoundation.cmake)
INCLUDE(LowLevel.cmake)
INCLUDE(LowLevelAABB.cmake)
INCLUDE(LowLevelDynamics.cmake)
INCLUDE(PhysX.cmake)
INCLUDE(PhysXCharacterKinematic.cmake)
INCLUDE(PhysXCommon.cmake)
INCLUDE(PhysXCooking.cmake)
INCLUDE(PhysXExtensions.cmake)
INCLUDE(PhysXVehicle.cmake)
INCLUDE(SceneQuery.cmake)
INCLUDE(SimulationController.cmake)
INCLUDE(PhysXPvdSDK.cmake)
INCLUDE(PhysXTask.cmake)
# Set folder PhysX SDK to all common SDK source projects
SET_PROPERTY(TARGET PhysX PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXCharacterKinematic PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXCommon PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXCooking PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXExtensions PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXVehicle2 PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET LowLevel PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET LowLevelAABB PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET LowLevelDynamics PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET SceneQuery PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET SimulationController PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXPvdSDK PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXTask PROPERTY FOLDER "PhysX SDK")
SET_PROPERTY(TARGET PhysXFoundation PROPERTY FOLDER "PhysX SDK")
IF(PX_GENERATE_STATIC_LIBRARIES)
SET(PHYSXDISTRO_LIBS PhysXFoundation PhysX PhysXCharacterKinematic PhysXPvdSDK PhysXCommon PhysXCooking PhysXExtensions PhysXVehicle2)
ELSE()
SET(PHYSXDISTRO_LIBS PhysXFoundation PhysX PhysXCharacterKinematic PhysXPvdSDK PhysXCommon PhysXCooking PhysXExtensions PhysXVehicle2 PhysXTask)
ENDIF()
INSTALL(
TARGETS ${PHYSXDISTRO_LIBS}
EXPORT PhysXSDK
DESTINATION $<$<CONFIG:debug>:${PX_ROOT_LIB_DIR}/debug>$<$<CONFIG:release>:${PX_ROOT_LIB_DIR}/release>$<$<CONFIG:checked>:${PX_ROOT_LIB_DIR}/checked>$<$<CONFIG:profile>:${PX_ROOT_LIB_DIR}/profile>
)
ENDIF()
IF(PX_GENERATE_STATIC_LIBRARIES)
STRING(APPEND HEADER_CONTENT "#define PX_PHYSX_STATIC_LIB\n")
ENDIF()

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@@ -0,0 +1,108 @@
## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions
## are met:
## * Redistributions of source code must retain the above copyright
## notice, this list of conditions and the following disclaimer.
## * Redistributions in binary form must reproduce the above copyright
## notice, this list of conditions and the following disclaimer in the
## documentation and/or other materials provided with the distribution.
## * Neither the name of NVIDIA CORPORATION nor the names of its
## contributors may be used to endorse or promote products derived
## from this software without specific prior written permission.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
##
## Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
cmake_minimum_required(VERSION 3.16)
# PROJECT(CUDA) will enable building CUDA files ( .cu )
PROJECT(PhysX C CXX CUDA)
IF(DEFINED ENV{PM_winsdk_PATH} AND NOT "$ENV{PM_winsdk_PATH}" STREQUAL "" AND DEFINED ENV{PM_msvc_PATH} AND NOT "$ENV{PM_msvc_PATH}" STREQUAL "")
SET(CMAKE_VS_SDK_INCLUDE_DIRECTORIES "$ENV{PM_winsdk_PATH}/include/ucrt;$ENV{PM_winsdk_PATH}/include/um;$ENV{PM_winsdk_PATH}/include/shared")
SET(CMAKE_VS_SDK_LIBRARY_DIRECTORIES "$ENV{PM_winsdk_PATH}/lib/ucrt/x64;$ENV{PM_winsdk_PATH}/lib/um/x64;$ENV{VCToolsInstallDir}/lib/x64;$ENV{VCToolsInstallDir}/atlmfc/lib/x64")
ENDIF()
OPTION(PX_GENERATE_GPU_STATIC_LIBRARIES "Generate PhysXGPU static libraries" OFF)
OPTION(PX_GENERATE_GPU_REDUCED_ARCHITECTURES "Generate only a reduced number of GPU architectures for faster compilation" OFF)
CMAKE_POLICY(SET CMP0057 NEW) # Enable IN_LIST
# This is required to be defined by external callers!
IF(NOT DEFINED PHYSX_ROOT_DIR)
MESSAGE(FATAL_ERROR "PHYSX_ROOT_DIR variable wasn't set.")
ENDIF()
IF(NOT EXISTS ${PHYSX_ROOT_DIR})
MESSAGE(FATAL_ERROR "PHYSX_ROOT_DIR variable was invalid.")
ENDIF()
INCLUDE(NvidiaBuildOptions)
INCLUDE(SetCudaArch)
SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
IF(CMAKE_CONFIGURATION_TYPES)
SET(CMAKE_CONFIGURATION_TYPES debug checked profile release)
SET(CMAKE_CONFIGURATION_TYPES "${CMAKE_CONFIGURATION_TYPES}" CACHE STRING
"Reset config to what we need"
FORCE)
# Need to define these at least once.
SET(CMAKE_SHARED_LINKER_FLAGS_CHECKED "/DEBUG")
SET(CMAKE_SHARED_LINKER_FLAGS_PROFILE "/DEBUG")
SET(CMAKE_EXE_LINKER_FLAGS_PROFILE "/DEBUG")
SET(CMAKE_EXE_LINKER_FLAGS_CHECKED "/DEBUG")
ENDIF()
SET(PROJECT_CMAKE_FILES_DIR source/compiler/cmakegpu)
SET(PLATFORM_CMAKELISTS ${PHYSX_ROOT_DIR}/${PROJECT_CMAKE_FILES_DIR}/${TARGET_BUILD_PLATFORM}/CMakeLists.txt)
IF(NOT EXISTS ${PLATFORM_CMAKELISTS})
MESSAGE(FATAL_ERROR "Unable to find platform CMakeLists.txt for ${TARGET_BUILD_PLATFORM} at ${PLATFORM_CMAKELISTS}")
ENDIF()
SET(SOURCE_DISTRO_FILE_LIST "")
# CUDA Flags that are common to all platforms:
# Note: We need to compile to sass for all architectures we want to support.
# However, to enable forward compatibility with new architectures,
# we need to compile ptx for the latest arch supported by the cuda toolkit.
# This will allow the jit compiler in the driver to compile ptx to sass of the newer arch.
# No need to set --generate-code=arch=compute_75,code=[compute_75,sm_75]
# since that's the default set in: compiler\internal\CMakeLists.txt (using CMAKE_CUDA_ARCHITECTURES)
# see policy CMP0104
IF(PX_GENERATE_GPU_REDUCED_ARCHITECTURES)
GENERATE_ARCH_CODE_LIST(SASS "80,86,89,90,100,120" PTX "120")
ELSE()
# Volta is the minimum compute arch required because NGC supports V100
GENERATE_ARCH_CODE_LIST(SASS "70,80,86,89,90,100,120" PTX "120")
ENDIF()
# Force response files off because clangd does not parse them
set(CMAKE_CUDA_USE_RESPONSE_FILE_FOR_INCLUDES 0)
set(CMAKE_CUDA_USE_RESPONSE_FILE_FOR_LIBRARIES 0)
set(CMAKE_CUDA_USE_RESPONSE_FILE_FOR_OBJECTS 0)
# Cuda setup that is the same for all platforms and sub-projects
SET(PHYSX_CUDA_FLAGS "${CMAKE_CUDA_FLAGS} -Werror=all-warnings -use_fast_math -ftz=true -prec-div=false -prec-sqrt=false -t0 -D_CONSOLE" CACHE INTERNAL "PhysX CUDA")
# Include the platform specific CMakeLists (The other CUDA flags that are specific to each platform are defined there)
INCLUDE(${PHYSX_ROOT_DIR}/${PROJECT_CMAKE_FILES_DIR}/${TARGET_BUILD_PLATFORM}/CMakeLists.txt)
IF(PX_GENERATE_SOURCE_DISTRO)
FOREACH(FILE_NAME ${SOURCE_DISTRO_FILE_LIST})
FILE(APPEND "${CMAKE_CURRENT_BINARY_DIR}/source_distro_list.txt" "${FILE_NAME}\n")
ENDFOREACH()
ENDIF()

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## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions
## are met:
## * Redistributions of source code must retain the above copyright
## notice, this list of conditions and the following disclaimer.
## * Redistributions in binary form must reproduce the above copyright
## notice, this list of conditions and the following disclaimer in the
## documentation and/or other materials provided with the distribution.
## * Neither the name of NVIDIA CORPORATION nor the names of its
## contributors may be used to endorse or promote products derived
## from this software without specific prior written permission.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
##
## Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
IF(NOT DEFINED PHYSX_LINUX_COMPILE_DEFS)
MESSAGE(FATAL ERROR "Snippets uses the PhysX compile defs, and they're not defined when they need to be.")
ENDIF()
IF (NOT DEFINED PHYSX_CXX_FLAGS)
MESSAGE(FATAL ERROR "Snippets uses the PhysX CXX flags, and they're not defined when they need to be.")
ENDIF()
# Get the CXX Flags from the Cached variables set by the PhysX CMakeLists
SET(CMAKE_CXX_FLAGS "${PHYSX_CXX_FLAGS}")
SET(CMAKE_CXX_FLAGS_DEBUG "${PHYSX_CXX_FLAGS_DEBUG}")
SET(CMAKE_CXX_FLAGS_CHECKED ${PHYSX_CXX_FLAGS_CHECKED})
SET(CMAKE_CXX_FLAGS_PROFILE ${PHYSX_CXX_FLAGS_PROFILE})
SET(CMAKE_CXX_FLAGS_RELEASE ${PHYSX_CXX_FLAGS_RELEASE})
# CUDA flags specific to Linux:
IF(CMAKE_SYSTEM_PROCESSOR STREQUAL "aarch64")
SET(MSSE2_OPTIONS "")
# Add the diagnostic suppression flag specifically for aarch64
SET(AARCH64_DIAG_SUPPRESS_FLAGS "-diag-suppress 20054")
ELSE()
SET(MSSE2_OPTIONS "-msse2,-mfpmath=sse,-m64,")
SET(AARCH64_DIAG_SUPPRESS_FLAGS "")
ENDIF()
# CUDA flags specific to linux:
SET(CUDA_SUPPRESS_WARNINGS "-Wno-unused-function -Wno-inconsistent-missing-override -Wno-parentheses -Wno-unknown-warning-option")
SET(PHYSX_CUDA_FLAGS "${PHYSX_CUDA_FLAGS} ${CUDA_SUPPRESS_WARNINGS} ${AARCH64_DIAG_SUPPRESS_FLAGS}")
SET(PHYSX_CUDA_FLAGS_DEBUG "${CUDA_DEBUG_FLAG} --compiler-options=-Wall,-O3,-fPIC,${MSSE2_OPTIONS}-fvisibility=hidden -G -g" CACHE INTERNAL "PhysX Debug CUDA Flags")
SET(PHYSX_CUDA_FLAGS_CHECKED "${CUDA_NDEBUG_FLAG} -lineinfo --compiler-options=-Wall,-O3,-fPIC,${MSSE2_OPTIONS}-fvisibility=hidden" CACHE INTERNAL "PhysX Checked CUDA Flags")
SET(PHYSX_CUDA_FLAGS_PROFILE "${CUDA_NDEBUG_FLAG} -lineinfo --compiler-options=-Wall,-O3,-fPIC,${MSSE2_OPTIONS}-fvisibility=hidden" CACHE INTERNAL "PhysX Profile CUDA Flags")
SET(PHYSX_CUDA_FLAGS_RELEASE "${CUDA_NDEBUG_FLAG} -lineinfo --compiler-options=-Wall,-O3,-fPIC,${MSSE2_OPTIONS}-fvisibility=hidden" CACHE INTERNAL "PhysX Release CUDA Flags")
# These flags are local to the directory the CMakeLists.txt is in, so don't get carried over to OTHER CMakeLists.txt (thus the CACHE variables above)
SET(CMAKE_CUDA_FLAGS ${PHYSX_CUDA_FLAGS})
SET(CMAKE_CUDA_FLAGS_DEBUG ${PHYSX_CUDA_FLAGS_DEBUG})
SET(CMAKE_CUDA_FLAGS_CHECKED ${PHYSX_CUDA_FLAGS_CHECKED})
SET(CMAKE_CUDA_FLAGS_PROFILE ${PHYSX_CUDA_FLAGS_PROFILE})
SET(CMAKE_CUDA_FLAGS_RELEASE ${PHYSX_CUDA_FLAGS_RELEASE})
# SET(GENERATED_GPU_CUDA_FILES "")
# Include all of the projects
INCLUDE(PhysXBroadphaseGpu.cmake)
INCLUDE(PhysXCommonGpu.cmake)
INCLUDE(PhysXNarrowphaseGpu.cmake)
INCLUDE(PhysXSimulationControllerGpu.cmake)
INCLUDE(PhysXSolverGpu.cmake)
INCLUDE(PhysXCudaContextManager.cmake)
INCLUDE(PhysXArticulationGpu.cmake)
INCLUDE(PhysXGpuDependencies.cmake)
INCLUDE(PhysXGpu.cmake) # must be last
SET_PROPERTY(TARGET PhysXBroadphaseGpu PROPERTY FOLDER "PhysX SDK/GPU")
SET_PROPERTY(TARGET PhysXCommonGpu PROPERTY FOLDER "PhysX SDK/GPU")
SET_PROPERTY(TARGET PhysXNarrowphaseGpu PROPERTY FOLDER "PhysX SDK/GPU")
SET_PROPERTY(TARGET PhysXSimulationControllerGpu PROPERTY FOLDER "PhysX SDK/GPU")
SET_PROPERTY(TARGET PhysXArticulationGpu PROPERTY FOLDER "PhysX SDK/GPU")
SET_PROPERTY(TARGET PhysXSolverGpu PROPERTY FOLDER "PhysX SDK/GPU")
SET_PROPERTY(TARGET PhysXGpuDependencies PROPERTY FOLDER "PhysX SDK/GPU")
SET_PROPERTY(TARGET PhysXGpu PROPERTY FOLDER "PhysX SDK/GPU")
SET_PROPERTY(TARGET PhysXCudaContextManager PROPERTY FOLDER "PhysX SDK/GPU")
SET(PHYSXDISTRO_LIBS PhysXGpu)
INSTALL(
TARGETS ${PHYSXDISTRO_LIBS}
EXPORT PhysXSDK
DESTINATION $<$<CONFIG:debug>:${PX_ROOT_LIB_DIR}/debug>$<$<CONFIG:release>:${PX_ROOT_LIB_DIR}/release>$<$<CONFIG:checked>:${PX_ROOT_LIB_DIR}/checked>$<$<CONFIG:profile>:${PX_ROOT_LIB_DIR}/profile>
)

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@@ -0,0 +1,109 @@
## Redistribution and use in source and binary forms, with or without
## modification, are permitted provided that the following conditions
## are met:
## * Redistributions of source code must retain the above copyright
## notice, this list of conditions and the following disclaimer.
## * Redistributions in binary form must reproduce the above copyright
## notice, this list of conditions and the following disclaimer in the
## documentation and/or other materials provided with the distribution.
## * Neither the name of NVIDIA CORPORATION nor the names of its
## contributors may be used to endorse or promote products derived
## from this software without specific prior written permission.
##
## THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
## EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
## IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
## PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
## CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
## EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
## PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
## PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
## OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
## (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
## OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
##
## Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
IF(NOT DEFINED PHYSX_WINDOWS_COMPILE_DEFS)
MESSAGE(FATAL ERROR "PHYSXGPU uses the PhysX compile defs, and they're not defined when they need to be.")
ENDIF()
IF (NOT DEFINED PHYSX_CXX_FLAGS)
MESSAGE(FATAL ERROR "PHYSXGPU uses the PhysX CXX flags, and they're not defined when they need to be.")
ENDIF()
# Get the CXX Flags from the Cached variables set by the PhysX CMakeLists
SET(CMAKE_CXX_FLAGS "${PHYSX_CXX_FLAGS}")
SET(CMAKE_CXX_FLAGS_DEBUG ${PHYSX_CXX_FLAGS_DEBUG})
SET(CMAKE_CXX_FLAGS_CHECKED ${PHYSX_CXX_FLAGS_CHECKED})
SET(CMAKE_CXX_FLAGS_PROFILE ${PHYSX_CXX_FLAGS_PROFILE})
SET(CMAKE_CXX_FLAGS_RELEASE ${PHYSX_CXX_FLAGS_RELEASE})
# Get the CXX Flags from the Cached variables set by the PhysX CMakeLists
SET(CMAKE_C_FLAGS "${PHYSX_C_FLAGS}")
SET(CMAKE_C_FLAGS_DEBUG ${PHYSX_C_FLAGS_DEBUG})
SET(CMAKE_C_FLAGS_CHECKED ${PHYSX_C_FLAGS_CHECKED})
SET(CMAKE_C_FLAGS_PROFILE ${PHYSX_C_FLAGS_PROFILE})
SET(CMAKE_C_FLAGS_RELEASE ${PHYSX_C_FLAGS_RELEASE})
# CUDA flags specific to windows:
SET(CUDA_SUPPRESS_WARNINGS "-Xptxas -w -ftemplate-backtrace-limit=2")
SET(PHYSX_CUDA_FLAGS "${PHYSX_CUDA_FLAGS} -D_WIN32_WINNT=0x0601 ${CUDA_SUPPRESS_WARNINGS}")
# Build debug info for all configurations
SET(PHYSX_CUDA_FLAGS_DEBUG "${CUDA_DEBUG_FLAG} --compiler-options=/W4,/nologo,/Zi,/Od,/RTC1,/wd4505,/wd4459,/wd4324,/wd4244 -G -g" CACHE INTERNAL "PhysX Debug CUDA Flags")
SET(PHYSX_CUDA_FLAGS_CHECKED "${CUDA_NDEBUG_FLAG} -lineinfo --compiler-options=/W4,/nologo,/Ot,/Ox,/Zi,/wd4505,/wd4459,/wd4324,/wd4244" CACHE INTERNAL "PhysX Checked CUDA Flags")
SET(PHYSX_CUDA_FLAGS_PROFILE "${CUDA_NDEBUG_FLAG} -lineinfo --compiler-options=/W4,/nologo,/Ot,/Ox,/Zi,/wd4505,/wd4459,/wd4324,/wd4244" CACHE INTERNAL "PhysX Profile CUDA Flags")
SET(PHYSX_CUDA_FLAGS_RELEASE "${CUDA_NDEBUG_FLAG} -lineinfo --compiler-options=/W4,/nologo,/Ot,/Ox,/Zi,/wd4505,/wd4459,/wd4324,/wd4244" CACHE INTERNAL "PhysX Release CUDA Flags")
# These flags are local to the directory the CMakeLists.txt is in, so don't get carried over to OTHER CMakeLists.txt (thus the CACHE variables above)
SET(CMAKE_CUDA_FLAGS ${PHYSX_CUDA_FLAGS})
SET(CMAKE_CUDA_FLAGS_DEBUG ${PHYSX_CUDA_FLAGS_DEBUG})
SET(CMAKE_CUDA_FLAGS_CHECKED ${PHYSX_CUDA_FLAGS_CHECKED})
SET(CMAKE_CUDA_FLAGS_PROFILE ${PHYSX_CUDA_FLAGS_PROFILE})
SET(CMAKE_CUDA_FLAGS_RELEASE ${PHYSX_CUDA_FLAGS_RELEASE})
IF(PX_GENERATE_GPU_STATIC_LIBRARIES)
SET(PHYSXGPU_LIBTYPE_DEFS "PX_PHYSX_GPU_STATIC;" CACHE INTERNAL "PhysX GPU lib type defs")
ENDIF()
# Build PDBs for all configurations
SET(CMAKE_SHARED_LINKER_FLAGS "/DEBUG /INCREMENTAL:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_DEBUG "/DEBUG /INCREMENTAL:NO")
SET(CMAKE_SHARED_LINKER_FLAGS_CHECKED "/DEBUG /INCREMENTAL:NO /OPT:REF")
SET(CMAKE_SHARED_LINKER_FLAGS_PROFILE "/DEBUG /INCREMENTAL:NO /OPT:REF")
SET(CMAKE_SHARED_LINKER_FLAGS_RELEASE "/DEBUG /INCREMENTAL:NO /OPT:REF")
# SET(GENERATED_GPU_CUDA_FILES "")
# Include all of the GPU projects
INCLUDE(PhysXBroadphaseGpu.cmake)
INCLUDE(PhysXCommonGpu.cmake)
INCLUDE(PhysXNarrowphaseGpu.cmake)
INCLUDE(PhysXSimulationControllerGpu.cmake)
INCLUDE(PhysXSolverGpu.cmake)
INCLUDE(PhysXCudaContextManager.cmake)
INCLUDE(PhysXArticulationGpu.cmake)
INCLUDE(PhysXGpuDependencies.cmake)
INCLUDE(PhysXGpu.cmake) # must be the last PhysXGPU
SET_PROPERTY(TARGET PhysXBroadphaseGpu PROPERTY FOLDER "PhysX SDK/GPU")
SET_PROPERTY(TARGET PhysXCommonGpu PROPERTY FOLDER "PhysX SDK/GPU")
SET_PROPERTY(TARGET PhysXNarrowphaseGpu PROPERTY FOLDER "PhysX SDK/GPU")
SET_PROPERTY(TARGET PhysXSimulationControllerGpu PROPERTY FOLDER "PhysX SDK/GPU")
SET_PROPERTY(TARGET PhysXArticulationGpu PROPERTY FOLDER "PhysX SDK/GPU")
SET_PROPERTY(TARGET PhysXSolverGpu PROPERTY FOLDER "PhysX SDK/GPU")
SET_PROPERTY(TARGET PhysXGpuDependencies PROPERTY FOLDER "PhysX SDK/GPU")
SET_PROPERTY(TARGET PhysXGpu PROPERTY FOLDER "PhysX SDK/GPU")
SET_PROPERTY(TARGET PhysXCudaContextManager PROPERTY FOLDER "PhysX SDK/GPU")
SET(PHYSXDISTRO_LIBS PhysXGpu)
INSTALL(
TARGETS ${PHYSXDISTRO_LIBS}
EXPORT PhysXSDK
DESTINATION $<$<CONFIG:debug>:${PX_ROOT_LIB_DIR}/debug>$<$<CONFIG:release>:${PX_ROOT_LIB_DIR}/release>$<$<CONFIG:checked>:${PX_ROOT_LIB_DIR}/checked>$<$<CONFIG:profile>:${PX_ROOT_LIB_DIR}/profile>
)

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@@ -0,0 +1,90 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "windows.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""windows.h""\r\r\r\0"
END
3 TEXTINCLUDE
BEGIN
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION RC_PHYSX_VER
PRODUCTVERSION RC_PHYSX_VER
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", RC_COMPANY_NAME_STR
VALUE "FileDescription", "PhysX " RC_PTR_STR "bit Dynamic Link Library"
VALUE "FileVersion", RC_PHYSX_VER_STR
VALUE "InternalName", "PhysX_" RC_PTR_STR
VALUE "LegalCopyright", RC_LEGAL_COPYRIGHT_STR
VALUE "OriginalFilename", "PhysX_" RC_PTR_STR ".dll"
VALUE "ProductName", RC_PRODUCT_NAME_STR
VALUE "ProductVersion", RC_PHYSX_VER_STR
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////

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@@ -0,0 +1,90 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "windows.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""windows.h""\r\r\r\0"
END
3 TEXTINCLUDE
BEGIN
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION RC_PHYSX_VER
PRODUCTVERSION RC_PHYSX_VER
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", RC_COMPANY_NAME_STR
VALUE "FileDescription", "PhysXCommon " RC_PTR_STR "bit Dynamic Link Library"
VALUE "FileVersion", RC_PHYSX_VER_STR
VALUE "InternalName", "PhysXCommon_" RC_PTR_STR
VALUE "LegalCopyright", RC_LEGAL_COPYRIGHT_STR
VALUE "OriginalFilename", "PhysXCommon_" RC_PTR_STR ".dll"
VALUE "ProductName", RC_PRODUCT_NAME_STR
VALUE "ProductVersion", RC_PHYSX_VER_STR
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////

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@@ -0,0 +1,91 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "windows.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""windows.h""\r\r\r\0"
END
3 TEXTINCLUDE
BEGIN
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION RC_PHYSX_VER
PRODUCTVERSION RC_PHYSX_VER
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", RC_COMPANY_NAME_STR
VALUE "FileDescription", "PhysXCooking " RC_PTR_STR "bit Dynamic Link Library"
VALUE "FileVersion", RC_PHYSX_VER_STR
VALUE "InternalName", "PhysXCooking_" RC_PTR_STR
VALUE "LegalCopyright", RC_LEGAL_COPYRIGHT_STR
VALUE "OriginalFilename", "PhysXCooking_" RC_PTR_STR ".dll"
VALUE "ProductName", RC_PRODUCT_NAME_STR
VALUE "ProductVersion", RC_PHYSX_VER_STR
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////

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@@ -0,0 +1,89 @@
// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "windows.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#include ""windows.h""\r\r\0"
END
3 TEXTINCLUDE
BEGIN
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION RC_PHYSX_VER
PRODUCTVERSION RC_PHYSX_VER
FILEFLAGSMASK 0x17L
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x4L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904b0"
BEGIN
VALUE "CompanyName", RC_COMPANY_NAME_STR
VALUE "FileDescription", "PhysXGpu " RC_PTR_STR "bit Dynamic Link Library"
VALUE "FileVersion", RC_PHYSX_VER_STR
VALUE "InternalName", "PhysXGpu_" RC_PTR_STR
VALUE "LegalCopyright", RC_LEGAL_COPYRIGHT_STR
VALUE "OriginalFilename", "PhysXGpu_" RC_PTR_STR ".dll"
VALUE "ProductName", RC_PRODUCT_NAME_STR
VALUE "ProductVersion", RC_PHYSX_VER_STR
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1200
END
END
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////

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@@ -0,0 +1,62 @@
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by *.rc files
//
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 101
#define _APS_NEXT_COMMAND_VALUE 40001
#define _APS_NEXT_CONTROL_VALUE 1000
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif
#include "..\..\..\..\include\foundation\PxPhysicsVersion.h"
#define RC_STRINGIFY(x) #x
#define RC_GETSTR(x) RC_STRINGIFY(x)
#define RC_PHYSX_VER PX_PHYSICS_VERSION_MAJOR,PX_PHYSICS_VERSION_MINOR,PX_PHYSICS_VERSION_BUGFIX,0
#define RC_PHYSX_VER_STR RC_GETSTR(PX_PHYSICS_VERSION_MAJOR) "." RC_GETSTR(PX_PHYSICS_VERSION_MINOR) "." RC_GETSTR(PX_PHYSICS_VERSION_BUGFIX) ".0"
#define RC_COMPANY_NAME_STR "NVIDIA Corporation"
#define RC_LEGAL_COPYRIGHT_STR "Copyright (C) 2023 NVIDIA Corporation"
#if defined(_WIN64)
#define RC_PTR_STR "64"
#elif defined(_WIN32)
#define RC_PTR_STR "32"
#endif
#define RC_PRODUCT_NAME_STR "PhysX"