Fix RHI swap chain queue binding and restore minimal GT checks
This commit is contained in:
@@ -66,6 +66,7 @@ private:
|
||||
#if defined(XCENGINE_SUPPORT_D3D12)
|
||||
D3D12DescriptorHeap* mRTVHeap = nullptr;
|
||||
D3D12DescriptorHeap* mDSVHeap = nullptr;
|
||||
D3D12Texture* mDepthStencilTexture = nullptr;
|
||||
std::vector<RHIResourceView*> mRTVs;
|
||||
RHIResourceView* mDSV = nullptr;
|
||||
#endif
|
||||
@@ -73,4 +74,4 @@ private:
|
||||
|
||||
} // namespace Integration
|
||||
} // namespace RHI
|
||||
} // namespace XCEngine
|
||||
} // namespace XCEngine
|
||||
|
||||
Reference in New Issue
Block a user