docs: Fix RHI module documentation discrepancies

Fixed incorrect links in RHI documentation:
- Fixed OpenGL swap-chain docs with wrong references to threading/containers
- Fixed OpenGL texture docs with incorrect buffer/ texture links
- Fixed OpenGL vertex-array docs with wrong threading links
- Fixed OpenGL sampler docs with wrong threading links
- Fixed OpenGL device docs with incorrect swap-chain links
- Fixed fence docs with incorrect command-queue links
- Fixed command-list docs with missing shutdown link
- Fixed get-framebuffer-size.md title mismatch

Added missing documentation:
- Created fence/wait.md
- Created command-list/shutdown.md
- Created swap-chain/resize.md
- Created OpenGL sampler initialize.md, bind.md, unbind.md
This commit is contained in:
2026-03-19 01:07:49 +08:00
parent 452ccd4f8f
commit 2141534995
14 changed files with 156 additions and 21 deletions

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# OpenGLSampler::Bind
```cpp
void Bind(unsigned int unit);
```
绑定采样器到纹理单元。
**参数:**
- `unit` - 纹理单元编号
**复杂度:** O(1)
**示例:**
```cpp
sampler.Bind(0);
```
## 相关文档
- [OpenGLSampler 总览](sampler.md) - 返回类总览

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# OpenGLSampler::Initialize
```cpp
bool Initialize(const OpenGLSamplerDesc& desc);
```
初始化采样器。
**参数:**
- `desc` - 采样器描述符
**返回:** 成功返回 `true`,失败返回 `false`
**复杂度:** O(1)
**示例:**
```cpp
OpenGLSamplerDesc desc;
desc.minFilter = SamplerFilter::LinearMipmapLinear;
desc.magFilter = SamplerFilter::Linear;
desc.wrapS = SamplerWrapMode::Repeat;
desc.wrapT = SamplerWrapMode::Repeat;
sampler.Initialize(desc);
```
## 相关文档
- [OpenGLSampler 总览](sampler.md) - 返回类总览

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| 方法 | 文档 |
|------|------|
| `Initialize` | [详细文档](../../../threading/task-system/initialize.md) |
| `Initialize` | [详细文档](initialize.md) |
| `Shutdown` | [详细文档](../../sampler/shutdown.md) |
| `Bind` | [详细文档](../../shader/bind.md) |
| `Unbind` | [详细文档](../../shader/unbind.md) |
| `Bind` | [详细文档](bind.md) |
| `Unbind` | [详细文档](unbind.md) |
| `GetID` | [详细文档](get-id.md) |
| `GetNativeHandle` | [详细文档](../../sampler/get-native-handle.md) |

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# OpenGLSampler::Unbind
```cpp
void Unbind(unsigned int unit);
```
解绑采样器。
**参数:**
- `unit` - 纹理单元编号
**复杂度:** O(1)
**示例:**
```cpp
sampler.Unbind(0);
```
## 相关文档
- [OpenGLSampler 总览](sampler.md) - 返回类总览