feat(scripting): add field model editing and defaults support

This commit is contained in:
2026-03-28 15:09:42 +08:00
parent 4717b595c4
commit 14c7fd69ec
13 changed files with 2113 additions and 0 deletions

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using XCEngine;
namespace Gameplay
{
public sealed class FieldMetadataProbe : MonoBehaviour
{
public int Health;
public float Speed;
public string Label = string.Empty;
public Vector3 SpawnPoint;
public GameObject Target;
public Quaternion UnsupportedRotation;
public static int SharedCounter;
private bool HiddenFlag = true;
public bool HiddenFlagMirror => HiddenFlag;
}
}