docs: update RHI API docs
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@@ -7,13 +7,21 @@ static D3D12_DEPTH_STENCIL_VIEW_DESC CreateDesc(Format format, D3D12_DSV_DIMENSI
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创建深度模板视图描述(静态方法)。
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**参数:**
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- `format` - 格式
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- `dimension` - 视图维度
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- `format` - 深度模板格式(如 `Format::D32_FLOAT`)
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- `dimension` - 视图维度,默认为 `D3D12_DSV_DIMENSION_TEXTURE2D`
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**返回:** D3D12 深度模板视图描述
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**复杂度:** O(1)
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## 示例
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```cpp
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auto desc = D3D12DepthStencilView::CreateDesc(Format::D32_FLOAT, D3D12_DSV_DIMENSION_TEXTURE2D);
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dsv.Initialize(device, depthBuffer, &desc);
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```
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## 相关文档
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- [D3D12DepthStencilView 总览](depth-stencil-view.md) - 返回类总览
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- [D3D12DepthStencilView 总览](depth-stencil-view.md) - 类总览
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- [Initialize](initialize.md) - 初始化方法
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