docs: update RHI API docs
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# D3D12ConstantBufferView::Shutdown
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```cpp
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void Shutdown();
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```
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关闭常量缓冲区视图,重置内部状态。此方法仅重置描述符句柄和资源指针,**不会**释放底层 D3D12 资源,资源生命周期由外部管理。
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## 复杂度
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O(1)
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## 相关文档
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- [D3D12ConstantBufferView 总览](constant-buffer-view.md)
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- [Initialize](initialize.md)
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