docs: update RHI API docs
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docs/api/rhi/d3d12/common/is-texture-format-supported.md
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# D3D12Common::IsTextureFormatSupported
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```cpp
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inline bool IsTextureFormatSupported(ID3D12Device* device, DXGI_FORMAT format)
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```
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检查指定格式是否支持作为纹理。
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**参数:**
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- `device` - D3D12 设备指针
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- `format` - 要检查的 DXGI 格式
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**返回:** 如果格式支持作为纹理返回 `true`
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**线程安全:** ✅(只读查询)
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**示例:**
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```cpp
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ID3D12Device* device = ...;
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if (IsTextureFormatSupported(device, DXGI_FORMAT_BC1_UNORM)) {
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// 可以创建该格式的纹理
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}
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```
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## 相关文档
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- [D3D12Common 总览](common.md)
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- [CheckFormatSupport](check-format-support.md)
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