docs: update RHI API docs
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docs/api/rhi/d3d12/command-queue/get-native-handle.md
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# D3D12CommandQueue::GetNativeHandle
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```cpp
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void* GetNativeHandle() override { return m_commandQueue.Get(); }
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```
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获取命令队列的原生句柄,用于与底层 D3D12 API 交互。
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**返回:** `void*` 类型的原生指针,实际类型为 `ID3D12CommandQueue*`
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**复杂度:** O(1)
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**注意:** 返回的指针在命令队列销毁后将变为无效。请勿在命令队列销毁后继续使用。
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## 相关文档
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- [D3D12CommandQueue 总览](command-queue.md) - 返回类总览
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- [GetCommandQueue](get-command-queue.md) - 获取类型安全的 D3D12 命令队列指针
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