docs: update RHI API docs
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@@ -4,7 +4,7 @@
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void DispatchIndirect(void* argBuffer, uint64_t alignedByteOffset);
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```
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间接分发计算命令。
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间接分发计算命令,使用存储在缓冲区中的参数执行 `Dispatch` 操作。
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**参数:**
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- `argBuffer` - 参数缓冲区
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@@ -12,6 +12,14 @@ void DispatchIndirect(void* argBuffer, uint64_t alignedByteOffset);
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**复杂度:** O(1)
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**示例:**
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```cpp
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ID3D12Resource* argBuffer = /* 包含 DispatchIndirect 参数的缓冲区 */;
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cmdList.DispatchIndirect(argBuffer, 0);
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```
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## 相关文档
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- [D3D12CommandList 总览](command-list.md) - 返回类总览
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- [Dispatch](dispatch.md) - 直接分发计算任务
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