docs: update RHI API docs
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@@ -4,10 +4,18 @@
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virtual void SetBlendState(const BlendState& state) = 0;
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```
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设置混合状态。
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设置颜色混合状态。控制源颜色和目标颜色如何混合,影响最终输出像素的颜色值。
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**参数:**
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- `state` - 混合状态结构体
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- `state` - 混合状态结构体(包含 alphaToCoverageEnable、independentBlendEnable、renderTargets[] 等)
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**返回:** `void`
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**异常:** 无
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**线程安全:** ❌
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**复杂度:** O(1)
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**示例:**
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@@ -15,9 +23,15 @@ virtual void SetBlendState(const BlendState& state) = 0;
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BlendState blendState;
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blendState.alphaToCoverageEnable = false;
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blendState.independentBlendEnable = false;
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blendState.renderTargets[0].blendEnable = true;
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blendState.renderTargets[0].srcBlend = BlendFactor::SrcAlpha;
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blendState.renderTargets[0].dstBlend = BlendFactor::InvSrcAlpha;
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blendState.renderTargets[0].blendOp = BlendOp::Add;
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cmdList->SetBlendState(blendState);
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```
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## 相关文档
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- [RHICommandList 总览](command-list.md) - 返回类总览
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- [SetBlendFactor](set-blend-factor.md) - 设置混合因子
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- [SetPipelineState](set-pipeline-state.md) - 设置管线状态
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