refactor(tests): update Resources include paths to new directory structure

- Updated 23 test files in tests/Resources/ to use new include paths:
  - Core/Asset: IResource, ResourceTypes, ResourceHandle, ResourceManager, ResourceCache, AsyncLoader, ResourceDependencyGraph
  - Core/IO: IResourceLoader, ResourceFileSystem, ResourcePackage, ResourcePath, FileArchive
  - Resources subdirs: Texture/*, Shader/*, Mesh/*, Material/*, AudioClip/*
This commit is contained in:
2026-03-24 15:02:59 +08:00
parent 50c0ffdb9e
commit 0345ce50cf
23 changed files with 71 additions and 71 deletions

View File

@@ -1,11 +1,11 @@
#include <gtest/gtest.h>
#include <XCEngine/Resources/Material.h>
#include <XCEngine/Resources/Shader.h>
#include <XCEngine/Resources/Texture.h>
#include <XCEngine/Resources/ResourceTypes.h>
#include <XCEngine/Math/Vector2.h>
#include <XCEngine/Math/Vector3.h>
#include <XCEngine/Math/Vector4.h>
#include <XCEngine/Resources/Material/Material.h>
#include <XCEngine/Resources/Shader/Shader.h>
#include <XCEngine/Resources/Texture/Texture.h>
#include <XCEngine/Core/Asset/ResourceTypes.h>
#include <XCEngine/Core/Math/Vector2.h>
#include <XCEngine/Core/Math/Vector3.h>
#include <XCEngine/Core/Math/Vector4.h>
using namespace XCEngine::Resources;
using namespace XCEngine::Math;