refactor(tests): update Resources include paths to new directory structure
- Updated 23 test files in tests/Resources/ to use new include paths: - Core/Asset: IResource, ResourceTypes, ResourceHandle, ResourceManager, ResourceCache, AsyncLoader, ResourceDependencyGraph - Core/IO: IResourceLoader, ResourceFileSystem, ResourcePackage, ResourcePath, FileArchive - Resources subdirs: Texture/*, Shader/*, Mesh/*, Material/*, AudioClip/*
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@@ -1,11 +1,11 @@
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#include <gtest/gtest.h>
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#include <XCEngine/Resources/Material.h>
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#include <XCEngine/Resources/Shader.h>
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#include <XCEngine/Resources/Texture.h>
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#include <XCEngine/Resources/ResourceTypes.h>
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#include <XCEngine/Math/Vector2.h>
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#include <XCEngine/Math/Vector3.h>
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#include <XCEngine/Math/Vector4.h>
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#include <XCEngine/Resources/Material/Material.h>
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#include <XCEngine/Resources/Shader/Shader.h>
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#include <XCEngine/Resources/Texture/Texture.h>
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#include <XCEngine/Core/Asset/ResourceTypes.h>
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#include <XCEngine/Core/Math/Vector2.h>
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#include <XCEngine/Core/Math/Vector3.h>
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#include <XCEngine/Core/Math/Vector4.h>
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using namespace XCEngine::Resources;
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using namespace XCEngine::Math;
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