Refactor OpenGL SwapChain HDC management
- OpenGLSwapChain now gets HDC from OpenGLDevice instead of creating its own - Renamed OpenGLDevice::GetContext() to GetGLContext() for clarity - Renamed OpenGLDevice::GetDC() to GetPresentationDC() for clarity - OpenGLDevice now owns the HDC/HGLRC lifecycle - OpenGLSwapChain::Initialize() now takes OpenGLDevice* parameter - OpenGLSwapChain::Present() uses device's HDC for SwapBuffers - Updated minimal test to use new API and capture from frame 25-35 - RenderDoc SetDevice now uses GetGLContext() for proper OpenGL hook
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@@ -67,52 +67,6 @@ bool OpenGLDevice::Initialize(const RHIDeviceDesc& desc) {
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return CreateRenderWindow(desc.width, desc.height, titleStr.c_str(), desc.enableDebugLayer);
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}
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bool OpenGLDevice::CreateRenderWindow(int width, int height, const char* title, bool enableDebug) {
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if (m_initialized) {
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return true;
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}
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if (!s_windowClassRegistered) {
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WNDCLASSEXW wc = {};
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wc.cbSize = sizeof(WNDCLASSEXW);
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wc.style = CS_HREDRAW | CS_VREDRAW;
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wc.lpfnWndProc = DefWindowProcW;
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wc.hInstance = GetModuleHandleW(nullptr);
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wc.lpszClassName = kWindowClassName;
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if (!RegisterClassExW(&wc)) {
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return false;
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}
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s_windowClassRegistered = true;
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}
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std::wstring titleW(title ? std::wstring(title, title + strlen(title)) : L"XCEngine");
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HWND hwnd = CreateWindowExW(
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0,
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kWindowClassName,
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titleW.c_str(),
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WS_OVERLAPPEDWINDOW,
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CW_USEDEFAULT, CW_USEDEFAULT,
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width, height,
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nullptr,
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nullptr,
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GetModuleHandleW(nullptr),
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nullptr
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);
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if (!hwnd) {
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return false;
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}
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m_hwnd = hwnd;
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m_ownsWindow = true;
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ShowWindow(m_hwnd, SW_SHOWNORMAL);
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UpdateWindow(m_hwnd);
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return InitializeWithExistingWindow(m_hwnd);
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}
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bool OpenGLDevice::InitializeWithExistingWindow(HWND hwnd) {
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if (m_initialized) {
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return true;
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@@ -280,6 +234,52 @@ bool OpenGLDevice::InitializeWithExistingWindow(HWND hwnd) {
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return true;
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}
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bool OpenGLDevice::CreateRenderWindow(int width, int height, const char* title, bool enableDebug) {
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if (m_initialized) {
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return true;
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}
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if (!s_windowClassRegistered) {
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WNDCLASSEXW wc = {};
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wc.cbSize = sizeof(WNDCLASSEXW);
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wc.style = CS_HREDRAW | CS_VREDRAW;
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wc.lpfnWndProc = DefWindowProcW;
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wc.hInstance = GetModuleHandleW(nullptr);
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wc.lpszClassName = kWindowClassName;
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if (!RegisterClassExW(&wc)) {
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return false;
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}
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s_windowClassRegistered = true;
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}
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std::wstring titleW(title ? std::wstring(title, title + strlen(title)) : L"XCEngine");
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HWND hwnd = CreateWindowExW(
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0,
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kWindowClassName,
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titleW.c_str(),
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WS_OVERLAPPEDWINDOW,
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CW_USEDEFAULT, CW_USEDEFAULT,
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width, height,
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nullptr,
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nullptr,
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GetModuleHandleW(nullptr),
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nullptr
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);
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if (!hwnd) {
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return false;
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}
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m_hwnd = hwnd;
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m_ownsWindow = true;
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ShowWindow(m_hwnd, SW_SHOWNORMAL);
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UpdateWindow(m_hwnd);
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return InitializeWithExistingWindow(m_hwnd);
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}
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void OpenGLDevice::Shutdown() {
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if (m_hglrc) {
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wglMakeCurrent(nullptr, nullptr);
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@@ -396,7 +396,7 @@ RHITexture* OpenGLDevice::CreateTexture(const TextureDesc& desc) {
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RHISwapChain* OpenGLDevice::CreateSwapChain(const SwapChainDesc& desc) {
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auto* swapChain = new OpenGLSwapChain();
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if (m_hwnd) {
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swapChain->Initialize(m_hwnd, desc.width, desc.height);
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swapChain->Initialize(this, m_hwnd, desc.width, desc.height);
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}
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return swapChain;
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}
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