88 lines
2.5 KiB
C
88 lines
2.5 KiB
C
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
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// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
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#ifndef __TRI32DATA_H__
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#define __TRI32DATA_H__
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struct Triangle32Data
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{
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PxU32 v[3];
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Triangle32Data() {}
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Triangle32Data(PxU32 v0,PxU32 v1,PxU32 v2)
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{
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v[0]=v0;
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v[1]=v1;
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v[2]=v2;
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}
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};
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struct Triangle32DataPad
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{
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PxU32 v[3];
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PxU32 pad;
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PX_CUDA_CALLABLE Triangle32DataPad() {}
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PX_CUDA_CALLABLE Triangle32DataPad(PxU32 v0, PxU32 v1, PxU32 v2, PxU32 v3)
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{
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v[0] = v0;
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v[1] = v1;
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v[2] = v2;
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pad = v3;
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}
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PX_CUDA_CALLABLE Triangle32DataPad(PxU32 v0, PxU32 v1, PxU32 v2)
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{
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v[0] = v0;
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v[1] = v1;
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v[2] = v2;
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pad = 0;
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}
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PX_CUDA_CALLABLE Triangle32DataPad(Triangle32Data t)
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{
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v[0] = t.v[0];
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v[1] = t.v[1];
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v[2] = t.v[2];
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pad = 0;
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}
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PX_CUDA_CALLABLE Triangle32DataPad(Triangle32Data t, PxU32 ipad = 0)
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{
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v[0] = t.v[0];
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v[1] = t.v[1];
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v[2] = t.v[2];
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pad = ipad;
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}
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};
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#endif
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