63 lines
2.8 KiB
C++
63 lines
2.8 KiB
C++
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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// * Neither the name of NVIDIA CORPORATION nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
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// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
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// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
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#include "PxProfileEventBuffer.h"
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#include "PxProfileZoneImpl.h"
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#include "PxProfileZoneManagerImpl.h"
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#include "PxProfileMemoryEventBuffer.h"
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#include "foundation/PxUserAllocated.h"
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namespace physx { namespace profile {
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struct PxProfileNameProviderForward
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{
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PxProfileNames mNames;
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PxProfileNameProviderForward( PxProfileNames inNames )
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: mNames( inNames )
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{
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}
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PxProfileNames getProfileNames() const { return mNames; }
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};
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PxProfileZone& PxProfileZone::createProfileZone( PxAllocatorCallback* inAllocator, const char* inSDKName, PxProfileNames inNames, uint32_t inEventBufferByteSize )
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{
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typedef ZoneImpl<PxProfileNameProviderForward> TSDKType;
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return *PX_PROFILE_NEW( inAllocator, TSDKType ) ( inAllocator, inSDKName, inEventBufferByteSize, PxProfileNameProviderForward( inNames ) );
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}
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PxProfileZoneManager& PxProfileZoneManager::createProfileZoneManager(PxAllocatorCallback* inAllocator )
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{
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return *PX_PROFILE_NEW( inAllocator, ZoneManagerImpl ) ( inAllocator );
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}
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PxProfileMemoryEventBuffer& PxProfileMemoryEventBuffer::createMemoryEventBuffer( PxAllocatorCallback& inAllocator, uint32_t inBufferSize )
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{
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return *PX_PROFILE_NEW( &inAllocator, PxProfileMemoryEventBufferImpl )( inAllocator, inBufferSize );
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}
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} }
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