// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved. #include "PxProfileEventBuffer.h" #include "PxProfileZoneImpl.h" #include "PxProfileZoneManagerImpl.h" #include "PxProfileMemoryEventBuffer.h" #include "foundation/PxUserAllocated.h" namespace physx { namespace profile { struct PxProfileNameProviderForward { PxProfileNames mNames; PxProfileNameProviderForward( PxProfileNames inNames ) : mNames( inNames ) { } PxProfileNames getProfileNames() const { return mNames; } }; PxProfileZone& PxProfileZone::createProfileZone( PxAllocatorCallback* inAllocator, const char* inSDKName, PxProfileNames inNames, uint32_t inEventBufferByteSize ) { typedef ZoneImpl TSDKType; return *PX_PROFILE_NEW( inAllocator, TSDKType ) ( inAllocator, inSDKName, inEventBufferByteSize, PxProfileNameProviderForward( inNames ) ); } PxProfileZoneManager& PxProfileZoneManager::createProfileZoneManager(PxAllocatorCallback* inAllocator ) { return *PX_PROFILE_NEW( inAllocator, ZoneManagerImpl ) ( inAllocator ); } PxProfileMemoryEventBuffer& PxProfileMemoryEventBuffer::createMemoryEventBuffer( PxAllocatorCallback& inAllocator, uint32_t inBufferSize ) { return *PX_PROFILE_NEW( &inAllocator, PxProfileMemoryEventBufferImpl )( inAllocator, inBufferSize ); } } }