27 lines
641 B
Markdown
27 lines
641 B
Markdown
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# OpenGLDevice::InitializeWithExistingWindow
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```cpp
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bool InitializeWithExistingWindow(GLFWwindow* window)
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```
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使用已有的 GLFW 窗口初始化 OpenGL 设备,不会创建新窗口或管理窗口生命周期。
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**参数:**
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- `window` - 已存在的 GLFWwindow 指针
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**返回:** `bool` - 成功返回 true,失败返回 false
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**示例:**
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```cpp
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GLFWwindow* existingWindow = glfwCreateWindow(1280, 720, "Existing", nullptr, nullptr);
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OpenGLDevice device;
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if (device.InitializeWithExistingWindow(existingWindow)) {
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// 使用已有窗口初始化设备
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}
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```
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## 相关文档
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- [OpenGLDevice](device.md) - 返回类总览
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