91 lines
2.9 KiB
C
91 lines
2.9 KiB
C
|
|
// Redistribution and use in source and binary forms, with or without
|
||
|
|
// modification, are permitted provided that the following conditions
|
||
|
|
// are met:
|
||
|
|
// * Redistributions of source code must retain the above copyright
|
||
|
|
// notice, this list of conditions and the following disclaimer.
|
||
|
|
// * Redistributions in binary form must reproduce the above copyright
|
||
|
|
// notice, this list of conditions and the following disclaimer in the
|
||
|
|
// documentation and/or other materials provided with the distribution.
|
||
|
|
// * Neither the name of NVIDIA CORPORATION nor the names of its
|
||
|
|
// contributors may be used to endorse or promote products derived
|
||
|
|
// from this software without specific prior written permission.
|
||
|
|
//
|
||
|
|
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
|
||
|
|
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||
|
|
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||
|
|
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||
|
|
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||
|
|
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||
|
|
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||
|
|
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
|
||
|
|
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||
|
|
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||
|
|
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||
|
|
//
|
||
|
|
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
|
||
|
|
// Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
|
||
|
|
// Copyright (c) 2001-2004 NovodeX AG. All rights reserved.
|
||
|
|
|
||
|
|
#ifndef SC_SIM_STATS_H
|
||
|
|
#define SC_SIM_STATS_H
|
||
|
|
|
||
|
|
#include "geometry/PxGeometry.h"
|
||
|
|
#include "PxSimulationStatistics.h"
|
||
|
|
#include "foundation/PxAtomic.h"
|
||
|
|
#include "foundation/PxUserAllocated.h"
|
||
|
|
|
||
|
|
namespace physx
|
||
|
|
{
|
||
|
|
|
||
|
|
struct PxvSimStats;
|
||
|
|
|
||
|
|
namespace Sc
|
||
|
|
{
|
||
|
|
|
||
|
|
/*
|
||
|
|
Description: contains statistics for the scene.
|
||
|
|
*/
|
||
|
|
class SimStats : public PxUserAllocated
|
||
|
|
{
|
||
|
|
public:
|
||
|
|
SimStats();
|
||
|
|
|
||
|
|
void clear(); //set counters to zero
|
||
|
|
void simStart();
|
||
|
|
void readOut(PxSimulationStatistics& dest, const PxvSimStats& simStats) const;
|
||
|
|
|
||
|
|
PX_INLINE void incBroadphaseAdds()
|
||
|
|
{
|
||
|
|
numBroadPhaseAddsPending++;
|
||
|
|
}
|
||
|
|
|
||
|
|
PX_INLINE void incBroadphaseRemoves()
|
||
|
|
{
|
||
|
|
numBroadPhaseRemovesPending++;
|
||
|
|
}
|
||
|
|
|
||
|
|
private:
|
||
|
|
// Broadphase adds/removes for the current simulation step
|
||
|
|
PxU32 numBroadPhaseAdds;
|
||
|
|
PxU32 numBroadPhaseRemoves;
|
||
|
|
|
||
|
|
// Broadphase adds/removes for the next simulation step
|
||
|
|
PxU32 numBroadPhaseAddsPending;
|
||
|
|
PxU32 numBroadPhaseRemovesPending;
|
||
|
|
|
||
|
|
public:
|
||
|
|
typedef PxI32 TriggerPairCountsNonVolatile[PxGeometryType::eCONVEXMESH+1][PxGeometryType::eGEOMETRY_COUNT];
|
||
|
|
typedef volatile TriggerPairCountsNonVolatile TriggerPairCounts;
|
||
|
|
TriggerPairCounts numTriggerPairs;
|
||
|
|
|
||
|
|
PxU64 gpuMemSizeParticles;
|
||
|
|
PxU64 gpuMemSizeDeformableSurfaces;
|
||
|
|
PxU64 gpuMemSizeDeformableVolumes;
|
||
|
|
};
|
||
|
|
|
||
|
|
} // namespace Sc
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
#endif
|