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XCEngine/docs/api/scene/scene-manager/load-scene.md

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# LoadScene
Load a scene from a file synchronously.
## Syntax
```cpp
void LoadScene(const std::string& filePath);
```
## Parameters
- `filePath` - The path to the scene file.
## Remarks
Loads a scene from the specified file path. This is a synchronous operation and will block until the scene is fully loaded.
## See Also
- [LoadSceneAsync](load-scene-async)
- [CreateScene](create-scene)
## Examples
```cpp
void Example() {
SceneManager& manager = SceneManager::Get();
manager.LoadScene("assets/scenes/level1.scene");
}
```