Files
XCEngine/docs/api/XCEngine/Components/AudioSourceComponent/ProcessAudio.md

27 lines
604 B
Markdown
Raw Normal View History

2026-03-26 16:45:24 +08:00
# AudioSourceComponent::ProcessAudio
2026-04-08 16:07:03 +08:00
**命名空间**: `XCEngine::Components`
**类型**: `method`
**头文件**: `XCEngine/Components/AudioSourceComponent.h`
## 签名
2026-03-26 16:45:24 +08:00
```cpp
void ProcessAudio(float* buffer, Audio::uint32 sampleCount, Audio::uint32 channels, const Math::Vector3& listenerPosition, const Math::Quaternion& listenerRotation);
```
2026-04-08 16:07:03 +08:00
## 作用
2026-03-26 16:45:24 +08:00
2026-04-08 16:07:03 +08:00
更新 `m_samplePosition`
2026-03-26 16:45:24 +08:00
2026-04-08 16:07:03 +08:00
## 当前实现
2026-03-26 16:45:24 +08:00
2026-04-08 16:07:03 +08:00
- 会更新 `m_samplePosition`
- 当前实现会调用 `empty``Apply3DAttenuation``GetChannels``size``Stop`
2026-03-26 16:45:24 +08:00
## 相关文档
2026-04-08 16:07:03 +08:00
- [AudioSourceComponent](AudioSourceComponent.md)