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XCEngine/docs/api/resources/mesh/get-guid.md

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2026-03-20 02:35:35 +08:00
# Mesh::GetGUID
```cpp
ResourceGUID GetGUID() const override;
```
返回网格资源的全局唯一标识符GUID。GUID 在资源创建时分配,用于资源系统的唯一标识和查找。
**参数:** 无
**返回:** `ResourceGUID` - 资源的全局唯一标识符
**异常:** 无
**线程安全:** ✅
**复杂度:** O(1)
**示例:**
```cpp
#include "XCEngine/Resources/Mesh.h"
using namespace XCEngine::Resources;
Mesh mesh;
IResource::ConstructParams params;
params.name = "Character_Hero";
params.path = "assets/meshes/hero.mesh";
params.guid = ResourceGUID::Generate(params.path);
mesh.Initialize(params);
ResourceGUID guid = mesh.GetGUID();
if (guid.IsValid()) {
// GUID 有效
}
```
## 相关文档
- [类总览](mesh.md) - 返回类总览