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XCEngine/engine/third_party/physx/source/geomutils/src/cooking/GuCookingTetrahedronMesh.h

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// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions
// are met:
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
// * Neither the name of NVIDIA CORPORATION nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
// OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// Copyright (c) 2008-2025 NVIDIA Corporation. All rights reserved.
#ifndef GU_COOKING_TETRAHEDRON_MESH_H
#define GU_COOKING_TETRAHEDRON_MESH_H
#include "cooking/PxCooking.h"
#include "GuMeshData.h"
namespace physx
{
class TetrahedronMeshBuilder
{
PX_NOCOPY(TetrahedronMeshBuilder)
public:
static bool loadFromDesc(const PxTetrahedronMeshDesc& simulationMeshDesc, const PxTetrahedronMeshDesc& collisionMeshDesc,
PxDeformableVolumeSimulationDataDesc deformableVolumeDataDesc, Gu::TetrahedronMeshData& simulationMesh, Gu::DeformableVolumeSimulationData& simulationData,
Gu::TetrahedronMeshData& collisionMesh, Gu::DeformableVolumeCollisionData& collisionData, Gu::CollisionMeshMappingData& mappingData,
const PxCookingParams& params, bool validateMesh = false);
static bool saveTetrahedronMeshData(PxOutputStream& stream, bool platformMismatch, const PxCookingParams& params,
const Gu::TetrahedronMeshData& mesh);
static bool saveDeformableVolumeMeshData(PxOutputStream& stream, bool platformMismatch, const PxCookingParams& params,
const Gu::TetrahedronMeshData& simulationMesh, const Gu::DeformableVolumeSimulationData& simulationData,
const Gu::TetrahedronMeshData& collisionMesh, const Gu::DeformableVolumeCollisionData& collisionData,
const Gu::CollisionMeshMappingData& mappingData);
//PxMeshMidPhase::Enum getMidphaseID() const { return PxMeshMidPhase::eBVH34; }
static bool createMidPhaseStructure(Gu::TetrahedronMeshData& collisionMesh, Gu::DeformableVolumeCollisionData& collisionData, const PxCookingParams& params);
static void saveMidPhaseStructure(PxOutputStream& stream, bool mismatch, const Gu::DeformableVolumeCollisionData& collisionData);
static void computeTetData(const PxTetrahedronMeshDesc& desc, Gu::TetrahedronMeshData& mesh);
static bool createGRBMidPhaseAndData(const PxU32 originalTriangleCount, Gu::TetrahedronMeshData& collisionMesh, Gu::DeformableVolumeCollisionData& collisionData, const PxCookingParams& params);
static void computeSimData(const PxTetrahedronMeshDesc& desc, Gu::TetrahedronMeshData& simulationMesh, Gu::DeformableVolumeSimulationData& simulationData, const PxCookingParams& params);
static void computeModelsMapping(Gu::TetrahedronMeshData& simulationMesh, const Gu::TetrahedronMeshData& collisionMesh, const Gu::DeformableVolumeCollisionData& collisionData,
Gu::CollisionMeshMappingData& mappingData, bool buildGPUData, const PxBoundedData* vertexToTet);
static void createCollisionModelMapping(const Gu::TetrahedronMeshData& collisionMesh, const Gu::DeformableVolumeCollisionData& collisionData, Gu::CollisionMeshMappingData& mappingData);
static void recordTetrahedronIndices(const Gu::TetrahedronMeshData& collisionMesh, Gu::DeformableVolumeCollisionData& collisionData, bool buildGPUData);
static bool importMesh(const PxTetrahedronMeshDesc& collisionMeshDesc, const PxCookingParams& params,
Gu::TetrahedronMeshData& collisionMesh, Gu::DeformableVolumeCollisionData& collisionData, bool validate = false);
static bool computeCollisionData(const PxTetrahedronMeshDesc& collisionMeshDesc, Gu::TetrahedronMeshData& collisionMesh, Gu::DeformableVolumeCollisionData& collisionData,
const PxCookingParams& params, bool validateMesh = false);
};
class BV32TetrahedronMeshBuilder
{
public:
static bool createMidPhaseStructure(const PxCookingParams& params, Gu::TetrahedronMeshData& meshData, Gu::BV32Tree& bv32Tree, Gu::DeformableVolumeCollisionData& collisionData);
static void saveMidPhaseStructure(Gu::BV32Tree* tree, PxOutputStream& stream, bool mismatch);
};
}
#endif